• Berserk and the Band of the Hawk models?
    44 replies, posted
[QUOTE=CMTekno;51973401]How has the progress been going on the next Guts model you been working on?[/QUOTE] Slow, life's been busy. Only need to finish face flexing.
Raiders Guts released if anyone's interested. [url]http://steamcommunity.com/sharedfiles/filedetails/?id=875385709&tscn=1490913437[/url] [img_thumb]https://steamuserimages-a.akamaihd.net/ugc/91602828075881830/BDB7F8D4091FCCD54A6FF43BDFB07079F9560AF4/[/img_thumb]
[QUOTE=buu342;52034418]Raiders Guts released if anyone's interested. [url]http://steamcommunity.com/sharedfiles/filedetails/?id=875385709&tscn=1490913437[/url] [img_thumb]https://steamuserimages-a.akamaihd.net/ugc/91602828075881830/BDB7F8D4091FCCD54A6FF43BDFB07079F9560AF4/[/img_thumb][/QUOTE] Nice work on to the next one huh XD. By the way are you also doing the Guts that appear in the cutscenes as well namely the shirtless ones?
[QUOTE=CMTekno;52036865]Nice work on to the next one huh XD. By the way are you also doing the Guts that appear in the cutscenes as well namely the shirtless ones?[/QUOTE] Yessir. I'm trying to fix some really odd shading issues on the training Guts right now. [IMG]http://www.kyle93.co.uk/i/d65bc.png[/IMG]
[QUOTE=Fredrika;52037585]These are great, but they could use a lot of work on the materials Also are you using the higher poly head + higher res textures?[/QUOTE] I'm ripping with the settings set to max. I've also been able to find a few of the materials using the xnalara tool that decompiled the LINKDATA_EU_# if that's what you're asking?
[QUOTE=Fredrika;52037900]The higher poly head only appears in cutscenes and special attacks iirc, and there should be 2K sized textures(cutscene textures) for characters in the files if i'm remembering that correctly to[/QUOTE] Ah, understood. I am definitely using the 2K textures but I didn't even think about the high poly head scenario. Makes a lot of sense... Also I realize Gut's strap is available in the cutscenes so i didn't have to make one myself. Gotta pay attention to these things next time. Thanks!
[QUOTE=buu342;52038082]Ah, understood. I am definitely using the 2K textures but I didn't even think about the high poly head scenario. Makes a lot of sense... Also I realize Gut's strap is available in the cutscenes so i didn't have to make one myself. Gotta pay attention to these things next time. Thanks![/QUOTE] How has the models been coming along since receiving that tip?
[QUOTE=CMTekno;52112002]How has the models been coming along since receiving that tip?[/QUOTE] I'm in the middle of my exams. I haven't touched them and won't until late May.
If someone wants them here are all the PS2 game models, though they are in .yobj and can be converted to .obj with rroexporter. While the textures still need to be ripped directly unless someone manage to open mtp2 format. [url]http://www.mediafire.com/file/iiy5k1grti69aqx/MODEL.dpac.7z[/url] [url]https://ps23dformat.wikispaces.com/file/view/rroexporter.rar/502650282/rroexporter.rar[/url]
[QUOTE=buu342;52125725]I'm in the middle of my exams. I haven't touched them and won't until late May.[/QUOTE] Have you been able to work on them again yet?
I know this is close to Necro posting, but I've been looking all over for Zodd's Demon form. Did anyone have any luck getting that one ?
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