[QUOTE=DaFrostIsReal;51406951]Seriously, fuck off.
Get back into the cave you came from and never leave it.[/QUOTE]
look like you are living in cave... you out of Culture,Upbringing,Sense...im sorry for you
[QUOTE=Passdead;51406975]look like you are living in cave... you out of Culture,Upbringing,Sense...im sorry for you[/QUOTE]
LOL Man,i actually feel sorry for your dumb ass.
[QUOTE=Sgt.Kickass;51407069]LOL Man,i actually feel sorry for your dumb ass.[/QUOTE]
Take it
8===================================>
:smug:
[highlight](User was banned for this post ("Shitposting" - Blazyd))[/highlight]
god bless this thread.
Im sorry, but that dick looks as broken as the guy's English.
[QUOTE='Ninja Nub[NOR];51396498'][URL="http://superninjanub.deviantart.com/art/distant-646694792"][img]http://pre11.deviantart.net/13bb/th/pre/f/2016/324/4/8/marineman_by_superninjanub-dap0ww8.jpg[/img][/URL][/QUOTE]
niccccccccccce:goodjob:
[editline]22nd November 2016[/editline]
[QUOTE=daxble;51364586][B][U]MODERN WARFARE REMASTERED MODELS THREAD V1[/U][/B]
Post your Modern Warfare Remastered models here! If you need help ripping models from the game, just ask and someone may be able to help you!
I know it sucks, but most of these models are in obj format, so they are not usable in Garry's Mod. I will be converting them slowly so stay on the lookout for those.
You can also request some models, but it's not guaranteed someone will get it for you, so if you don't get it... just chill.
[B][I][U]WEAPONS[/U][/I][/B]
[B]G3[/B]
[U]Download:[/U] [url]http://www.mediafire.com/file/dub6jhc6cq3z7yl/G3.7z[/url]
[B]G36C[/B]
[U]Download:[/U] [url]http://www.mediafire.com/file/kzkihkmfan5l5jh/G36.7z[/url]
[B]M14[/B]
[U]Download:[/U] [url]http://www.mediafire.com/file/g9wewd63q9a1pdi/M14.7z[/url]
[B]M16A4[/B]
[U]Download:[/U] [url]http://www.mediafire.com/file/faip494d1e6xlau/M16A4.7z[/url]
[B]M4A1[/B]
[U]Download:[/U] [url]http://www.mediafire.com/file/88an2s5e7w8elrl/M4A1.7z[/url]
[B]MP44[/B]
[U]Download:[/U] [url]http://www.mediafire.com/file/525zm8adqlfy7hb/MP44.7z[/url]
[B]M249[/B]
[U]Download:[/U] [url]http://www.mediafire.com/file/o3ryqya9ips18ri/M249.7z[/url]
[B]RPD[/B]
[U]Download:[/U] [url]http://www.mediafire.com/file/qp29a0439u9eth2/RPD.7z[/url]
[B]M60E4[/B]
[U]Download:[/U] [url]http://www.mediafire.com/file/27gk9n1vu9536wk/M60E4.7z[/url]
[B]W1200[/B]
[U]Download:[/U] [url]http://www.mediafire.com/file/njc677mn7e54hgd/W1200.7z[/url]
[B]M1014[/B]
[U]Download:[/U] [url]http://www.mediafire.com/file/nq29czzjk9laf48/M1014.7z[/url]
[B]AK74u[/B]
[U]Download:[/U] [url]http://www.mediafire.com/file/yhjcjfd46cswf9n/AK74u.7z[/url]
[B]Mini-Uzi[/B]
[U]Download:[/U] [url]http://www.mediafire.com/file/7srp8n120rrzlei/Mini-Uzi.7z[/url]
[B]Skorpion[/B]
[U]Download:[/U] [url]http://www.mediafire.com/file/96k9zlooy5m95r3/Skorpion.7z[/url]
[B]Dragunov[/B]
[U]Download:[/U] [url]http://www.mediafire.com/file/l66fg5t3vajm0gv/Dragunov.7z[/url]
[B]M21[/B]
[U]Download:[/U] [url]http://www.mediafire.com/file/w8sb2wb3xj0qwhv/M21.7z[/url]
[B]M40A3[/B]
[U]Download:[/U] [url]http://www.mediafire.com/file/w5rdr69a6ktrya4/M40A3.7z[/url]
[B]M82A1[/B]
[U]Download:[/U] [url]http://www.mediafire.com/file/7ld4goadebtlidp/M82A1.7z[/url]
[B]R700[/B]
[U]Download:[/U] [url]http://www.mediafire.com/file/qzr45rz0jvmfq4m/R700.7z[/url]
[B]M1911[/B]
[U]Download:[/U] [url]https://yadi.sk/d/NgygpNzmyHRZP[/url]
[B]P90[/B]
[U]Download:[/U] [url]https://yadi.sk/d/9FK3z-hAyEduW[/url]
[B]M4A1 SOPMOD[/B]
[U]Download:[/U] [url]https://yadi.sk/d/u1z-m8Lgy93UV[/url]
[B]MP5, MP5 Stealth Barrel, Flashbang, and Gun Case[/B] (Ripped by Piggy Azalea)
[U]Download:[/U] [url]https://daxisgaming.com/downloads/mp5_stealth_flash_case.zip[/url]
[B]M9[/B]
[U]Download:[/U] [url]https://yadi.sk/d/wP_VFSP-yKYpR[/url]
[B]AK-47[/B]
[U]Download:[/U] [url]https://yadi.sk/d/r_CqhsbbyLziD[/url]
[B][I][U]VEHICLES[/U][/I][/B]
[B]M1 Abrams[/B] (Ripped by Ant3ks)
[U]Download:[/U] [url]https://yadi.sk/d/fVP0yCemyVMWj[/url]
[B]Blackhawk[/B] (Ripped by Piggy Azalea)
[U]Download:[/U] [url]https://daxisgaming.com/downloads/blackhawk.zip[/url]
[B]CH-46 Sea Knight[/B] (Ripped by Piggy Azalea)
[U]Download:[/U] [url]https://daxisgaming.com/downloads/seaknight.zip[/url]
[B]UAZ (Fabric Top)[/B] (Ripped by Piggy Azalea)
[U]Download:[/U] [url]https://daxisgaming.com/downloads/uaz.zip[/url]
[B]Humvee[/B] (Ripped by Ant3ks)
[U]Download:[/U] [url]https://yadi.sk/d/RxB5l1EIyY32j[/url]
[B][I][U]ATTACHMENTS[/U][/I][/B]
[B]Assorted Optics[/B] (Ripped by Ant3ks)
[U]Download:[/U] [url]https://yadi.sk/d/JRPIWuPtyWmrQ[/url]
[B]EO Tech[/B]
[U]Download:[/U] [url]https://yadi.sk/d/EFc6NVQxyKXSy[/url][/QUOTE]
big thanks
[QUOTE=zaxes;51412159]
Quotes everything he can. wtf man[/QUOTE]
Do you have to quote the whole thread?!
[QUOTE=MadxXx;51403413]Hello to all exporters
Can someone extract all the animations of MWR with Wraith Exporter for me.
Need all the weapon animations in Wraith's "seanim" format to use them in Maya.
And also one or two viewhand models in .ma with .mel BIND with texures.
My friend only owns IW without MWR :(
So i can't extract them by myself ...
Thanks in advance!!![/QUOTE]
Weapon animations and one viewhand model :)
[url]https://mega.nz/#!b1ZUwSrD!jsMZ80K48I2nU7Az89ycteH0nZGGdz5Jk-9e6n0u7R4[/url]
Didn't port COD models since BO2. Can somebody explain material system? Especially about occlusion and spc_rgb map. As I understand, AO is just baked shadows for fullbright diffuse.
Not really, it has other uses:
[URL="https://developer.valvesoftware.com/wiki/$ambientocclusion"]https://developer.valvesoftware.com/wiki/$ambientocclusion[/URL]
Spc_rgb are a bunch of maps meshed together, decompose to rgb layers to extract the individual maps.
[QUOTE=Gazyi;51426415]Didn't port COD models since BO2. Can somebody explain material system? Especially about occlusion and spc_rgb map. As I understand, AO is just baked shadows for fullbright diffuse.[/QUOTE]
the AO maps should be self-explanatory. I put them in my basetexture maps.
I'm pretty sure the RGB channels of the raw specular maps are for leveling, and the alpha channels are for glossiness.
[QUOTE=Portugalotaku;51426421]Not really, it has other uses:
[URL="https://developer.valvesoftware.com/wiki/$ambientocclusion"]https://developer.valvesoftware.com/wiki/$ambientocclusion[/URL][/QUOTE]
does that work for VertexLitGeneric? I don't really want to try experimenting with it right now..
I use it for my models. I do not put the ao maps on the basetexture anymore either, only in the WoT models and even then I'm thinking of changing the shaders so I wont need baked shadows.
"$ambientocclusion" 1
"$ambientoccltexture" "models\ef\weapons\wz35\wz35_a"
Example.
You can also use $ambientboost when compiling a model. This further uses the ambient map to prevent the model from becoming too dark in certain shadows. It's not mandatory, but it helps.
[QUOTE=Gazyi;51426415]Didn't port COD models since BO2. Can somebody explain material system? Especially about occlusion and spc_rgb map. As I understand, AO is just baked shadows for fullbright diffuse.[/QUOTE]
SPC_RGB has the specular color in the RGB channels and the gloss in the Alpha channel.
[QUOTE=Passdead;51406774]this is Threat????[/QUOTE]
This is Idiot!!!!!!
Bit of a weird request, but would it be possible for someone to get the textures from this helmet for me?
[t]http://assets.vg247.com/current//2016/06/call_of_duty_modern_warfare_remastered_e3_2016_Bog_1.jpg[/t]
[QUOTE=DaFrostIsReal;51431129]Bit of a weird request, but would it be possible for someone to get the textures from this helmet for me?
[t]http://assets.vg247.com/current//2016/06/call_of_duty_modern_warfare_remastered_e3_2016_Bog_1.jpg[/t][/QUOTE]
There is a good chance the helmet is a part of the player model so getting just the helmet would be a bit of work.
Going off from the original Ghosts model of that particular helmet, it was a separate model with separate textures
Headgears, heads, and uniforms are all separate models with their own separate textures.
Sorry for asking, but There is a good chance of getting most of all viewhands like Op4 with original skinning.
Any chance to get M16A4 viewmodel? the download is world model only
hey guys can anyone pls rip some debris and rubble pls?
Sorry! but model M60e4
[QUOTE]M60E4
Download: [url]http://www.mediafire.com/file/27gk9n1vu9536wk/M60E4.7z[/url][/QUOTE]
does not open! :(
[IMG]http://www.aih.su/gky_uploads/2017/02/1486120453-1500-x-807px-Безымянный.jpg[/IMG]
what could be the problem???
Sorry for bumping guys, but the time has come. The micro transaction supply drop guns are here!
Anyone want to extract the models?
[QUOTE=Portugalotaku;51803870]Sorry for bumping guys, but the time has come. The micro transaction supply drop guns are here!
Anyone want to extract the models?[/QUOTE]The models have been in-game since MWR's release, along with a few others that I presume are cut content. Can't be too sure, since I don't own a PC copy of the game.
The models that were there on release were placeholders, the saiga had no textures and the other two guns reused MW2 models.
They actually have new models now.
Also new camo patterns for uniforms.
Hey guys!
Any idea how to get past "Steam must be running" message, when launching from the .exe file?
Steam is running and I have the game, I just need to run it with NinjaRipper to rip maps, but that message is killing me.
Try renderdoc and or Intel GPA.
Could I get some help with an issue on the SAS and Russian Ultranationalists in Gmod? I got them from the MWR Gmod models thread and the first time I loaded them into Gmod they worked fine, but ever since then all the ragdolls have had a pink and black overlay on the eyes as if I was missing materials and textures. The eyes are still visible but just have a semi-transparent error overlay on them. I've done most everything I know to do shy of reinstalling Gmod (verifying game cache, verifying game cache of Source games, reinstalling the folders, etc) but nothing has worked so far. Is there a solution to this?
[QUOTE=justexhale;51809251]Try renderdoc and or Intel GPA.[/QUOTE]
Won't matter which one I use because in order to launch the game with any 3d ripper, I need to launch the .exe file, which gives me the "Steam must be running" error, even though Steam is on and I have the game.
Is anyone going to rip the new weapons included in the updates? LIke the XM-LAR or the PKM? Or even the cut weapons like the Galil and the M240?
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