If there are textures from GOW3 why don't you fit it on there.
Maddogsamurai, not sure if you can get the models from a Vita game or not, but the Liberation models would be too low quality to do anything with, however the first Killzone game was on the PS2 I think while KZ2 and KZ3 were PS3.
[QUOTE=Cylonproject;41967171]Maddogsamurai, not sure if you can get the models from a Vita game or not, but the Liberation models would be too low quality to do anything with, however the first Killzone game was on the PS2 I think while KZ2 and KZ3 were PS3.[/QUOTE]
Already knew that KZ2 and 3 are PS3 games. I just didn't know whether or not that Killzone Liberation would be good enough quality for porting. As far as I know PSVita games have yet to be correctly extracted. In conclusion (so far), are only hope for Killzone models is using the crappy, extremely short varietiy models from Liberation. As far as anyone can guess, no one wants to use them.
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Here is the thread I was talking about earlier, just in case somebody is interested: [url]http://forum.xentax.com/viewtopic.php?f=18&t=10190[/url]
There's even an archive with all GoW 3 Kratos textures in the first post. As far as understood they were ripped with some tool that searches for common file formats in archives. Judging by the fact that this tool managed to get dds textures, the archive format shouldn't be that hard to crack so it's a little strange that there are still no tools to unpack it.
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PPSSPP should implement something similar, imo, since it's currently the best emulator right now.
[QUOTE=HaCKer_UTD;41976859]lol.
[IMG]http://imageshack.us/a/img818/2251/y81f.png[/IMG]
[IMG]http://imageshack.us/a/img35/8066/hk6v.png[/IMG]
[IMG]http://imageshack.us/a/img706/7191/rj92.png[/IMG]
[IMG]http://imageshack.us/a/img10/81/esj3.png[/IMG]
[IMG]http://img29.imageshack.us/img29/7201/e29h.png[/IMG][/QUOTE]
So the top 4 images are GoW3 Kratos, while the bottom one is GoW1 Kratos? And animations/rigging work?
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[QUOTE=GibbonRose;41981575]and where is this tutorial ?[/QUOTE]
Sorry, thought of the one you posted apparently :P
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[QUOTE=HaCKer_UTD;41976859]lol.
[IMG]http://imageshack.us/a/img818/2251/y81f.png[/IMG]
[IMG]http://imageshack.us/a/img35/8066/hk6v.png[/IMG]
[IMG]http://imageshack.us/a/img706/7191/rj92.png[/IMG]
[IMG]http://imageshack.us/a/img10/81/esj3.png[/IMG]
[IMG]http://img29.imageshack.us/img29/7201/e29h.png[/IMG][/QUOTE]
Please tell us your secrets
He probably won't say anything. I've tried asking on his dA a while back and was ignored.
So the OP is a Kratos model custom made... while Hacker_utd has the original model extracted from ps3?
Is that correct?
Looks like this Hacker_utd registered here just to show those pictures, even the username looks like he wants to show how "awesome" he is, lol.
On a more serious note - even if the model he shown on first 4 images is from GoW 3, I don't think it is rigged because otherwise the fifth picture would be featuring the same model instead of the low-poly GoW 2 one. However the texture on the fourth pic is from GoW3, that's for sure. Also the model on the last picture is not animated, it was ripped in this pose during the game.
I might be wrong, but the models on first 4 and the last pictures look quite alike - for example those chains on the hands look kind of low-poly, and upon closer look the model looks very similar to the one, that was on the first pic posted by GibbonRose.
That was to clear all the misunderstandings.
Yeah, I noticed the GoW 3 version had modelled chains on the forearms in addition to the plain bumpmapped ones on his texture.
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Considering that none of those models come from GoW 3, cuz i saw the real original wireframe model, i really interested to ask where the model (in the first pic of this tread, with no uw) comes from . that model remeber me something , but i can't remember where i saw it(maybe the body comes from mortal kombat game...but that face..).
That is really similar to the original one. Anyone have an idea?
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[QUOTE=GibbonRose;41995102]wait wait wait.can mortal kombat 9 models extracted because its already on PC ?[/QUOTE]
I think u are a bit in late XD. Mortal kombat models can be extracted since a lot of time from xbox360 version of the game ( the ps3 one let u only to extract the textures..expecially the textures of kratos, but not the models) if i remeber well. So the kratos model ( an exclusive for ps3 version of MK99 can't be extracted.
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@ GibbonRose
It is impossible that these models belong to the PSP version, because the models shown in
this thread are high poly, besides, I doubt that the JSCP emulator can rip TPOSE models.
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[QUOTE=GibbonRose;41995805]no i'm sorry but you don't understand.let me explain:
you see that those high poly models are just a couple of MeshMod meaning that he combined God of war 2 low poly model with a High res texture from god of war 3 and BAAAM it looks like the real one.
and he didn't use JSCR emulator because it only works with PSP games Including [B]God of War Ghost of Sparta and chains of olympus of the PSP Version[/B][/QUOTE]
ok...
This model belongs to GoW 2 HD for PS3.
(no UV)
[URL=http://imageshack.us/a/img10/3219/jafq.jpg][IMG]http://imageshack.us/a/img10/3219/jafq.th.jpg[/IMG][/URL]
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