[QUOTE=v7CaseyRoo;45770609][B]Edit:[/B] Didn't see any frames for it, but I did see the entries you mentioned.[/QUOTE]
Well the frames themselves aren't in there, but seeing as there 6 entries named the same, it really gives alot to think of. :P
Anyway, is there any place where I can grab the gem model (from any Crash game)? I really want it. :V
EDIT: Could it be that the Gk entries are for the keys? After all there is no other entry named after them other than this one.
[QUOTE=guynumber1;45770879]Well the frames themselves aren't in there, but seeing as there 6 entries named the same, it really gives alot to think of. :P
Anyway, is there any place where I can grab the gem model (from any Crash game)? I really want it. :V
EDIT: Could it be that the Gk entries are for the keys? After all there is no other entry named after them other than this one.[/QUOTE]
I could MAYBE grab it from Twinsanity, as i'm currently playing through getting smaller models now I have most of the main characters. Won't be for a couple of days though.
Also texturing it wont be too hard, its only a regular texture with an alpha layer.
[QUOTE=YouMadBrah?;45773462]I could MAYBE grab it from Twinsanity, as i'm currently playing through getting smaller models now I have most of the main characters. Won't be for a couple of days though.
Also texturing it wont be too hard, its only a regular texture with an alpha layer.[/QUOTE]
im thinking about additive instead alpha :/
the gems model is lowpoly enough to ripping from ps1 and scale
also twinsanity gems would be great. [B]cheer[/B]:dance:
[QUOTE=ripperroo;45776460]im thinking about additive instead alpha :/
the gems model is lowpoly enough to ripping from ps1 and scale
also twinsanity gems would be great. [B]cheer[/B]:dance:[/QUOTE]
Could probably get the crystal while i'm at it too.
[IMG][URL=http://s1375.photobucket.com/user/sonicwilliam/media/3_zpsbe0fbe21.png.html][IMG]http://i1375.photobucket.com/albums/ag480/sonicwilliam/3_zpsbe0fbe21.png[/IMG][/URL][/IMG] [IMG][URL=http://s1375.photobucket.com/user/sonicwilliam/media/2_zps8148c212.png.html][IMG]http://i1375.photobucket.com/albums/ag480/sonicwilliam/2_zps8148c212.png[/IMG][/URL][/IMG] [IMG][URL=http://s1375.photobucket.com/user/sonicwilliam/media/4_zps5cd540c8.png.html][IMG]http://i1375.photobucket.com/albums/ag480/sonicwilliam/4_zps5cd540c8.png[/IMG][/URL][/IMG] [URL=http://s1375.photobucket.com/user/sonicwilliam/media/1_zpsba1b8e28.png.html][IMG]http://i1375.photobucket.com/albums/ag480/sonicwilliam/1_zpsba1b8e28.png[/IMG][/URL] [B]I rigged the Crash bandicoot 1 model he has a mouth and eyebrow rig even the hands[/B].
AWESOME WORK! That Crash model is amazingly good!
It's like he came straight from the ps1, impressive work :smile:
I guess I should probably finish the updated Crash model. That one has errors in the coloring.
Edit: Or not so much errors, as just not finished. I didn't realize his shaded details were actually the colors, to me they looked more like they were done by the lighting. So that's why this model was just solid colors. The updated model will have the correct shading.
The model looks really flexible!
I did fix the eyes because they had some extra vertices under the left eye. [URL=http://s1375.photobucket.com/user/sonicwilliam/media/7_zps0dbdaaef.png.html][IMG]http://i1375.photobucket.com/albums/ag480/sonicwilliam/7_zps0dbdaaef.png[/IMG][/URL]
I think the extra vertices are there to help with the way they did his animation back then. Like when his pupils move, the extra vertices help feel the space where the pupils were. That's something I noticed when goofing around in Blender.
But yeah, I'm actually embarrassed that I released this thing, it looks so bad. Like one of those cheap rip-off toys from Asia (yes, that is a Crash reference, kudos to those who gets it.) It just looks so amateurish. The middle of his face needs to be darker, his hair needs two colors of red in it, there needs to be more shading around his ears.
Ohh well, I'm sure we'll be able to get more progress soon. Hopefully within the next week or two.
I think your right (and also I made a ripper roo rig) I might make something for his pupils so that they could move around.
[editline]24th August 2014[/editline]
I just got done making a rig for the eyes for crash they work very well. [URL=http://s1375.photobucket.com/user/sonicwilliam/media/9_zps95308ebf.png.html][IMG]http://i1375.photobucket.com/albums/ag480/sonicwilliam/9_zps95308ebf.png[/IMG][/URL]
You are GOOD! There's no denial for that, can't wait to see more of this. I wonder what kind of animations you can do since you've been Riggin' It (get it?) alot.
[QUOTE=guynumber1;45787991]You are GOOD! There's no denial for that, can't wait to see more of this. I wonder what kind of animations you can do since you've been Riggin' It (get it?) alot.[/QUOTE]
[url]http://vid1375.photobucket.com/albums/ag480/sonicwilliam/0001-0019_zps37546e78.mp4[/url] heres a animation I did Just download it and loop it.
[QUOTE=Sonicwilliam;45790143][url]http://vid1375.photobucket.com/albums/ag480/sonicwilliam/0001-0019_zps37546e78.mp4[/url] heres a animation I did Just download it and loop it.[/QUOTE]
More like an animation test. but its amazingly welldone!
[QUOTE=keonmckeon;45793098]More like an animation test. but its amazingly welldone![/QUOTE]
It was an animation test it was just to see how good the rig was.
[QUOTE=Sonicwilliam;45797104]It was an animation test it was just to see how good the rig was.[/QUOTE]
better than any rig i can do. i can prop riig an apple. dats bout it. i just rely on my old pals at mixamo xD
[QUOTE=keonmckeon;45797379]better than any rig i can do. i can prop riig an apple. dats bout it. i just rely on my old pals at mixamo xD[/QUOTE]
I have a mixamo only just to see how well their rig system worked and it did well but I like making my own rigs because I can do what ever with them.
[QUOTE=Sonicwilliam;45798684]I have a mixamo only just to see how well their rig system worked and it did well but I like making my own rigs because I can do what ever with them.[/QUOTE]
Im happy to hear you liked there rig system! :D
[url]http://vid1375.photobucket.com/albums/ag480/sonicwilliam/0001-0027_zps0702feab.mp4[/url] Here's another animation for fun.
[QUOTE=Sonicwilliam;45799139][url]http://vid1375.photobucket.com/albums/ag480/sonicwilliam/0001-0027_zps0702feab.mp4[/url] Here's another animation for fun.[/QUOTE]
lelz. he caught milk! or somein else. no no thats rude keon stop it!
[QUOTE=keonmckeon;45799953]lelz. he caught milk! or somein else. no no thats rude keon stop it![/QUOTE]
Crash somehow had a magnet when his sister told him not to have it for breakfast.
[QUOTE=ripperroo;45663085]yep
thats a color palette texture which is combined with the eye texture
[url=http://postimage.org/][img]http://s28.postimg.org/519is0dh5/roooo.jpg[/img][/url] [url=http://postimg.org/image/4ps2f8x15/][img]http://s28.postimg.org/4ps2f8x15/roos.jpg[/img][/url]
[editline]12th August 2014[/editline]
iam done,please take a look and fix if needed ;>
[URL="http://www.mediafire.com/download/1hk8q6sm6ilp6nc/ripper_roo_wip.zip"]http://www.mediafire.com/download/1hk8q6sm6ilp6nc/ripper_roo_wip.zip[/URL]
result: (back face culling was enabled in that view port)
[IMG]http://s22.postimg.org/vtlw970dd/roooe.jpg[/IMG][/QUOTE]
I rigged ripper roo while rigging the crash model.
[QUOTE=Sonicwilliam;45804744]I rigged ripper roo while rigging the crash model.[/QUOTE]
Congratulations. lol
[QUOTE=Sonicwilliam;45804744]I rigged ripper roo while rigging the crash model.[/QUOTE]
greeting.
[b]deleted:[/b]
[b]moved:[/b]
Hello! I have ripped quite a few models. but whenever i use COLLADAE it exports right. but then. BUT THEN i open it in noesis CRASH *pun intended* so in short. heres some piccys. of non textured models but if anyone knows a way around this issue. address me? soz for bad spelling tonight took my meds. bit high lol and its 3 a.m lol
[IMG]http://puu.sh/bhLlR/3e81e61d82.jpg[/IMG]
[IMG]http://puu.sh/bhLD0/79333350ad.jpg[/IMG]
It crashed Noesis? That's strange... I don't know what to tell ya there.
[QUOTE=v7CaseyRoo;45868255]It crashed Noesis? That's strange... I don't know what to tell ya there.[/QUOTE]
Ive used both crash edit scene editor and v.10 or 1. no idea. point is this is annoying me. i turned norton off but still no luck. so what im gonna try and do is DISABLE NORTON COMPLETELY and redownload crash edit. AND THEN see what happens :)
[editline]2nd September 2014[/editline]
also. im using windows 8.1 HP Laptop. but surely that wouldnt cause anythin as its radeon etc. but i just thought i should say that too just incase :) thanx!
Idk what it could be, clearly there is something different here.
What version of Noesis are you using? Took a quick look at the ReadMe for mine and it says 4.0981.
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