HERES BARRY!(you'll only get that if you seen his tuant)
[media]http://dl.dropbox.com/u/11830984/pictures/barry.JPG[/media]
released
[url]http://www.facepunch.com/threads/1082840-Resident-Evil-5-DLC-characters[/url]
Oh boy I can remake my Jill Sammich joke pic and not have it look like shit now!
Thanks Plasmid!
yes and now that marks my release for departure see you all in 4 months
You could of done Bioshock and Bioshock 2 first because you still haven't completly ported one of the most important things from the games.
Cya P, thanks for Barry.
[QUOTE=Ellis :P;29712908]You could of done Bioshock and Bioshock 2 first because you still haven't completly ported one of the most important things from the games.[/QUOTE]
how about you be greatful I did any shit at all bro, peace
lord-z im porting a x sign when I get back since you love stalking all my posts and hitting that disagree button XD
I'll leave this here for when Plasmid returns, but the Fingerposing on the right hand of the Barry model seems to be messed up, not sure if it's just me, but normally when you got to fingerpose, the fingers rotate/move along joints, but on the right hand they seem to rotate on an axis in the middle of each bone.
half assed visual comarison:
normal:
___ ___
.....^
joint/axis
Messed up
Joint
.....V
___ ___
........^
axis
[QUOTE=Oblivion EX;29744647]I'll leave this here for when Plasmid returns, but the Fingerposing on the right hand of the Barry model seems to be messed up, not sure if it's just me, but normally when you got to fingerpose, the fingers rotate/move along joints, but on the right hand they seem to rotate on an axis in the middle of each bone.
half assed visual comarison:
normal:
___ ___
.....^
joint/axis
Messed up
Joint
.....V
___ ___
........^
axis[/QUOTE]
the op of the release says to use unrestrict axis, I used it and got them to work fine, as stated I said right hand is harder to pose
I knew about the unrestrict axis part, but I guess I missed the "harder to pose" bit. My bad.
I had a little extra time and did these im going to include billy with his default and suit version to but still pretty busy, ill release these in a few weeks, this doesnt mean im back, just had a bit of extra time
also since the defualt rebecca has been released like 800 times, I upgraded her textures a bit and gave her a new normal map that I sculpted in zbrush
[img]http://dl.dropbox.com/u/11830984/pictures/rp_city80005.jpg[/img]
[QUOTE=plasmid;30267908]I had a little extra time and did these im going to include billy with his default and suit version to but still pretty busy, ill release these in a few weeks, this doesnt mean im back, just had a bit of extra time
also since the defualt rebecca has been released like 800 times, I upgraded her textures a bit and gave her a new normal map that I sculpted in zbrush
[img]http://dl.dropbox.com/u/11830984/pictures/rp_city80005.jpg[/img][/QUOTE]
Necks look a little weird.
[QUOTE=Broseidon;30270415]Necks look a little weird.[/QUOTE]
care to explain?
[QUOTE=plasmid;30270949]care to explain?[/QUOTE]
They look wierd because the way you posed them. It looks like their necks moved away from their body, but the original Rebecca looks okay.
[QUOTE=SonicHitman;30272373]They look wierd because the way you posed them. It looks like their necks moved away from their body, but the original Rebecca looks okay.[/QUOTE]
their necks got pushed down a bit when I put the original rebeccas head on them, just needs to be moved up slightly
I can't wait for the new becky outfits nice work man
[QUOTE=drunkendan;30439822]I can't wait for the new becky outfits nice work man[/QUOTE]
Neither can I.Hi I am the new kid around here you can call me troll or freak what ever suits you :P.
rebecca is almost done, just doing some extra stuff like body groups and finishing billy
also been working on some other stuff, I got all of alice's costumes buut.. cant find her hair, its a separate mesh somewhere, and bloo showed me how to get dr2 models so ill help him with dr2 rigging if I can, I also modeled a few people so maybe ill release those if people are interested in it, last picture is the one I modeled, head from RE and hair from FF
[img]http://dl.dropbox.com/u/11830984/pictures/new%20rebecca.JPG[/img]
[img]http://dl.dropbox.com/u/11830984/pictures/alice.JPG[/img]
[img]http://dl.dropbox.com/u/11830984/pictures/katey.JPG[/img]
[img]http://dl.dropbox.com/u/11830984/pictures/stacy.JPG[/img]
large image
[url]http://dl.dropbox.com/u/11830984/pictures/sam2.jpg[/url]
Color me interested, plasmid :D Nice job!
remember back when re2 was out and the character you wanted to play as the most was tofu? and you where all like, oh wow I wish tofu was in gmod cause hes such a useful character
well... now he is, with skin groups and body groups, yes, body groups on a piece of tofu
[url]http://www.facepunch.com/threads/1098546-TOFU!-from-resident-evil[/url]
[QUOTE=plasmid;30503911]
[img_thumb]http://dl.dropbox.com/u/11830984/pictures/stacy.JPG[/img_thumb]
large image
[img_thumb]http://dl.dropbox.com/u/11830984/pictures/sam2.jpg[/img_thumb][/QUOTE]
Finally, some proper casual-looking people.
one of my favorite games knights of the old republic, I never really ported from it just cause its not one of the easiest things to port from, the bones are weird cause they use helper bones and some models are broken up, but i'll start porting from kotor 2, one thing I cant find though is the players armors and robes so ill wait on those
[img]http://dl.dropbox.com/u/11830984/pictures/baodur.JPG[/img]
Plasmid, I think I love you.
I requested Knights of the Old Republic models so long ago, but no one did almost any of them. Someone did Atris but never really finished...and the other ones out there now have some...unique problems.
The fact that you're doing those is just awesome. And Bao Dur is one of my favorites.
Well done sir, well done. I applaud you. Have a winner.
[QUOTE=SZK;30645823]Plasmid, I think I love you.
I requested Knights of the Old Republic models so long ago, but no one did almost any of them. Someone did Atris but never really finished...and the other ones out there now have some...unique problems.
The fact that you're doing those is just awesome. And Bao Dur is one of my favorites.
Well done sir, well done. I applaud you. Have a winner.[/QUOTE]
thanks, im the one that did the atris btw XD but I didnt know much about face posing back then
[QUOTE=plasmid;30645714]one of my favorite games knights of the old republic, I never really ported from it just cause its not one of the easiest things to port from, the bones are weird cause they use helper bones and some models are broken up, but i'll start porting from kotor 2, one thing I cant find though is the players armors and robes so ill wait on those
[img]http://dl.dropbox.com/u/11830984/pictures/baodur.JPG[/img][/QUOTE]
Oh sweet! Nice job dude! And just out of curiosity would it be possible to port some of the droids?
[QUOTE=TheFallen(TF2);30646480]Oh sweet! Nice job dude! And just out of curiosity would it be possible to port some of the droids?[/QUOTE]
ill see what I can do, im going for
main party first
main enemies second
then npcs
but you guys already know I might randomly switch projects after enemies are ported
I still need to release the rebecca costumes, which I will in a few days after I get rid of a few bugs
[QUOTE=plasmid;30645955]thanks, im the one that did the atris btw XD but I didnt know much about face posing back then[/QUOTE]
That's funny, because in my head I was like "Wait, wasn't it plasmid who did the Atris back then? Hm...I can't remember!"
Awesome of you to take up the KOTOR models again. Excellent. Looking forward to it.
[QUOTE=plasmid;30646691]ill see what I can do, im going for
main party first
main enemies second
then npcs[/QUOTE]
Okay.
Wow! Bao-Dur!
That's awesome. I saw Nihilus around not long ago.... And Atris too. And T3, G0-T0, HK-47 too.
Imao the characters we need are:
-Visas
-Handmaiden
-Atton
-Mandalore
-Mira
Oh and i saw a Revan port too.
I can't remember seeing Atris. I'll have to give it a look.
[QUOTE=mutle;30657218]Wow! Bao-Dur!
That's awesome. I saw Nihilus around not long ago.... And Atris too. And T3, G0-T0, HK-47 too.
Imao the characters we need are:
-Visas
-Handmaiden
-Atton
-Mandalore
-Mira
Oh and i saw a Revan port too.[/QUOTE]
I agree, though the helmet-less Mandalore would be better. I'd really like Mission Vao and Bastila Shan from KotOR1 the most tbh. Also, if its at all possible.. it would be really nice to have the player heads, there was 2 faces I used all the time: (Though thats probably asking too much. :P)
[IMG]http://i4.photobucket.com/albums/y126/darth_tydeus/Revan1.jpg[/IMG] [IMG]http://i4.photobucket.com/albums/y126/darth_tydeus/Revan2.jpg[/IMG]
[QUOTE=Tydeus;30659335]I can't remember seeing Atris. I'll have to give it a look.
I agree, though the helmet-less Mandalore would be better. I'd really like Mission Vao and Bastila Shan from KotOR1 the most tbh. Also, if its at all possible.. it would be really nice to have the player heads, there was 2 faces I used all the time: (Though thats probably asking too much. :P)
[IMG]http://i4.photobucket.com/albums/y126/darth_tydeus/Revan1.jpg[/IMG] [IMG]http://i4.photobucket.com/albums/y126/darth_tydeus/Revan2.jpg[/IMG][/QUOTE]
im doing all party members, and look in my release threads I never deleted the link for atris, its just not a good port
I have all player heads, but I cant find the bodies or clothes so ... useless for now
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