Escape from Tarkov Model Dump +2GB Size[A lot of weapon stuff and other things + mini tut.]
105 replies, posted
[QUOTE=TheLegend358;52990655]How did you manage to fix the normal maps?[/QUOTE]
RVB (french) = RGB
[IMG]https://orig00.deviantart.net/9074/f/2017/358/e/f/1_by_moharder-dbxognz.png[/IMG]
In other words: Converting bump map to tanget. Still don't know what that fix:thinking:
[QUOTE=h3x3r;53002318]In other words: Converting bump map to tanget. Still don't know what that fix:thinking:[/QUOTE]
bcs when someone see that grey map will ask how to fix it, he can't know if it's convertable or not, so they ask for a fix (understandable word for everyone).
Thanks M8s.
I'm new to ripping models.
I just really wanted to take a look at the Tarkov models and texture work so that's why I want to rip them. I'm usually the one making models and baking the maps so ripping a tangent normal and seeing it grey/Bump map was something new for me. So I appreciate you guys helping me out :ok:
Has anyone been able to extract the UBR stock at all in the "stocks" folder, when I unpack it, no assets show to save or export.
Disregard, found it in the textures bundle :D
[QUOTE=Argyll;53004433]Has anyone been able to extract the UBR stock at all in the "stocks" folder, when I unpack it, no assets show to save or export.
Disregard, found it in the textures bundle :D[/QUOTE]
you can find it in this file [B]stock_ar15_magpul_ubr_gen2_textures.bundle (click on size tab and you will find it under two lines of textures)[/B]
[QUOTE=RAVENOV;53004481]you can find it in this file [B]stock_ar15_magpul_ubr_gen2_textures.bundle (click on size tab and you will find it under two lines of textures)[/B][/QUOTE]
Yeah, that's what I opened after I posted, thanks mate, Merry Christmas.
I've been looking through these assets, great job by the way, and I'm trying to get hold of a decent, or ANY model of a PERST 3/4 IR laser pointer/illuminator, never seen one showing up in any FP shooters at all.
Hi Guys,
I am trying to follow the tutorial but I have no .obj export option in the plugin field. How do I get the .obj plugin?
Thank you so much for this gold mine!
[Update]
I figured it out - you have to select only the FXB assets in order to see the .obj exporter - Sorry Im a newb
Does this asset pack contain the full weapon models ? because Im seeing only a few weapon parts
To the OP, have you been able to extract the new gear released this week? such as the High Cut Maritime Ops Core??
Does anyone have the dump files they'd be willing to reup? Original mega link files are gone.
the link is dead please reupload it 😭
anyone reupload it please
Has anyone managed to rig the arms ?
can u reupload the files again
Hi, I'm new to this Mundillo, I would like to know if someone already has the models in obj.
reupload link is dead
https://mega.nz/#!qBtwWCjZ!IIRD-zt_PoebM94l88LO3DgyFgeI0k-Bcyr7SK2YeSE
Uploaded.....so could someone rig the hands ?
thank u i will download and try to rig it for u
much appreciated
i have download it but all weapons have missing parts and the animations in bundle format how to export it in useable format i tried unity studio and unity asset bundle extractor ??!!
Can someone get the new weapons ?
how to extract the animations
What software you render the model?
I tried to import model into Unity and got shitty result.
diff map + normal map + gloss/specular map with Unity standard shader
Everything for the weapons is there, just scattered around. I'm currently working on extracting the SIG MPX with a freeware tool I found. It's a raging pain in the ass being limited to one asset (e.g one mesh, one texture file) every two minutes, BUT so far I've had nothing but success.
Does anyone happen to know where the diffuse texture for the AR-15 MOE pistol grip is? it wasn't in the magpul MOE bundle file =/
Assuming you're working with the pack that Joe SHAMROCK put up, the MOE texture bundle is completely missing, as is the texture bundle for the MPX's single-latch charging handle. I'll do some checking, see if anything else is obviously missing.
That said, here's what I've extracted so far for the SIG MPX: Tarkov MPX All the meshes and textures I could find, I'll be going back in later tonight or tomorrow for the SFX, posting that separately. And if anyone wants the animations I can at least *try* to extract them, just say the word. Still figuring out this tool, and like I said it's limited to one asset every two minutes, so it's slow going, but otherwise seems to work just fine.
yes i wish u can extract the animations that will be awesome .... by the way what tool u use to extract the animations
Which specific animations? From what I've seen the weapon-specific ones are easy enough to find, but I'm not sure what else is even in this dump.
yes exactly what I want weapons specific animation (draw fire reload) for all weapons .. but how u want to extract the animations ??!!
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