[IMG]http://fc05.deviantart.net/fs71/i/2013/271/8/7/did_some_body_say_underground__by_nibrocrock-d6oeum9.png[/IMG]
so Mr. Steve (balena Productions) said something about making a joke about sonic underground in a skype call, I made this... IDK
[QUOTE=Takeshi55;42341324]How did they even manage that?
Oh wait, that game was released at least 6 months before it should of been.[/QUOTE]
Sadly this is not the only one. Some of the dusty desert cube maps look awkward and extremely misaligned specifically Shadows final boss fight map envmap suna_cube. That and dusty desert cube maps besides two of them are over saturated or miscolored for some reason. Dunno guess I'd have to see how they look in game on a model first.
[IMG]http://www.smashbros.com/images/character/sonic/screen-3.jpg[/IMG]
Already can't wait to get my hands on this model.
[QUOTE=Ewolwerdna;42368962][IMG]http://www.smashbros.com/images/character/sonic/screen-3.jpg[/IMG]
Already can't wait to get my hands on this model.[/QUOTE]See ya in about three or four years minimum, then.
̶I̶ ̶n̶̶e̶̶e̶̶d̶ ̶h̶̶e̶̶l̶̶p̶ ̶d̶̶e̶̶c̶̶i̶̶d̶̶i̶̶n̶̶g̶ ̶s̶̶o̶̶m̶̶e̶̶t̶̶h̶̶i̶̶n̶̶g̶ ̶s̶̶o̶̶u̶̶l̶̶d̶ ̶I̶ ̶m̶̶a̶̶k̶̶e̶ ̶a̶ ̶m̶̶o̶̶d̶̶e̶̶l̶ ̶o̶̶f̶ ̶C̶̶l̶̶a̶̶s̶̶s̶̶i̶̶c̶ ̶M̶̶e̶̶t̶̶a̶̶l̶ ̶K̶̶n̶̶u̶̶c̶̶k̶̶l̶̶e̶̶s̶
[IMG]http://images2.wikia.nocookie.net/__cb20120501002211/sonic/es/images/b/bc/Sonic_RMetal_Knuckles.png[/IMG]
̶o̶̶r̶ ̶M̶̶o̶̶r̶̶d̶̶e̶̶r̶̶n̶ ̶M̶̶e̶̶t̶̶a̶̶l̶ ̶K̶̶n̶̶u̶̶c̶̶k̶̶l̶̶e̶̶s̶ [IMG]http://images3.wikia.nocookie.net/__cb20120822055138/archiesonic/images/d/d2/Metal_Knuckles_243.jpg[/IMG]
Screw it im just gonna merger them
[editline]4th October 2013[/editline]
metal knuckles is gonna take some time, so in the meantime have a Popsicle [IMG]http://fc02.deviantart.net/fs71/f/2013/276/0/c/sonic_popsicle_model_by_nibrocrock-d6p51a4.png[/IMG]
(no refunds)
[QUOTE=Nibroc.Rock;42402425]metal knuckles is gonna take some time, so in the meantime have a Popsicle [IMG]http://fc02.deviantart.net/fs71/f/2013/276/0/c/sonic_popsicle_model_by_nibrocrock-d6p51a4.png[/IMG]
(no refunds)[/QUOTE]
"Just keep smiling"
Keep up the good work!
There is no metal knuckles, only tails doll
[IMG]http://th03.deviantart.net/fs70/PRE/i/2013/277/e/6/there_is_no_metal_knuckles_by_nibrocrock-d6p7sqh.png[/IMG]
..Better fix Honey's eyeposing too, don't forget!
[QUOTE=BenjaminTennison;42424583]..Better fix Honey's eyeposing too, don't forget![/QUOTE]
view target is just way up high for whatever reason.
Metal Knuckles is done, now to get someone to port, (hopefully I can get someone who knows how to do that metal shiny effect)
[IMG]http://fc03.deviantart.net/fs70/f/2013/279/c/3/metal_knuckles_model_both_classic_and_modern_by_nibrocrock-d6pi69v.png[/IMG]
Also I made a modern metal knuckles out of the classic, .... Wasn't as hard as I thought it would be....
[QUOTE=Nibroc.Rock;42402425]
metal knuckles is gonna take some time, so in the meantime have a Popsicle [IMG]http://fc02.deviantart.net/fs71/f/2013/276/0/c/sonic_popsicle_model_by_nibrocrock-d6p51a4.png[/IMG]
(no refunds)[/QUOTE]
Is this on the workshop yet?
uh no, it's just a random model that I made out of boredom, I don't actually know how to port models into garrys mod (If I did i'd have a huge Misc Pack featuring sonic stuff)
[QUOTE=Nibroc.Rock;42436919]uh no, it's just a random model that I made out of boredom, I don't actually know how to port models into garrys mod (If I did i'd have a huge Misc Pack featuring sonic stuff)[/QUOTE]
[URL="https://developer.valvesoftware.com/wiki/Category:Modeling"]This should help you out.[/URL] And I gotta say, you've been a very useful member of this little social club.
Is it possible for someone to rip the SADX/SA2 Models?
[QUOTE=Takeshi55;42437336]Is it possible for someone to rip the SADX/SA2 Models?[/QUOTE]
it is but they have to be adjusted to look right
[QUOTE=FunnyStarRunner;42437233][URL="https://developer.valvesoftware.com/wiki/Category:Modeling"]This should help you out.[/URL] And I gotta say, you've been a very useful member of this little social club.[/QUOTE]
[url]http://www.youtube.com/watch?v=vJNDTfGRkmE[/url] "
((in all seriousness, thanks for the help... I'm gonna have to immensely study all this but at least you're able to be on the right track, also I just love to help out sort of my thing))
[editline]7th October 2013[/editline]
also uh, excuse me! Can someone send me a model of a Chao? (like a OBJ. file) I keep trying to open the one from the models resource, but it crashes every time I loaded into my Blender, I have a lot of Chao related project that I want to get done.
I think you lads are doing a blinding job over here, I'm not a fanatical sonic fan by any means
but the quality of these models is great!
[thumb]http://fc08.deviantart.net/fs71/f/2013/280/9/7/robot_strike___sonic_the_hedgehog_by_urbanator-d6pnqoa.png[/thumb]
[IMG]http://fc09.deviantart.net/fs71/i/2013/281/9/2/classic_metal_knuckles_by_nibrocrock-d6pqdn9.png[/IMG]
Just want to show this update off, (very soon I will upload him, and later give them an update for shinier effect when I/we learn how to do that)
[editline]8th October 2013[/editline]
[IMG]http://cloud-2.steampowered.com/ugc/919023951565409376/98FC51D2E044DE17C1580AE98EBD9D5164C4631C/1024x640.resizedimage[/IMG]
this is what I have so far on metal knuckles I gonna base his size off of apocs model size for classic, and then see if I can find some one to make him shiney and glowy(for his eyes)
[IMG]http://cloud-4.steampowered.com/ugc/866107177427060231/3B16DBC01F28B11FDD313FAFBA1004DA6763962F/[/IMG]
Showing off more updates
[QUOTE=Nibroc.Rock;42478020][IMG]http://cloud-4.steampowered.com/ugc/866107177427060231/3B16DBC01F28B11FDD313FAFBA1004DA6763962F/[/IMG]
Showing off more updates[/QUOTE]
Any chance the textures could be updated a little? He look a little plain, particularly around the torso.
[QUOTE=Nibroc.Rock;42478020][IMG]http://cloud-4.steampowered.com/ugc/866107177427060231/3B16DBC01F28B11FDD313FAFBA1004DA6763962F/[/IMG]
Showing off more updates[/QUOTE]
Is that a Sonic R map?
[QUOTE=Ace_Pharoh;42479109]Any chance the textures could be updated a little? He look a little plain, particularly around the torso.[/QUOTE]
Well his torso isnt very detailed in the first place so I dont have much to work off....
Im not sure what to fix up on him..
[editline]10th October 2013[/editline]
[QUOTE=FunnyStarRunner;42479658]Is that a Sonic R map?[/QUOTE]
It's a Mario Kart 64 Map (yet it does look a tad like sonic R Which is why I used it for the Picture)
[QUOTE=Nibroc.Rock;42481460]Well his torso isnt very detailed in the first place so I dont have much to work off....
Im not sure what to fix up on him..[/QUOTE]
It may be you just need texture effects. Do you have any bumpaps or phong or envmaps or anything on 'em?
So apparently there's been quite a few complaints about my Honey model's spazing out on them. And I'm not sure why.
[QUOTE=ApocHedgie;42482553]It may be you just need texture effects. Do you have any bumpaps or phong or envmaps or anything on 'em?[/QUOTE]
Im gonna be sending the Model to Hyper Chaotix sp he add that stuff to the model (I dont know how to sad-ly....)
[editline]11th October 2013[/editline]
[QUOTE=Itauske Roken;42483179]So apparently there's been quite a few complaints about my Honey model's spazing out on them. And I'm not sure why.[/QUOTE]
Are People Still not Useing the T-Poser? Jeez DO people Even Read the Description... (now that i got into model on the workshop Im starting to see how you guys feel with all this spam asking for more stuff or asking to do special stuff for them...)
[QUOTE=Nibroc.Rock;42483821]Im gonna be sending the Model to Hyper Chaotix sp he add that stuff to the model (I dont know how to sad-ly....)
[editline]11th October 2013[/editline]
Are People Still not Useing the T-Poser? Jeez DO people Even Read the Description... (now that i got into model on the workshop Im starting to see how you guys feel with all this spam asking for more stuff or asking to do special stuff for them...)[/QUOTE]
They claim they are despite the fact that I tested it out myself in Garrys mod and found that you need to use the stand pose tool and THEN the mover tool.
[QUOTE=Nibroc.Rock;42483821]Im gonna be sending the Model to Hyper Chaotix sp he add that stuff to the model (I dont know how to sad-ly....)[/QUOTE]
I did a few quick texture touchups, added the same clothlike rimlight and phong I used for Sonic's gloves, also fixed the non-transparent zipper texture.
Before:
[IMG]http://i.imgur.com/6ifzHb0.png[/IMG]
After:
[IMG]http://i.imgur.com/Y4t1TGy.png[/IMG]
[t]http://i.imgur.com/Bd90IEP.png[/t]
300Fusionfall ported it over, right? I need to talk to him about proper physics models, since there's 2 thumb physics joints that do absolutely nothing, and the shoe physics are way below the model.
[t]http://i.imgur.com/138TbHd.png[/t]
All in all it's not bad, for sure, but it needs some work. I guess most of that would fall under 300Fusionfall's jurisdiction though. If you need my help with things though don't be afraid to ask, I'll do what I can.
Wow that Looks Amazing, and yeah Fusion fall ported it (after I made the model he did everything eles) , Yet he did a pretty good job (compared to his other models), It does need some work but man it does looks nice with the touch touchups, Could you send over the gmod files so I could try it in game?
(also I'll be sure to ask for help when I need it from you ... ,_, I have been a little afraid to ask sometimes...)
tried my best on tails doll,it wouldnt let me port it if i didnt assign the thumb bones to at least 1 verticle
[QUOTE=gmodfan1997;42486703]tried my best on tails doll,it wouldnt let me port it if i didnt assign the thumb bones to at least 1 verticle[/QUOTE]Delete the thumb sections on the physics model, then. Also, said physics model should probably be more accurate compared to the original model, I noticed it's pretty far from the model's boundaries, which is currently making it impossible to stand flat on the ground.
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