• Sonic Thread 5 3D Blast
    1,442 replies, posted
[QUOTE=Itauske Roken;49663317]Well this topic's been dead for a few months Time to inject new life into it :v: [t]http://i.imgur.com/4jYYDnM.png[/t] I decided I wanted a better Elise model in Source engine so I imported her cutscene model and improved a few things. (like making the teeth actual models instead of mostly a flat plane.)[/QUOTE] Finally some activity! The model looks great, she almost look's like she does in the opening.
[QUOTE=Sonicinator;49664472]Finally some activity! The model looks great, she almost look's like she does in the opening.[/QUOTE] Thanks, I even fixed her 'skin tone' problem as Sonic 06 models tend to whitewash every texture in the game (except for robots, Iblis/Mephiles monsters, stage textures, and Tails's body texture) Not much left to do on her now, just needs face flex animations. and I really wish I had a chart for mouth shapes on hand :v:
And it's finally done however it's sfm only atm due to the bone limit on the 2013 verison of the engine [URL]http://steamcommunity.com/sharedfiles/filedetails?id=620939774[/URL] [url]http://steamcommunity.com/sharedfiles/filedetails/?id=620947873[/url]
[QUOTE=Itauske Roken;49713231]And it's finally done however it's sfm only atm due to the bone limit on the 2013 verison of the engine [url]http://steamcommunity.com/sharedfiles/filedetails?id=620939774[/url][/QUOTE] gmod supports up to 256 bones. just use its studiomdl and you'll be good.
[QUOTE=Stiffy360;49713283]gmod supports up to 256 bones. just use its studiomdl and you'll be good.[/QUOTE] huh, for some reason it wouldn't let me export then. blah. also additional rig script added Edit: maybe because I used the wrong compiler Duh :U
[QUOTE=Stiffy360;49713283]gmod supports up to 256 bones. just use its studiomdl and you'll be good.[/QUOTE] Gmod supports up to 256 bones right now?? What's studiomdl version?
[QUOTE=Thelombax51;49717359]Gmod supports up to 256 bones right now?? What's studiomdl version?[/QUOTE] That's what I'm wondering, too! This would've been nice to know sooner, so that a lot of my future ports don't have to have bone optimizations...
[QUOTE=Stiffy360;49713283]gmod supports up to 256 bones. just use its studiomdl and you'll be good.[/QUOTE]Doesn't work for me, says "ERROR: 'EXCEPTION_ACCESS_VIOLATION' (assert: 1)" when I tried that with several models.
[QUOTE=Stiffy360;49713283]gmod supports up to 256 bones. just use its studiomdl and you'll be good.[/QUOTE] Unless I'm mistaken, isn't the Source SDK 2013 MP version studiomdl the one that allows up to 256 bones? As far as I'm aware, the version of studiomdl that GMod has doesn't allow that.
[QUOTE=Katra804;49718389]Unless I'm mistaken, isn't the Source SDK 2013 MP version studiomdl the one that allows up to 256 bones? As far as I'm aware, the version of studiomdl that GMod has doesn't allow that.[/QUOTE]Just used the 2013 MP compiler and it just said that there were too many bones, so it's definitely not that one.
Either way the gmod version will be using the 'game stage' version of the model as the skirt has significantly less bones.
Ok another question, I know that there is a mario & sonic page buried somewhere on the forum but i figured id ask here. Is there any chance of getting the models from the sochi olympic games? I really like the models even a bit more than the generations models, but just a bit. And then when the rio olympic games come out we'll only need the models exclusive too that one, unless it's models are better. Either way, i was just wandering.
[QUOTE=Sonicinator;49796168]Ok another question, I know that there is a mario & sonic page buried somewhere on the forum but i figured id ask here. Is there any chance of getting the models from the sochi olympic games? I really like the models even a bit more than the generations models, but just a bit. And then when the rio olympic games come out we'll only need the models exclusive too that one, unless it's models are better. Either way, i was just wandering.[/QUOTE] Well you'd have to ask RTB about the Mario and Sonic models as he's ripped a few of them
*slides into the chat* I BRING THE GIFT OF TEASER IMAGES [t]http://i.imgur.com/vOcfWis.png[/t] [t]http://i.imgur.com/5vvXTKZ.png[/t] [t]http://i.imgur.com/LgLI4Lv.png[/t] [t]http://i.imgur.com/PcZ4mrG.png[/t] *promptly dives away*
[QUOTE=Itauske Roken;49812822]*slides into the chat* I BRING THE GIFT OF TEASER IMAGES [t]http://i.imgur.com/vOcfWis.png[/t] [t]http://i.imgur.com/5vvXTKZ.png[/t] [t]http://i.imgur.com/LgLI4Lv.png[/t] [t]http://i.imgur.com/PcZ4mrG.png[/t] *promptly dives away*[/QUOTE] AHHHHHHHHHHHHHHHHHHHHH!!!!! You are pure unadulterated AWESOME!!!!!
oh, it's the Enchidna's from Chronicles! And Nicole.
[t]http://i.imgur.com/QlDx5rw.png[/t] Something something Surveillas
[QUOTE=Itauske Roken;49812822]*slides into the chat* I BRING THE GIFT OF TEASER IMAGES [t]http://i.imgur.com/vOcfWis.png[/t] [t]http://i.imgur.com/5vvXTKZ.png[/t] [t]http://i.imgur.com/LgLI4Lv.png[/t] [t]http://i.imgur.com/PcZ4mrG.png[/t] *promptly dives away*[/QUOTE] finally a model of Pir'Oth Ix, him, Shade and Johnny (from sonic rush) are like the very few characters from the Sonic games besides random enemies who don't have models up yet
Thanks Ix still needs a ton of work before he's ready for anything though in the meantime have a gander at the highpoly for that Surveillance camera [t]http://i.imgur.com/0Nrx4xG.png[/t]
Ahh awsome. You should make that be a model replacement too for Half Life 2's Scanners
[QUOTE=Glaber;49853641]Ahh awsome. You should make that be a model replacement too for Half Life 2's Scanners[/QUOTE] At some point perhaps xD I have plans for it to be in something though so we'll see
[QUOTE=Itauske Roken;49812822]*slides into the chat* I BRING THE GIFT OF TEASER IMAGES [t]http://i.imgur.com/vOcfWis.png[/t] *promptly dives away*[/QUOTE] Hey it is good to see you back to work on characters from the comic. Anyways it seems like someone's already worked on a [URL=http://darkhedgehog23.deviantart.com/art/Shade-the-Echidna-Model-soon-on-SFM-and-GMOD-595136254]Shade[/URL] model, still, I like your quality. I'm just here waiting for Lost World and Boom models :dead: The next major Sonic anniversary game should be announcing pretty soon, right?
[QUOTE=Noob4life;49883169]Hey it is good to see you back to work on characters from the comic. Anyways it seems like someone's already worked on a [URL=http://darkhedgehog23.deviantart.com/art/Shade-the-Echidna-Model-soon-on-SFM-and-GMOD-595136254]Shade[/URL] model, still, I like your quality. I'm just here waiting for Lost World and Boom models :dead: The next major Sonic anniversary game should be announcing pretty soon, right?[/QUOTE] That is the model I worked on :v: My username on DA is Turbo Thunderbolt :pudge:
[QUOTE=Itauske Roken;49883261]That is the model I worked on :v: My username on DA is Turbo Thunderbolt :pudge:[/QUOTE] Oh silly me! Great work then!
[QUOTE=Noob4life;49883264]Oh silly me! Great work then![/QUOTE] Thanks I'll upload it once someone else I know of posts a video with her. [sp]coughShadow759cough[/sp]
[t]http://i.imgur.com/q6NeEge.png[/t] Blorp Spy orb update
[QUOTE=Itauske Roken;49897274][t]http://i.imgur.com/q6NeEge.png[/t] Blorp Spy orb update[/QUOTE] Hey just joined this website! That looks really cool! Itauske Roken, hope to see more models from you in the future you do a really good job at it. By the way anybody here know if there is any way to contact the people who did the cutscenes from sonic and the secret rings and sonic and the black knight? We don't have access to any of those models so maybe if we contact them...
[QUOTE=Yarcaz;49986485]Hey just joined this website! That looks really cool! Itauske Roken, hope to see more models from you in the future you do a really good job at it. By the way anybody here know if there is any way to contact the people who did the cutscenes from sonic and the secret rings and sonic and the black knight? We don't have access to any of those models so maybe if we contact them...[/QUOTE] You mean directly contacting Sonic Team and ask for their CG assets? Oh sure, I'm confident that they are just going to hand them out to someone on the internet...
[QUOTE=Noob4life;49990097]You mean directly contacting Sonic Team and ask for their CG assets? Oh sure, I'm confident that they are just going to hand them out to someone on the internet...[/QUOTE] Well I doubt that they would do that, maybe they would allow us to see some screenshots during the development of those pre-rendered cutscenes or some pictures of the models or concept art of the models similar to this: [url]http://solisworks.blogspot.com/2011/03/blur-studio-sonic-hedgehog.html[/url] [url]http://www.tssznews.com/2009/03/07/concept-art-unleashed-night-of-the-werehog/[/url]
Well Green Flower zone act 2 is out for Gmod now, but it completely lacks HDR. I have no idea if this is fixable, but here it is as part of the play pack: [IMG]http://img.photobucket.com/albums/v215/Glaber/20160324215121_1.jpg[/IMG] [url]http://steamcommunity.com/sharedfiles/filedetails/?id=142106576[/url]
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