• TitanFall: Ports and hacks WIP thread [Standby For Titanfall!]
    2,466 replies, posted
I also have this pilot pack. Got rid of VMT garbage, but they're untouched otherwise. [url]http://www.mediafire.com/download/eye56eezr6epzcb/titanfall_pilots_v1.11.7z[/url]
beware sfm users almost any release of the pilots or the like have unrenamed bones and shit and don't work with ik rigs
I don't have SFM or i have never planned to download it so my main focus was for Gmod only, i don't have any experience with SFM files and "logic", for a manner to spell it so i don't know how to make them work correctly there if there's something wrong
Yeah, don't worry about it. If you can't pose a model in SFM without the help of IK rigs, learn to. Your posters will gain a sudden boost in quality, or at least mine did.
[QUOTE=Icy Fire;47221846]Yeah, don't worry about it. If you can't pose a model in SFM without the help of IK rigs, learn to. Your posters will gain a sudden boost in quality, or at least mine did.[/QUOTE] I know how to fine it's just a fucking bitch when every single bone comes under the unknown list.
Hold CTRL to select bones from inside the viewport.
Sorry for double post, but made some progress on the Atlas model's materials. [t]http://puu.sh/gfUON/d377a3d931.png[/t] A little too shiny. Eyes are sorta working, though. Current Source and Titanfall's $selfillum parameter work a little differently.
[QUOTE=rama2299;47218821]So did you get to fix the mass problems on the titans? Are they pretty far away from a release or...? Because i'm really hoping to see some titans soon[/QUOTE] yes, your little 9000 trick worked, last thing to fix is there fingers then they should be ready to go but what I will probably end up doing is realeasing them here first as some sort of beta test, I want to make sure they work for other people, although I'm not to sure about that idea, because we might get someone who will upload them to the workshop when there not done (like that one guy did with the unfinished pilot models)
Workshop people is dumb, but the decision depends on you. I'd like to test them, but you are unafortunally right about that fact... Well, in case of that happens, people will start to comment "make a pm u fggt" and then unsubscribe them because they are just ragdolls, i think you should tho'
-snip, lol-
I'd like to help test them out in-game.
I'll gladly try and look for bugs with them in-game.
I'd like to help test them
so, after a bit if thinking i figured that to prevent people uploading them, i may have to make the textures look like complete crap, just a thought so hears what they look like at the moment: [img]http://i.imgur.com/e97QSLT.jpg[/img] hears and example of the new physics: [img]http://i.imgur.com/euzZJ9u.jpg[/img] a quick pose i made: [img]http://i.imgur.com/CfNe5jk.jpg[/img] and a pretty wallpaper of some kind: [img]http://i.imgur.com/psdcjuN.jpg[/img] ignore the pink textures around the hatch area, i accidentally removed the interior textures but as for a progress update: i have no idea on how to fix the fingers (well i have 1 idea, but its so complicated i'm not even going to bother) so anyone got any ideas?
Did you keep the $definebone commands that were in the QC when you decompiled them?
Then if you are still looking for people to give some feedback, give them via PM's, so that way you can know who's asking them for the Workshop (people who made theyr accounts 1 hour ago) and those who just want to try them out
[QUOTE=huntingrifle;47234186]Did you keep the $definebone commands that were in the QC when you decompiled them?[/QUOTE] yes
[QUOTE=Atlas852;47234138] and a pretty [B]wallpaper[/B] of some kind: [t]http://i.imgur.com/psdcjuN.jpg[/t] [/QUOTE] Who has a 720p monitor? :v:
Is that hand issue the only problem with the Gmod version of the titan(s)? Because he looks like he's coming along nicely.
Completely finished the Atlas for SFM. [t]http://puu.sh/giXbi/5a43bee8eb.gif[/t] [URL="https://www.mediafire.com/?eaksafog3ca1dx3"]Download here.[/URL]
tried to give the physics model the "ref" animation [img]http://i.imgur.com/WmU9SD1.png[/img] well i'm out of ideas
Yeah, don't even bother using the animations from the decompiled titans, use the Titan's weapon's animations.
Ok, it might be only me, but he crashed my Gmod somewhy
[QUOTE=huntingrifle;47241541]Yeah, don't even bother using the animations from the decompiled titans, use the Titan's weapon's animations.[/QUOTE] came out with the same results :\
[QUOTE=Icy Fire;47241425]Completely finished the Atlas for SFM. [t]http://puu.sh/giXbi/5a43bee8eb.gif[/t] [URL="https://www.mediafire.com/?eaksafog3ca1dx3"]Download here.[/URL][/QUOTE] cant get this to appear in my model list [editline]2nd March 2015[/editline] hold on i might know why
[QUOTE=Icy Fire;47241425][B]for SFM.[/B][/QUOTE] I don't use Garry's Mod. I only fixed the materials and illumination, anyways.
WHAT IS GOING ON [t]http://i.gyazo.com/acc90c15f6aeb92cd45947ea910606f5.png[/t] [t]http://i.gyazo.com/bca914dbdd739777aa20f590c1aaf7e8.jpg[/t] [editline]2nd March 2015[/editline] i use sfm as well bruh
interesting [img]http://i.imgur.com/lGs3zSR.png[/img]
[QUOTE=Luxuria;47241778]WHAT IS GOING ON [t]http://i.gyazo.com/acc90c15f6aeb92cd45947ea910606f5.png[/t] [t]http://i.gyazo.com/bca914dbdd739777aa20f590c1aaf7e8.jpg[/t] [editline]2nd March 2015[/editline] i use sfm as well bruh[/QUOTE] Is it the endless dying animation? My Atlas has that too when I tried it in SFM. Funny as hell.
iv just made some MAJOR progress on the fingers, i'm going to test it now
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