i don't know if you guys interested this.
i'm actual working rip animations for Apoc's Sonic Generations, but animations isn't from Generations, its from Colors. i usually figure out how to rip animations from Wii games use .BRRES format. its took me a lot of times editing a bones directions, names as well. and re-import to Source Engine or Source Filmmaker, but i usually use for SFM only now.
i'm sure that is possible to get animations from Generations, Apoc said. since he could get a flexes from a game.
here is a video i work on it.
[video=youtube;61k7EvycY08]http://www.youtube.com/watch?v=61k7EvycY08[/video]
[QUOTE=Glaber;45635883]Vanilla is now out for gmod.
[url]http://steamcommunity.com/sharedfiles/filedetails/?id=297634110[/url][/QUOTE]
Vanilla's pretty good, though I wish there was a way to change which side of her face her mouth is on. It limits her use a bit.
Bad news, I won't be able to port any more of Nibroc's models.
Can I ask you what's the reason behind it?
He doesn't like his models being in source because of what people do with them.
A person on the addon page for Vanilla is actually kinda proving his point with the rule 34 talk even though there is nothing that I can see available for use. She doesn't even have a tail under there.
And... What's Rule 34? Sorry, I'm not much into the modeling stuff, just following the news around here...
[QUOTE=xrick;45678320]And... What's Rule 34? Sorry, I'm not much into the modeling stuff, just following the news around here...[/QUOTE]
Internet Rule 34: "If it exists, there is porn of it. No exceptions"
Internet Rule 35: "If no porn is found at the moment, it will be made."
It's really sad that something like that happened with one of Nibroc's models, his work has been great so far, it should be properly respected by everyone...
it hasn't happened yet, it's all the other models that it has happened to that I believe influenced his decision.
Though since I know how some people work, he will still need to remove the download links to the models he already released if he wants to try to re-enforce his decision. Because as I told him, if the model is available for download, it can still be ported by someone else despite his wishes.
well guys I've been thinking about this for a while,
Im gonna let glaber port my models, because I figure even if i take down my download links people could still just rip the models from generations or world and port it themself,
so I would much rather have someone I know(glaber) port my models
I think i just need to get used to the fact that anyone can freely do what they want with my models, just hopefully I get to see my models being used for good stuff more offten.
Same thoughts over here, those kinds of acts are purelly stupid and an insult either to the original modelers, the rippers, the porters, to those who actually do good things with the models. Don't let it get you down and keep at it, Nibroc!
[QUOTE=xrick;45679565]Same thoughts over here, those kinds of acts are purelly stupid and an insult either to the original modelers, the rippers, the porters, to those who actually do good things with the models. Don't let it get you down and keep at it, Nibroc![/QUOTE]
Thanks man
I know this is sort of insulting and what not. But those aren't even your characters (Not all anyways). You have to imagine what character designers have to endure when their characters go public. (See: Elizabeth)
But hey, I would love to have your models come over to Source. I can't say if people like what [B]I[/B] do with their models, and all I can say is thanks for all the hard work. It is ashamed that I can't do much to help or show appreciation, but I do hate to see contributors go due to lack of interest, disgust or busy with life. Yet again I like to thank everyone for taking their time putting out all the models.
I'm guessing some of you might remember the sonic 4 DE Robot, and how it's not really up to par for gmod.
Well now it's been updated again. The feet are now properly rigged, and the rigging error from last time is finally fixed too.
The Update will be uploaded soon as this message was typed before bed.
[url]http://steamcommunity.com/sharedfiles/filedetails/?id=145154818[/url]
I have another update, this time on the Green Flower Zone play pack, the maps have been updated to have a working water texture, and the sign post is now avaiable.
[url]http://steamcommunity.com/sharedfiles/filedetails/?id=142106576[/url]
I wish someone would reupload the SATam models that were deleted on to the Steam Workshop.
[QUOTE=CamDaMan1;46256808]I wish someone would reupload the SATam models that were deleted on to the Steam Workshop.[/QUOTE]
which ones would those be?
[QUOTE=Itauske Roken;46290920]which ones would those be?[/QUOTE] (These are from thread 4)
[G0]Turbo
SataM Tails
[url]http://www.garrysmod.org/downloads/?a=view&id=116287[/url]
Sonic Reskinned Character Pack
[url]http://www.garrysmod.org/downloads/?a=view&id=115868[/url]
SaTaM Reskins of Sonic Amy And Tails
[url]http://www.garrysmod.org/downloads/?a=view&id=116314[/url]
This thread needs some more activity, so have a Sonic spoop!
[IMG]https://dl.dropboxusercontent.com/u/4233663/spoopy_heroes.jpg[/IMG]
And a not so spoop. (pawn on the right)
[t]https://dl.dropboxusercontent.com/u/4233663/sonicheroes_3d_model_eggpawn5.png[/t]
The pumpkin ghosts from heroes?
All fully rigged (my first!) and with every weapon as body groups, think there's mostly shading left to be done with these.
[T]https://dl.dropboxusercontent.com/u/4233663/sonicheroes_3d_model_eggpawn10.jpg[/T]
Anyone else up to something? Would be nice to have a little more life here again!
Working on Nibroc's E102 Gamma a bit at a time. Once done we'll have a proper Gamma model rather than that one with the knees bending the wrong way.
So I'm finally getting off of my lazy butt to finish off that Cubot model I was working on. I've upgraded everything on the model except for the base at the moment:
[img]http://img.photobucket.com/albums/v336/RandomTalkingBush/CubotModel-Custom.png[/img]
This alone is infinitely better than just using the Mario and Sonic at the London 2012 Olympic Games model as-is (the only possible model of Cubot that can be ripped):
[img]http://img.photobucket.com/albums/v336/RandomTalkingBush/CubotModel-MaSLondon.png[/img]
...which is the best in the polygoniest technologies, as you can tell. Big difference between the one I've been working on and that one. :v:
Both SA-55 and Orbot are done already and will be released at the same time as Cubot.
Magnificent work on Cubot, RTB! If I may ask, how did you get the shapes on the robot smoothened out like that?
Anyways, it seems that it has been a while since I made my presence known on this thread.....[I]almost a year surprisingly[/I].....and now it seems barely anybody comments on this thread nowadays. Ah well, that wouldn't mean we've lost our interest in things Sonic, have we? I have done a massive amount of GMOD photos this year, but I have a feeling I may be declining in quality or something in my photos. I'm absolutely sure that something doesn't feel the same as it used to be. I'm not sure what it is, but what you guys think?
Do you think I'm getting better at these....[I]or worse?[/I]
[IMG]http://th00.deviantart.net/fs71/PRE/f/2014/312/1/a/__always_wanted_my_own_robot_to_rumble_with______by_nictrain123-d85qjia.png[/IMG]
[IMG]http://th02.deviantart.net/fs70/PRE/f/2014/321/6/2/middle_of_nowhere_by_nictrain123-d86q7zs.png[/IMG]
[IMG]http://th04.deviantart.net/fs71/PRE/f/2014/321/a/2/sneak_attack_by_nictrain123-d86q9al.png[/IMG]
[IMG]http://th02.deviantart.net/fs70/PRE/f/2014/321/0/d/__oh_shadow__you_shouldn_t_have_____by_nictrain123-d86qoe5.png[/IMG]
[IMG]http://fc06.deviantart.net/fs71/f/2014/321/c/7/speed_rivals_by_nictrain123-d86qmle.png[/IMG]
[IMG]http://fc07.deviantart.net/fs70/f/2014/321/9/d/hunting_a_hedgehog_by_nictrain123-d86qq1l.png[/IMG]
For more photos, feel free to check them out at:
[url]http://nictrain123.deviantart.com/[/url]
Okay, so after a lot more work than it should have taken (as usual), it is finally done!
Sonic Heroes Egg Pawns in gmod, with higher quality models with 4 times the polygons.
[URL="http://steamcommunity.com/sharedfiles/filedetails/?id=363898170"]http://steamcommunity.com/sharedfiles/filedetails/?id=363898170[/URL]
SFM might come eventually but it's not being nice atm..
[T]http://cloud-4.steampowered.com/ugc/34107108874975098/FC4010E165B275C7DACC3C26E7F068D196406E62/[/T] [T]http://cloud-4.steampowered.com/ugc/34107108875121693/3E94EB7C5D8CAF6B4B0BEC380D67B544FE806B58/[/T]
They have all the weapons and shields as bodygroups and they have 3 skins for different uses.
First skin is plain phong, second is using the cubemap from Sonic Heroes and the third one uses cubemaps from the map you're in.
Hope someone can make use of these!
I think the garrysmod.org links should be removed since the site was taken down forever.
I got some bad news, I lost the files for the Windy valley Chao Garden. My computer recently went through an unknown problem and my C drive wound up sent back in time due to trying a system restore to fix it.
Other models have been reset in progress but are still very likely to happen.
[video=youtube;oT6vkr9MBdE]http://www.youtube.com/watch?v=oT6vkr9MBdE[/video]
I'm working on the Deadly Six. After that, nearly everything else from Lost World. I have to do the eyerefract textures custom, and manually create all the flexes, but they have facial rigs so it does make it easier. They'll hopefully be out before the end of the month.
You also said you were working on ALL Lost World Stuff. Well thats what I heard anyway.
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