So like this?
[IMG]http://fc07.deviantart.net/fs71/f/2013/265/b/a/tails_doll_model_with_25__more_tails_by_nibrocrock-d6nfboo.png[/IMG]
(btw this is a model I'm working on for Halloween)
like that exactly.
[t]http://i.imgur.com/MzElBL3.png[/t]
So I'm fixing up some uv maps
..What is up with all the "Honey"s in the Bodygroup tab under Model of Honey's model(s)? I know they're about (un-)hiding the... [SP]clothes[/SP], but seperate models just seems inefficent.
Then for the model itself, why'd anyone want to put physics models for toes when there's a [B]Toe Poser[/B]? (Heck, SFM has that shit. Just add a zero after "Toe"). Not to mention, the many compensating visemes instead of seperate flexes for everything.
[QUOTE=BenjaminTennison;42304790]..What is up with all the "Honey"s in the Bodygroup tab under Model of Honey's model(s)? I know they're about (un-)hiding the... [SP]clothes[/SP], but seperate models just seems inefficent.
Then for the model itself, why'd anyone want to put physics models for toes when there's a [B]Toe Poser[/B]? (Heck, SFM has that shit. Just add a zero after "Toe"). Not to mention, the many compensating visemes instead of seperate flexes for everything.[/QUOTE]
Those ain't body groups, each part of the model was separate because of polygon limits.
[QUOTE=Itauske Roken;42304862]Those ain't body groups, each part of the model was separate because of polygon limits.[/QUOTE]
..Fine, but what about the rest I questioned?
Well Looky here
[IMG]http://fc02.deviantart.net/fs70/f/2013/268/7/2/zavok_is_total_chaos_by_nibrocrock-d6nucgq.jpg[/IMG]
He still needs a lot of work, Like finger posing, Face Posing, Eye posing, an Etc, but my good friend 300FusionFall ported the model over so I can test in a Gmod format (he put the bones over a DK model) if anyone wants I'll add a download link... so you can try it out.. if you want
[QUOTE=BenjaminTennison;42307086]..Fine, but what about the rest I questioned?[/QUOTE]
Well if you want that put simply I used the physics mesh from Blaze the cat's model, so if anything ask RTB since he made the initial physics mesh. (minus wings)
[QUOTE=Itauske Roken;42307252]Well if you want that put simply I used the physics mesh from Blaze the cat's model, so if anything ask RTB since he made the initial physics mesh. (minus wings)[/QUOTE]
It's not that hard to just remove the physics model from the toes, then to rename the toe bones and add a "0" after "Toe", is it? [B]Toe Poser support![/B]
[QUOTE=BenjaminTennison;42307502]It's not that hard to just remove the physics model from the toes, then to rename the toe bones and add a "0" after "Toe", is it? [B]Toe Poser support![/B][/QUOTE]What, you mean the Toe Poser that doesn't even exist anymore? :v:
Besides it's more of a hassle to set it up for the Toe Poser since that requires rotating the toe bones so that they don't twist instead of bending down.
What he said
[QUOTE=Itauske Roken;42304330][t]http://i.imgur.com/MzElBL3.png[/t]
So I'm fixing up some uv maps[/QUOTE]
Is that map from a game, or is it custom?
Looks like it's from Sonic '06, since it's realistic and Sonic '06 is the only game that looks like Final Fantasy.
[QUOTE=Nibroc.Rock;42307191]Well Looky here
[IMG]http://fc02.deviantart.net/fs70/f/2013/268/7/2/zavok_is_total_chaos_by_nibrocrock-d6nucgq.jpg[/IMG]
He still needs a lot of work, Like finger posing, Face Posing, Eye posing, an Etc, but my good friend 300FusionFall ported the model over so I can test in a Gmod format (he put the bones over a DK model) if anyone wants I'll add a download link... so you can try it out.. if you want[/QUOTE]
I'd like a copy to mess with please.
Link for Zavok model (needs lotta work)
(Note: this one has his hands flat) [url]http://www.mediafire.com/download/jrjrw6jma83xuu3/zavok.zip[/url]
(Note: this one has fist) [url]http://www.mediafire.com/download/qtgyk38b57jje60/zavok2.zip[/url]
[QUOTE=RTB;42307781]What, you mean the Toe Poser that doesn't even exist anymore? :v:
Besides it's more of a hassle to set it up for the Toe Poser since that requires rotating the toe bones so that they don't twist instead of bending down.[/QUOTE]
So? Isn't it better to fix the pitiful little bones and mash the feet's physics models onto them? It'll be fun with moveset swapping as the body shapes stretch!
..Anyway, just get thy shit together and take care of the facial flexes as well. (No [B]viseme[/B] style, thank you. We don't need the Sonicunt Team)
[QUOTE=BenjaminTennison;42315947]So? Isn't it better to fix the pitiful little bones and mash the feet's physics models onto them? It'll be fun with moveset swapping as the body shapes stretch!
..Anyway, just get thy shit together and take care of the facial flexes as well. (No [B]viseme[/B] style, thank you. We don't need the Sonicunt Team)[/QUOTE]
What exactly is the problem with those kinda flexes anyway? They're the ones ripped directly from the game, and the manual flexes when I tried them just looked plain weird.
Hey I know this isn't really sonic related, but I want to know if I figured out the first part of face posing [url]http://www.youtube.com/watch?v=yeQTqXK3F1A&feature=c4-overview&list=UU4RamdlwBQhk--jVgNSN5Gw[/url]
[QUOTE=ApocHedgie;42316334]What exactly is the problem with those kinda flexes anyway? They're the ones ripped directly from the game, and the manual flexes when I tried them just looked plain weird.[/QUOTE]
I didn't know, then. But seperate flexes for each facial muscle'[I]d[/I] be... (It'd be nice to use, but too bad this suggestion cannot be done)
[QUOTE=BenjaminTennison;42317700]I didn't know, then. But seperate flexes for each facial muscle'[I]d[/I] be... (It'd be nice to use, but too bad this suggestion cannot be done)[/QUOTE]
I had to fix some of the flexes from Blaze's initial flexes anyways.
Anybody remember a model of Marine from [URL="http://www.garrysmod.org/downloads/?a=view&id=108516"]this Sonic ragdoll pack[/URL]? I don't think she has any form of posing whatsoever.
[QUOTE=FunnyStarRunner;42318480]Anybody remember a model of Marine from [URL="http://www.garrysmod.org/downloads/?a=view&id=108516"]this Sonic ragdoll pack[/URL]? I don't think she has any form of posing whatsoever.[/QUOTE]
Yeah I know her I made a hd-ish reskin for her some time ago (still doesn't have Face poseing) [url]http://steamcommunity.com/sharedfiles/filedetails/?id=172641808[/url]
Im have been planing on making a brand new model of her (also a few other things from rush like Eggman nega)
I think im gonna make some chao models, Like Hero and Dark (and maybe the sonic and character ones) to go along with the chao Garden map project glaber's doing, can some body spot me a bassic chao model?
I got to say, this is the most sane sonic thread I've seen in years....
Any chance of seeing Metal Knuckles from Sonic R in the near future?
[QUOTE=a_random_post;42327148]Any chance of seeing Metal Knuckles from Sonic R in the near future?[/QUOTE]
I plan to make a Metal Knuckles soon. not sure If Im gonna make him classic or modern yet (may just do both)
[IMG]http://fc04.deviantart.net/fs70/i/2013/270/9/9/evolution_by_sonicwind149-d6o5tac.png[/IMG]
Amy's changed a [I]lot[/I] in 20 years.
Was hoping to have this finished by the 23rd, but I had other things to do and forgot about it.
Have I improved any?
so I was going through some of the cubemaps for sonic 06 models Sega botched the Radical Train one.
[t]http://i.imgur.com/Yfr871w.png[/t]
and no none of these textures are misaligned.
[t]http://i.imgur.com/ev5CRGf.png[/t]
[IMG]http://cloud-2.steampowered.com/ugc/921275275007132644/B911FCAC6D762AC39275A7C6668C90807BA7BA04/1024x640.resizedimage[/IMG]
Can you Feel the Sunshine? Because I sure don't.
"Workshop Download Link [url]http://steamcommunity.com/sharedfiles/filedetails/?id=181906465&searchtext=[/url] "
[QUOTE=Itauske Roken;42328700]so I was going through some of the cubemaps for sonic 06 models Sega botched the Radical Train one.
[t]http://i.imgur.com/Yfr871w.png[/t]
and no none of these textures are misaligned.
[t]http://i.imgur.com/ev5CRGf.png[/t][/QUOTE]
How did they even manage that?
Oh wait, that game was released at least 6 months before it should of been.
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