the shoes are in
[IMG]http://img.photobucket.com/albums/v215/Glaber/srb2_gfz1_2_0_6pop_nomusic0000.jpg[/IMG]
[QUOTE=Glaber;40782172]the shoes are in
[IMG]http://img.photobucket.com/albums/v215/Glaber/srb2_gfz1_2_0_6pop_nomusic0000.jpg[/IMG][/QUOTE]
1 down, a couple more to go.
and some will need parts remade. but for now, I have 2 items from the Reebok dlc to rebuild.
Just a few screens that I made with stuff from the new update. Very impressive models here!
Good work!
[img]http://cloud-2.steampowered.com/ugc/559850022901973080/6116A5D5EEDB6A29C6BB865DC1572AFA78D5CA56/[/img]
[img]http://cloud-2.steampowered.com/ugc/559850022901974610/A8418F8BFED0683CC50282B868647EE0A88748CB/[/img]
[img]http://cloud-2.steampowered.com/ugc/559850022901976146/B97EA9FF9B3CB4FF3CB05B74BBB7422F0EE66F68/[/img]
[img]http://cloud.steampowered.com/ugc/559850022901977925/705806508151ADDFD06AEE39E5E7E94F0F7FC8B5/[/img]
[QUOTE=Itauske Roken;40402904][t]http://www.majhost.com/gallery/TurboThunder/DT/chaos0render3.png[/t][/QUOTE]
So uh, what ever happened to this?
[QUOTE=Chaofanatic;40803033]So uh, what ever happened to this?[/QUOTE]
welcome to delays central :v
Where the trains are never on time, but the service is top notch and the food is affordable and quite tasty too.
Next stop: Station Square
And no, this is not a joke. I do have plans on porting station square after the Dreamcast DLC is done. Some of it will be present in my port and may be switched on or off from a control room.
[QUOTE=Itauske Roken;40803071]welcome to delays central :v[/QUOTE]
Delays, this thread's full of them.
Is there anyone here willing to export models and textures of City escape from sonic gen. for the purpose of creating city maps in hammer?
Gehh, the "All-Stars Racing" vehicles are still too shiny for their own good. Shadow's bike, especially.
Didn't really stop me from putting this clusterpow together though:
[thumb]http://cloud-2.steampowered.com/ugc/885235054719892307/53703C8F4D3258F86A70EBF1067347DD097AB8D0/[/thumb]
[QUOTE=malamiteltd;40808526]Gehh, the "All-Stars Racing" vehicles are still too shiny for their own good. Shadow's bike, especially.
Didn't really stop me from putting this clusterpow together though:
[thumb]http://cloud-2.steampowered.com/ugc/885235054719892307/53703C8F4D3258F86A70EBF1067347DD097AB8D0/[/thumb][/QUOTE]Yeah, Apoc and I will be fixing that up next time we update the pack.
And if you use GFZ1, that will be updated to better support env maps on models. turns out part of the problem is a name change and no rebuilding cubemaps. Still, Sonic shoes shouldn't really be shiny.
Edit:
[IMG]http://img.photobucket.com/albums/v215/Glaber/rp_evocity_v33x0001.jpg[/IMG]
Personally I feel I need to make double size versions, but what do you think of the signs/flags?
never mind my earlier comment, found the textures on the textures resource.
Sonic cinematic map, here I come!
[QUOTE=malamiteltd;40808526]Gehh, the "All-Stars Racing" vehicles are still too shiny for their own good. Shadow's bike, especially.
Didn't really stop me from putting this clusterpow together though:
[thumb]http://cloud-2.steampowered.com/ugc/885235054719892307/53703C8F4D3258F86A70EBF1067347DD097AB8D0/[/thumb][/QUOTE]
reminds me of the motorcycle chase sequence from metal gear solid 3.
Out of question isn't Shadow's bike from ASR basically the same as his 06 bike except with better modeling and lacking guns?
Speaking of 06, I went and updated the Soleanna assets and stuff.[URL="http://www.mediafire.com/download/8ftmxye7c36xd1p/SFM_Soleanna_Assets_V2.rar"]
Get them here.[/URL]
The main thing here is that I added the source files for everything to make it easier on everyone if anyone wants to try to actually make a port of it or something.
Now enjoy this picture of Silver getting hurt.
[t]https://pbs.twimg.com/media/BJTrPR8CcAA-UzF.png:large[/t]
I'm sorry if I'm coming off as rude, but I was wondering if you could add that white body group to all the other characters as well. Like the ones Sonic, Tails and Shadow have that allow you to change it to any color you like. It would be awesome!
topic lost On page 3? unacceptable.
so to make this recovery more acceptable, I bring an update to my DLC project.
98% of all SA DC DLC models are ripped. the Japenese start and finish spheres have not been ripped, nor has the hedgehog hunt photos.
The quo cards have been though.
and I have a Very special project for you chao lovers.
[IMG]http://img.photobucket.com/albums/v215/Glaber/windygarden.png[/IMG]
nifty.
also Regarding the sonic 06 normal maps. I have found the way to fix all of them, it requires the models though for it to work properly.
[QUOTE=Glaber;40889831]topic lost On page 3? unacceptable.
so to make this recovery more acceptable, I bring an update to my DLC project.
98% of all SA DC DLC models are ripped. the Japenese start and finish spheres have not been ripped, nor has the hedgehog hunt photos.
The quo cards have been though.
and I have a Very special project for you chao lovers.
[IMG]http://img.photobucket.com/albums/v215/Glaber/windygarden.png[/IMG][/QUOTE]
I hope that means you're doing all of beta Windy Valley, since the garden is just a chunk of it.
Have a mandatory "coming back from SFM hiatus" poster which didn't end up well.
I remembered someone ripping plants and partial maps from generations and did not release them(?) I could have used those.
Anyways, I'm way past late to the party.
To keep the thread clean, I'm forcing you to visit the [URL=http://steamcommunity.com/sharedfiles/filedetails/?id=150412215]steam community page[/URL] just to view it!
[SUP][SUP][SUP][SUP][SUP]I'm not hungry for ratings, I swear![/SUP][/SUP][/SUP][/SUP][/SUP]
[QUOTE=Chaofanatic;40891203]I hope that means you're doing all of beta Windy Valley, since the garden is just a chunk of it.[/QUOTE]
I can't make any guarantees. reason, lack of converted textures.
but I am patching up the hole.
[QUOTE=Glaber;40900770]I can't make any guarantees. reason, lack of converted textures.
but I am patching up the hole.[/QUOTE]
I thought someone put together some placeholder textures for it.
Edit:[URL="http://www.mediafire.com/download/r9un6o2920e4icu/Windy_Valley_Beta_Rip_by_DaGuAr.rar"] Yeah DaGuAr did. Everything's totally mapped out and everything.[/URL]
OH YEA! Perfect!
But I still can guarantee Windy valley beta. I mean that's a big level, even for Sonic Adventure. I have no idea if it would even fit when scaled properly.
I guess no one heard I was fixing all of the normal maps for Sonic 06 models.
I think I did, but it wasn't all that clear.
This just in: the sonic 4 badnik pack has been flaged as incompatible. Is there any way to contest this?
Just thought I'd show off a short comic I worked on.
[URL="http://s1204.photobucket.com/user/TheHumbleFellow/media/Page_2.jpg.html"][IMG]http://i1204.photobucket.com/albums/bb415/TheHumbleFellow/Page_2.jpg[/IMG][/URL]
BTW, has anyone tried to port Orbot and Cubot yet?
[t]http://cloud-2.steampowered.com/ugc/920139144613628997/2F28E4680D70168F7DC4C422B7B40216CB16A0F8/[/t]
And finally the last character available in Generations will be released... on the 13th. Mainly because I'd like to update the Chaotix as well with more flexes and better fingerposing.
[QUOTE=TheHumbleFellow;40934767]BTW, has anyone tried to port Orbot and Cubot yet?[/QUOTE]I have. They need a lot more work, because I can't simply base them off of SA-55's model from Unleashed since they've got upgraded joints which I'll have to model on them. Their Mario & Sonic at the London Olympic Games models just aren't good enough to port as-is.
(EDIT: In fact, this is about how far as I've gotten with them. Note the incorrect arm joints, which [i]should[/i] look like the ones in [url=http://info.sonicretro.org/images/4/4a/Sonic-Colours-Orbot.png]this render[/url].)
[t]http://img.photobucket.com/albums/v336/RandomTalkingBush/SA-55.png[/t] [t]http://img.photobucket.com/albums/v336/RandomTalkingBush/CowboyVoiceChip.png[/t]
(EDIT the SECOND: Espio's been fixed up, he now has proper eyelid flexes and better fingerposing/eyeposing. Vector's next for an update.)
[QUOTE=RTB;40953876]
[t]http://img.photobucket.com/albums/v336/RandomTalkingBush/SA-55.png[/t] [t]http://img.photobucket.com/albums/v336/RandomTalkingBush/CowboyVoiceChip.png[/t][/QUOTE]
Woah. I didn't even think it was possible, but you're making it happen!
What do you mean wrong joints? Are these custom models?
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