• Sonic Thread 5 3D Blast
    1,442 replies, posted
Will we be getting a Recolored skin of Biter and Crawler so that they look like their Mephilis Counterparts (Stalker and Gazer)
[QUOTE=Itauske Roken;40571682]Will we be getting a Recolored skin of Biter and Crawler so that they look like their Mephilis Counterparts (Stalker and Gazer)[/QUOTE] [t]http://cloud.steampowered.com/ugc/885233527802384166/9237F4FE8A2E294907AB0CE9B68DB574418C3A66/[/t]
[QUOTE=Chaofanatic;40571438]Oh, does this also fix the rigging on the Death Egg Robot's butt panel so that it doesn't stretch when you lean the machine forward?[/QUOTE]As of now, yes. [QUOTE=Itauske Roken;40571682]Will we be getting a Recolored skin of Biter and Crawler so that they look like their Mephilis Counterparts (Stalker and Gazer)[/QUOTE]Fun fact: The textures for the Biter in Sonic Generations are the [i]EXACT[/i] same as the ones from Sonic '06, except with lower-resolution normal maps. The Crawler and Taker have different textures, though.
Well that is interesting alright. So basically the Biter just needs its higher quality normal map from 06 and it'll look fine.
[QUOTE=Itauske Roken;40572866]Well that is interesting alright. So basically the Biter just needs its higher quality normal map from 06 and it'll look fine.[/QUOTE]The GMod port's already got it.
good to know
Alright, I did it! [IMG]https://pbs.twimg.com/media/BJxs7gBCQAAXUPG.png:large[/IMG] [URL="http://www.mediafire.com/?r14cqpaetjq7350"]I finally finished up Omega! Go get him now![/URL] I also did some stuff and made him compatible with rig_biped_simple, so yeah! He comes in two sizes like Apoc's models, because it actually is kind of weird that Omega is as short as he is.
[QUOTE=Chaofanatic;40575472]Alright, I did it! [IMG]https://pbs.twimg.com/media/BJxs7gBCQAAXUPG.png:large[/IMG] [URL="http://www.mediafire.com/?r14cqpaetjq7350"]I finally finished up Omega! Go get him now![/URL] I also did some stuff and made him compatible with rig_biped_simple, so yeah! He comes in two sizes like Apoc's models, because it actually is kind of weird that Omega is as short as he is.[/QUOTE] Team Dark is now complete
Green Flower Zone will soon be receiving another update with the remaining plants and Act 3 coming on line.the Star posts and End sign will follow afterwords.
Sorry, I couldn't resist. [t]http://cloud-2.steampowered.com/ugc/884107627902618163/5C60C722CE75107E1BD77BB2E42E9331517DAF47/[/t] But on that note, there's also gonna be a "full-size" Death Egg model as well as the one we've got currently (which is skybox-sized) for the update. You know, for space maps and whatnot.
Awsome! Now if only some of the maps I used had the space
Oh gawd giant Chomper is gonna eat the world!
[QUOTE=Chaofanatic;40575472]Alright, I did it! [IMG]https://pbs.twimg.com/media/BJxs7gBCQAAXUPG.png:large[/IMG] [URL="http://www.mediafire.com/?r14cqpaetjq7350"]I finally finished up Omega! Go get him now![/URL] I also did some stuff and made him compatible with rig_biped_simple, so yeah! He comes in two sizes like Apoc's models, because it actually is kind of weird that Omega is as short as he is.[/QUOTE] Um... Hate to tell you this, but the model spawns as an effect instead of a ragdoll. When I spawned it, it was stuck in the T pose and had that green posing ring between its legs.
[QUOTE=TheHumbleFellow;40579656]Um... Hate to tell you this, but the model spawns as an effect instead of a ragdoll. When I spawned it, it was stuck in the T pose and had that green posing ring between its legs.[/QUOTE] The models for SFM, won't work in Gmod
hey just wondering could we get a super form re-skin for shadow
[QUOTE=TheHumbleFellow;40579656]Um... Hate to tell you this, but the model spawns as an effect instead of a ragdoll. When I spawned it, it was stuck in the T pose and had that green posing ring between its legs.[/QUOTE] It's for Source Filmmaker. I don't know how to ragdoll and generally don't support Gmod at all. However, Apoc has talked to me about setting it up for gmod, along with perfect chaos, so it's up to him.
ok, should has said so in first place. I'll palce the link in SFM only. But I should note that you can use the joint tool for posing this model in Gmod. Also, I have news regarding model rips. The SA DLC models are in fact rippable. Expect the Millennium Ring.
[QUOTE=Chaofanatic;40582786]It's for Source Filmmaker. I don't know how to ragdoll and generally don't support Gmod at all. However, Apoc has talked to me about setting it up for gmod, along with perfect chaos, so it's up to him.[/QUOTE] I put it in the easy-bake™ physics oven last night, it finished a little while ago: [t]http://cloud-2.steampowered.com/ugc/885233527821985311/5F5FEE764AF3933A3C1F266ABCA499662AAFBEE8/[/t]
[QUOTE=ApocHedgie;40585860]I put it in the easy-bake™ physics oven last night, it finished a little while ago: [t]http://cloud-2.steampowered.com/ugc/885233527821985311/5F5FEE764AF3933A3C1F266ABCA499662AAFBEE8/[/t][/QUOTE] Woah, Jesus, I thought it would take a lot longer. I don't know the first thing about ragdolling so yeah.
[QUOTE=ApocHedgie;40585860]I put it in the easy-bake™ physics oven last night, it finished a little while ago: [t]http://cloud-2.steampowered.com/ugc/885233527821985311/5F5FEE764AF3933A3C1F266ABCA499662AAFBEE8/[/t][/QUOTE] I imagine Perfect Chaos is going to take a bit longer? ...I honestly don't know. I know as little about GMod porting as Chaofanatic does.
[QUOTE=Coonfoot;40589829]I imagine Perfect Chaos is going to take a bit longer? ...I honestly don't know. I know as little about GMod porting as Chaofanatic does.[/QUOTE]Chaofanatic set the groundwork for us by having the model and textures set up alright. It shouldn't take too much longer to get it in GMod.
More progress: [t]http://cloud-2.steampowered.com/ugc/885233527832553405/BE3A668E7E61B400AC39D4C8099A1E468CA1CA7F/[/t] [t]http://cloud-2.steampowered.com/ugc/885233784902816404/6AE0C577E80B14174349F2708B7C53E6D8C81A45/[/t] [t]http://cloud-2.steampowered.com/ugc/885233784903013652/9F84648033A6259B99BE319C46532F150F7C7AF5/[/t]
[QUOTE=ApocHedgie;40599005]A lot of stuff.[/QUOTE] How are you even going to categorize these? Are you going to have new packs for props and enemies and stuff or something?
[QUOTE=Chaofanatic;40599194]How are you even going to categorize these? Are you going to have new packs for props and enemies and stuff or something?[/QUOTE] They'll either go into one of the 2 current packs, or... [img]http://i.imgur.com/GMSemKM.jpg[/img]
[QUOTE=ApocHedgie;40599266]They'll either go into one of the 2 current packs, or... [IMG]http://i.imgur.com/GMSemKM.jpg[/IMG][/QUOTE] Oh, speaking of that, does it also have the title screen emblem? I can't remember if it was a physical thing or not.
[QUOTE=Chaofanatic;40599360]Oh, speaking of that, does it also have the title screen emblem? I can't remember if it was a physical thing or not.[/QUOTE]Sure, we could get that since it is a 3D model.
All it needs are wings.
[QUOTE=ApocHedgie;40599266]They'll either go into one of the 2 current packs, or... [img]http://i.imgur.com/GMSemKM.jpg[/img][/QUOTE] Just for the sake of seeing that image in the Workshop, yes. Make a separate pack.
Boop more stuff: [t]http://cloud-2.steampowered.com/ugc/885233784905846021/C42AF582B27CBCF5064CB332B1E9FFADDDC23936/[/t]
[t]http://cloud-2.steampowered.com/ugc/884107627936351713/E6D02C6C7B445AEA970904501509D55C41D9A296/[/t] Ain't nothing gonna be left from Generations when we're done. Except for the stage elements, but screw those.
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