TitanFall: Ports and hacks WIP thread [Standby For Titanfall!]
2,466 replies, posted
[QUOTE=Check Bros;45604308]Ok, I have spent the past few days trying to figure out how to rip the models through a mac. Lets just say it's impossible. :suicide: So could anyone please help me by extracting the interior of the titan? I would appreciate it. Don't think I'm lazy because I'm asking for help. I've TRIED to rip the models by myself, but I can't! I've tried everything. :([/QUOTE]
Have you tried, y'know, waiting? At all? Patience is a virtue.
[QUOTE=Check Bros;45604308]Ok, I have spent the past few days trying to figure out how to rip the models through a mac. Lets just say it's impossible. :suicide: So could anyone please help me by extracting the interior of the titan? I would appreciate it. Don't think I'm lazy because I'm asking for help. I've TRIED to rip the models by myself, but I can't! I've tried everything. :([/QUOTE]
I know I mentioned this previously, but since I know it's mainly the decompile process that's stopping you, have you tried running Crowbar through a callback program like WineBottler or something similar? If you haven't, I'd advise giving that a try and seeing if that helps you at all.
Hey Katra804,
Yes I tried that, and it didn't work! :( Like you said, this is the only thing holding me back. If the programs worked, I would of had everything ripped from Titanfall already! :P Any other suggestions? Thanks
Hey, so I downloaded windows on my mac. The only problem is that it will only last for 10 days! So all I need is the raw files and I'll get ripping!!! :D Could someone send me the link for the RAW files? Thanks!
[QUOTE=Check Bros;45606999]Hey, so I downloaded windows on my mac. The only problem is that it will only last for 10 days! So all I need is the raw files and I'll get ripping!!! :D Could someone send me the link for the RAW files? Thanks![/QUOTE]
Scroll up on this page and find the post I made 4 days ago; it links directly to the post that has all of the model and texture files I uploaded directly from the game.
[QUOTE=Katra804;45611484]Scroll up on this page and find the post I made 4 days ago; it links directly to the post that has all of the model and texture files I uploaded directly from the game.[/QUOTE]
Thank you soooo much Katra804!!! You have helped me a lot! If there is something you need help with, let me know!!! :v:
[QUOTE=Katra804;45611484]Scroll up on this page and find the post I made 4 days ago; it links directly to the post that has all of the model and texture files I uploaded directly from the game.[/QUOTE]
So I'm trying to decompile a .mdl files with CrowBar and this is what I got...
[url]https://www.youtube.com/watch?v=sw9A6MPYHfY&feature=youtu.be[/url]
Hey, for the grunts, I don't get any animations! Hell, I don't even get animations from any of the models! How did you guys get the animations? I tried using cannon fodder's decompiler, but it just crashes on me, and crowbar only extracts the models for meh!
[QUOTE=Check Bros;45612721]So I'm trying to decompile a .mdl files with CrowBar and this is what I got...
[url]https://www.youtube.com/watch?v=sw9A6MPYHfY&feature=youtu.be[/url][/QUOTE]
Two things:
1. Consider taking a screenshot of the decompiler log instead of making a video next time; it's a lot quicker than having to record a video and wait for YouTube to finish uploading it.
2. It's looking for a .VTX file that's apparently not present. Have you tried decompiling anything else to see if it's just the one .MDL that's having that issue?
[QUOTE=Check Bros;45612721]So I'm trying to decompile a .mdl files with CrowBar and this is what I got...
[url]https://www.youtube.com/watch?v=sw9A6MPYHfY&feature=youtu.be[/url][/QUOTE]
Your dx files are named wrong should just be dx11 or dx90
[QUOTE=Katra804;45613384]Two things:
1. Consider taking a screenshot of the decompiler log instead of making a video next time; it's a lot quicker than having to record a video and wait for YouTube to finish uploading it.
2. It's looking for a .VTX file that's apparently not present. Have you tried decompiling anything else to
see if it's just the one .MDL that's having that issue?[/QUOTE]
Success!!!! :D
[IMG]http://www.mediafire.com/convkey/13b2/3nyq3rgq1umbl14fg.jpg[/IMG]
[editline]6th August 2014[/editline]
[QUOTE=cra0kalo;45613596]Your dx files are named wrong should just be dx11 or dx90[/QUOTE]
What do you mean?
[editline]6th August 2014[/editline]
I also got this error for the textures.... [IMG]http://www.mediafire.com/convkey/c61d/hr6kk37y73kxqe8fg.jpg[/IMG]
[QUOTE=Check Bros;45613876]Success!!!! :D
[IMG]http://www.mediafire.com/convkey/13b2/3nyq3rgq1umbl14fg.jpg[/IMG]
[editline]6th August 2014[/editline]
What do you mean?
[editline]6th August 2014[/editline]
I also got this error for the textures.... [IMG]http://www.mediafire.com/convkey/c61d/hr6kk37y73kxqe8fg.jpg[/IMG][/QUOTE]
Use pspad editor and edit the 05 line to 04 (its the first line)
[editline]6th August 2014[/editline]
I need help on anims (I dont't get any)[QUOTE=McRAngerRare;45614031]Use pspad editor and edit the 05 line to 04 (its the first line)[/QUOTE]
Actually, they could try using [URL="http://facepunch.com/showthread.php?t=1180944"]this tool Cra0kalo made[/URL] instead. I'd also suggest taking a look at updating VTFEdit; as stupid of a suggestion as that may seem to be, I'm still not sure how people keep running into that issue unless they are using an outdated version.
[QUOTE=Katra804;45614086]Actually, they could try using [URL="http://facepunch.com/showthread.php?t=1180944"]this tool Cra0kalo made[/URL] instead. I'd also suggest taking a look at updating VTFEdit; as stupid of a suggestion as that may seem to be, I'm still not sure how people keep running into that issue unless they are using an outdated version.[/QUOTE] thanks, I kinda got tired of that too (I still don't have anims)
[editline]6th August 2014[/editline]
[QUOTE=McRAngerRare;45614136]thanks, I kinda got tired of that too (I still don't have anims)[/QUOT
I WILL STEL COOKIES IF NO ONE REPLIES!!! (I really need dem animations maaaaaaaan)
[QUOTE=McRAngerRare;45614136]thanks, I kinda got tired of that too (I still don't have anims)
[editline]6th August 2014[/editline]
[QUOTE=McRAngerRare;45614136]thanks, I kinda got tired of that too (I still don't have anims)[/QUOT
I WILL STEL COOKIES IF NO ONE REPLIES!!! (I really need dem animations maaaaaaaan)[/QUOTE]
...........
[editline]6th August 2014[/editline]
[QUOTE=McRAngerRare;45615497][QUOTE=McRAngerRare;45614136]thanks, I kinda got tired of that too (I still don't have anims)
[editline]6th August 2014[/editline]
Ahem, anyways as I was saying, when decompiling grunts or anything else, I don't get animations! Do grunts even have animations compiled into the .mdl file?
...........[/QUOTE]
If I had an answer about the animations, I'd probably have given it by now. You'll have to wait for someone else to help you with that one.
[QUOTE=Katra804;45616032]If I had an answer about the animations, I'd probably have given it by now. You'll have to wait for someone else to help you with that one.[/QUOTE]
I figured it out! its just the human type models that don't have animations for me, but thanks for notifying
[QUOTE=McRAngerRare;45616187]I figured it out! its just the human type models that don't have animations for me, but thanks for notifying[/QUOTE]
Oh for the titans, all i get is physics and ref.smd, I don't get anything else, is it supposed to be like this? (I exported the atlas one, so its in the atlas anims folder)
You can't export .ani files, therefore you'll not get animations out of those, you can import into sfm and export to maya, it's the only way
How do I attach the xo-16 weapon onto the two hands of the atlas titan? I only managed to attach to one hand...
[editline]7th August 2014[/editline]
[QUOTE=se7en2;45622154]You can't export .ani files, therefore you'll not get animations out of those, you can import into sfm and export to maya, it's the only way[/QUOTE]
thanks for reply
never mind about the hand thingy
[editline]7th August 2014[/editline]
[QUOTE=se7en2;45622154]You can't export .ani files, therefore you'll not get animations out of those, you can import into sfm and export to maya, it's the only way[/QUOTE]
how'd you get the dmx's? I didn't get anything
[QUOTE=McRAngerRare;45623500]How do I attach the xo-16 weapon onto the two hands of the atlas titan? I only managed to attach to one hand...
[editline]7th August 2014[/editline]
thanks for reply
never mind about the hand thingy
[editline]7th August 2014[/editline]
how'd you get the dmx's? I didn't get anything[/QUOTE]
Nevermind, I'll just wait until crowbar or something will be able to export those files
[QUOTE=se7en2;45622154]You can't export .ani files, therefore you'll not get animations out of those, you can import into sfm and export to maya, it's the only way[/QUOTE]
You [B]CAN[/B] extract all animation sequences now :D with Rantis's maya tool
[QUOTE=cra0kalo;45625627]You [B]CAN[/B] extract all animation sequences now :D with Rantis's maya tool[/QUOTE]
MUAHAHAHAHAHAHAHAHAHAHAH!
Okay who put this dumb 2x? lol Who even put informative?!
[editline]7th August 2014[/editline]
[QUOTE=cra0kalo;45625627]You [B]CAN[/B] extract all animation sequences now :D with Rantis's maya tool[/QUOTE]
wait hold on, I get a cannot find procedure rantisUI problem!
[QUOTE=cra0kalo;45625627]You [B]CAN[/B] extract all animation sequences now :D with Rantis's maya tool[/QUOTE]
Regrettably you can't get the $walkframe stuff and qc though.
[QUOTE=Stiffy360;45631471]Regrettably you can't get the $walkframe stuff and qc though.[/QUOTE]
What does the walkrame do?
(oh and do you have trouble importing animations?, I am, it says cannnot read file
[editline]8th August 2014[/editline]
[QUOTE=cra0kalo;45625627]You [B]CAN[/B] extract all animation sequences now :D with Rantis's maya tool[/QUOTE]
Any tool to get the particles?
[IMG]http://eaassets-a.akamaihd.net/prod.titanfall.com/sites/default/files/MCOR_CloseQuarters.png?v=1100rc7[/IMG]
Any chance for someone to post a link for this dude?
titanfall if free for 48 hours WOO
WOOO YES!!! LETS HAVE A PARTY
Goddamn, i just bought it, please tell me it's a temporary trial... BTW, is anyone working on any titan? I get the Xbox game ver. so it's not going to be that easy for me to extract the models.
[QUOTE=rama2299;45770707]Goddamn, i just bought it, please tell me it's a temporary trial...[/QUOTE]
It's only temporary, don't worry. EA decided to throw Titanfall onto their 'Game Time' thing for Origin, so it's only capable of being played for up to 48 hours before the player has to buy a copy of the game. Think of it as a limited-time demo of the full game.
I still think it's bullshit that the game requires a 64-bit OS, though. I heard there was more content added to the game recently (not sure if that's true), so I would've installed it and taken the time to update that content pack I released a while ago. It's like there's no love for 32-bit anymore. :v:
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