• Sonic Thread 5 3D Blast
    1,442 replies, posted
[QUOTE=Schemerman612;42728760]As far as I'm aware of, it's Sonic [I]Free[/I] Riders that has the most decent amount of quality of the 'Riders' trilogy. The first one was made in the Gamecube era, and of course the Sonic games on that console were in very low quality.[/QUOTE] And it's a 360 exclusive. Now we'll never see progress with that.
It's very nice to see Knuckles as himself for such a long time. Although, I think there's some bad news regarding working title [URL="http://blogs.sega.com/2013/10/02/sonic-boom-working-title-a-new-animated-series-coming-fall-2014/"]Sonic Boom[/URL]. [SP]Yep, Knuckles is completely different in that reboot. Tall, muscular and.. eh, has fingers instead of mittens? He's not himself anymore, how did he become taller?[/SP]
[QUOTE=FunnyStarRunner;42728826]And it's a 360 exclusive. Now we'll never see progress with that.[/QUOTE] It is possible to rip out of a PS3 and Xbox 360, it's just that the process is difficult. As far as I've seen on Sonic Retro and stuff, people managed to rip a few models and most of the SFX.
[QUOTE=sp1904768;42729438]It is possible to rip out of a PS3 and Xbox 360, it's just that the process is difficult. As far as I've seen on Sonic Retro and stuff, people managed to rip a few models and most of the SFX.[/QUOTE] if anything ask RTB he's been kind enough to hand me the models he's extracted from the .paST files. Which by the way are not that hard to get the eno files from. The .eno importer I used does import the bones but doesn't skin them to the mesh however.
[QUOTE=sp1904768;42729438]It is possible to rip out of a PS3 and Xbox 360, it's just that the process is difficult. As far as I've seen on Sonic Retro and stuff, people managed to rip a few models and most of the SFX.[/QUOTE] Indeed it is possible to rip stuff out of a 360, Glaber gave us Doctor Robotnik from '06 and someone else already ripped Silver and Mephilles from what I've heard, and I currently have a lot of the sound effects from '06 and Free Riders that I plan to use in some upcoming videos of mine. :rofl:
[QUOTE=Schemerman612;42729505]Indeed it is possible to rip stuff out of a 360, Glaber gave us Doctor Robotnik from '06 and someone else already ripped Silver and Mephilles from what I've heard, and I currently have a lot of the sound effects from '06 and Free Riders that I plan to use in some upcoming videos of mine. :rofl:[/QUOTE] I was the one who ripped that 06 eggman. Glaber rigged it and got it working in Garry's mod and SFM
[QUOTE=Itauske Roken;42729533]I was the one who ripped that 06 eggman. Glaber rigged it and got it working in Garry's mod and SFM[/QUOTE] Well, Gmod at the very least.
[QUOTE]front mouth versions for Sonic, Shadow, and Silver,/[QUOTE] [IMG]http://th09.deviantart.net/fs70/PRE/i/2013/307/f/6/im_not_so_sure_thats_a_good_idea_by_nibrocrock-d6sy26q.png[/IMG] im scared of front mouth sonic.
Since it failed to make it into the initial model pack as an update for face crappyness [URL="https://mega.co.nz/#!LAhXyCrA!L3z8L03_KzmAk0dk2KZKHF3NU999Ju7mpW9RMMGjjxA"]Have a better face Blaze[/URL] Edit: Also why is page 2 of the modeling section not working?
[QUOTE=Nibroc.Rock;42748319]front mouth versions for Sonic, Shadow, and Silver, [IMG]http://th09.deviantart.net/fs70/PRE/i/2013/307/f/6/im_not_so_sure_thats_a_good_idea_by_nibrocrock-d6sy26q.png[/IMG] im scared of front mouth sonic.[/QUOTE] Could the pupils always change sizes?
[QUOTE=FunnyStarRunner;42764018]Could the pupils always change sizes?[/QUOTE] I think it's a custom skin he made or just resizing the uv map does the same thing
[QUOTE=Itauske Roken;42767238]I think it's a custom skin he made or just resizing the uv map does the same thing[/QUOTE] It's just the uv map resized.
[QUOTE=Nibroc.Rock;42767303]It's just the uv map resized.[/QUOTE] figured as much
To keep the thread from being dead for too long, I'll show off a new model I made compared to one of my first models (of the sonic franchise) [IMG]http://fc02.deviantart.net/fs70/i/2013/310/1/d/new_bean_the_dynamite_model_by_nibrocrock-d6t8eqb.png[/IMG] It's pretty easy to see how much i've improved over time
Can somebody port scenery from Speed Highway? It's got some pretty interesting stuff.
[QUOTE=FunnyStarRunner;42805020]Can somebody port scenery from Speed Highway? It's got some pretty interesting stuff.[/QUOTE] Anything you have in mind?
[QUOTE=mathias123961;42807899]Anything you have in mind?[/QUOTE] Let's start with the background vehicles.
Hey Apoc, is it possible to port bosses from Sonic Unleashed?
Not sure if Apoch is online or not but yes it is technically possible to get the bosses from Sonic Unleashed. Last I checked I was able to get the Dark Gaia phoenix from the game files
[QUOTE=Itauske Roken;42819787]Not sure if Apoch is online or not but yes it is technically possible to get the bosses from Sonic Unleashed. Last I checked I was able to get the Dark Gaia phoenix from the game files[/QUOTE] Ok, I don't need it for gmod or sfm, but that's the only type of models I can convert to my program since they have the most variety.
I'm gonna try porting stage models from Sonic Generations to SFM. Gimme some time.
[QUOTE=FunnyStarRunner;42823263]I'm gonna try porting stage models from Sonic Generations to SFM. Gimme some time.[/QUOTE] The whole stage? or models from the stage?
[QUOTE=Nibroc.Rock;42823687]The whole stage? or models from the stage?[/QUOTE] Just models. Porting entire stages would be too cumbersome.
[IMG]http://i.imgur.com/TiYevKr.jpg[/IMG]
Okay I'm stumped. How are you guys exporting models from Sonic Generations?
Bomb From Knuckles Chaotix 32X [IMG]http://th03.deviantart.net/fs71/PRE/i/2013/314/e/d/bomb_from_knuckels_chaotix_custom_model_by_nibrocrock-d6ttsh9.png[/IMG] Thanks Itauske Roken for helping me with the textures.
[img]http://i.imgur.com/koLxwVnl.jpg[/img] Guess what lies ahead. I still need to fix the collision models. (turns out buildings have no back faces. It looks like I'm going to have to mess with them, or upload them as is)
[QUOTE=thefrenchsim;42828879][img]http://i.imgur.com/koLxwVnl.jpg[/img] Guess what lies ahead. I still need to fix the collision models. (turns out buildings have no back faces. It looks like I'm going to have to mess with them, or upload them as is)[/QUOTE] Very nice job you've done there! :D And is there any way at all to get that gross image above deleted? I mean, there are KIDS watching this thread, they're not gonna want to see that! :O
Abandon thread and start over.
[QUOTE=Schemerman612;42829420]Very nice job you've done there! :D And is there any way at all to get that gross image above deleted? I mean, there are KIDS watching this thread, they're not gonna want to see that! :O[/QUOTE] I sent a message to PLing about it earlier today. It should be taken care of soon enough.
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