• God Of War 3 Models !
    286 replies, posted
[QUOTE=IrateGiant;45994184]Right Splasher9, UV and textures are not corrected, however, I hope someday the problem is resolved. :smile:[/QUOTE] In fact the scripts that I posted here not too long ago can get both, it's just that the model importing one is not good enough to work fine for all of the models yet.
@HaCKer_UTD Nice work! u were fast ;) Thank you for posting the model, it will help me to finish my one Aphrodite. It's a good chance to learn something more about 3ds max.
[QUOTE=maver1k_XVII;45995039]In fact the scripts that I posted here not too long ago can get both, it's just that the model importing one is not good enough to work fine for all of the models yet.[/QUOTE] Hello, [B]maver1k_XVII[/B]. Do you mean Noesis plugins? I've tried to export files through them in the fist place but eventually got this msg: [IMG]http://se.uploads.im/zqIB1.jpg[/IMG]
Very thanks for the model! You are great! ;)
anyone in here know anything of these files i extract from PS Allstars, Starhawk, or Twisted Metal (all santa monica studio games aswell) inside .PSARC files i usually get the same type of files or some at least the same, the 1 i'm trying to get right now is Emmett Graves from Starhawk, i get these files names Malemaster.NGP, .VRAM, .PTR, and .PTEX (im almost positive the models are contained in the .NGP, but i could be wrong) [editline]20th September 2014[/editline] now just found 1 named "gamemodels.ngp" .vram, .ptr, and .ptex, so im even more postitive
[QUOTE=Ware-Wolff;46029562]anyone in here know anything of these files i extract from PS Allstars, Starhawk, or Twisted Metal (all santa monica studio games aswell) inside .PSARC files i usually get the same type of files or some at least the same, the 1 i'm trying to get right now is Emmett Graves from Starhawk, i get these files names Malemaster.NGP, .VRAM, .PTR, and .PTEX (im almost positive the models are contained in the .NGP, but i could be wrong) [editline]20th September 2014[/editline] now just found 1 named "gamemodels.ngp" .vram, .ptr, and .ptex, so im even more postitive[/QUOTE] After a brief search I found this: [url]http://forum.xentax.com/viewtopic.php?f=10&t=11234[/url] There is a QuickBMS script to extract the .vram textures in there, I hope that helps. By the way, [b]Splasher9[/b], check your PM.
[QUOTE=maver1k_XVII;46031729]After a brief search I found this: [url]http://forum.xentax.com/viewtopic.php?f=10&t=11234[/url] There is a QuickBMS script to extract the .vram textures in there, I hope that helps. By the way, [b]Splasher9[/b], check your PM.[/QUOTE] any idea about the models?
just to let everyone here know because its related to Kratos in general, i have the Playstation All-Stars Kratos model and his textures, but they won't apply, they just show up on the model completely solid black, i can share the model and textures if anyone knows how to fix this, i have tried UV Unwrapping, but no matter where i place the textures, whether i shrink or increase the size of them doesn't change any results, they still appear solid black when applied onto the model
[QUOTE=Ware-Wolff;46036675]just to let everyone here know because its related to Kratos in general, i have the Playstation All-Stars Kratos model and his textures, but they won't apply, they just show up on the model completely solid black, i can share the model and textures if anyone knows how to fix this, i have tried UV Unwrapping, but no matter where i place the textures, whether i shrink or increase the size of them doesn't change any results, they still appear solid black when applied onto the model[/QUOTE] What program are you using? 3D Max? Up the model, i will fix this for you....
[QUOTE=logansan25;46040712]What program are you using? 3D Max? Up the model, i will fix this for you....[/QUOTE] [url]https://www.sendspace.com/file/sjy6te[/url]
and i tried 3DS Max and Blender tutorials both
Fixed meshes! I used 3Dmax 2010. The model need remap Unwrapping ..... :( This will spend a long time. [url]https://www.sendspace.com/file/dzgh5j[/url]
I almost guessed GOW3 format. It remains only to realize
[QUOTE=HaCKer_UTD;46048592]I almost guessed GOW3 format. It remains only to realize[/QUOTE] Amazing news. ! ;)
Small test decompression indices. [IMG]http://img-fotki.yandex.ru/get/10/53372620.0/0_ea62d_c5b2beae_orig[/IMG]
As always, just great HaCKer. :smile:
great work ,thanks HaCKer, Really excited.
HaCker, you are the Man! ;)
Who wanted to Kratos? [URL=http://img-fotki.yandex.ru/get/6840/53372620.0/0_ea7c7_b46f2585_orig][IMG]http://img-fotki.yandex.ru/get/6840/53372620.0/0_ea7c7_b46f2585_XL[/IMG][/URL] [url]https://yadi.sk/d/3eECeeLsbd6oi[/url] ======================= And blade [URL=http://img-fotki.yandex.ru/get/6842/53372620.0/0_ea7c8_15646691_orig][IMG]http://img-fotki.yandex.ru/get/6842/53372620.0/0_ea7c8_15646691_XL[/IMG][/URL] [url]https://yadi.sk/d/61CLmkWabd7E5[/url]
Oh! My God!!!!!! Any script to Noesis???? Amazing news....... ;)
The script not yet working. maver1k_XVII test: [IMG]http://img-fotki.yandex.ru/get/5106/53372620.0/0_ea7c9_a20b7e5a_orig[/IMG]
Very nice indeed. I'm definitely looking forward to seeing more. Also, slightly off topic but still related to the thread in a technical sense since it's still God of War; would there be any chance of you looking into the files for God of War: Ascension to see if it's possible to grab the Blade of Artemis? I don't have a copy of the game to look into it myself, so I've been trying to extract that weapon from the first GoW to compensate (which honestly hasn't been working out too well).
No matter! I think you get this. ;)
In Ascension little differently recorded vertices. So it's unclear Is it possible to get models
Alright, fair enough. Just though I'd ask anyways. And again, nice job on Kratos and the Blades of Athena.
Amazing HaCKer_UTD, thanks for the models, (love that satyr, personal project I'm working on for 3d print :)
[QUOTE=HaCKer_UTD;46057886]In Ascension little differently recorded vertices. So it's unclear Is it possible to get models[/QUOTE] Thank you so much for Kratos especially! i'm going to attempt to extract Zeus from GOW 3 too (if you haven't already that is), my only issue is texture mapping
HaCKer_UTD, молодчик, что еще скажешь ;P Ну а теперь переведем на английский х) "Thx for models, bro :dance:"
Thanks to HaCKer_UTD I was finally able to fix the issues with triangles. The script still needs a lot of work because only a few models open correctly. Nevertheless it's an incredible progress comparing to what we had just a month ago. And here are pictures of Aphrodite and some random undead exported with the current version of the plugin: [IMG]http://i.imgur.com/A9VREA4.png[/IMG][IMG]http://i.imgur.com/bXHqOKQ.png[/IMG]
Wuaw maver1k!!!!!!!!! This is go on......
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