• TitanFall: Ports and hacks WIP thread [Standby For Titanfall!]
    2,466 replies, posted
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Strydah [t]http://i.imgur.com/OM14BIz.png[/t] Do the lights need to be more blue than cyan? It's been a while since I've played the first game.
The lights are more of a blue than cyan (though the IMC lights seem ever-so-slightly darker than the Militia variant's lights). Images for reference: IMC Stryder---------------------------------------------------------Militia Stryder [T]http://vignette4.wikia.nocookie.net/titanfall/images/e/ec/Stryder_IMC.png/revision/latest?cb=20140302052432[/T][T]http://vignette3.wikia.nocookie.net/titanfall/images/a/ac/Stryder_Militia.png/revision/latest?cb=20140302052400[/T]
Hi im new to this forum but ive been looking at this thread for a couple of days as part of research for a project of mine, Im an avid scale modeler and a big fan of Titanfall the recent models by threezero inspired me to atempt at 3D printing a fully articulated one as a test for 2 reasons 1 its impossible to find one and 2 while threezero has outstanding quality its just not enough anyway Ive been looking at the idea of either ripping the game models and fixing every individual part as a solid for print wich I know its not easy or at the very least find orthographic views from them to make them from scratch wich is even more difficult since Im very experienced at physical modeling... not so much in 3D model however this thread is the closest thing I could find and I just felt the need to tell you guys that your work is... well lets put it this way, impressive is a word that just wont cut it
The models released in this thread are the ones from the original game. Just decompile them, open them in a 3d editor and there you go. Or even better, just use this: [url]http://p3dm.ru/files/1869_titans-.html[/url]
i just need weapon do anyone have a link to a titan weapon ?
[QUOTE=fl;51387348]i just need weapon do anyone have a link to a titan weapon ?[/QUOTE] What? which one?
Would anyone happen to have the Pilot weapons?
I'm working on them, along with titans, spectres, grunts, main characters, and updated pilots. Going to use the world models since the vast majority of the view models have either missing or low poly geometry.
[QUOTE=liberalllama;51387457]What? which one?[/QUOTE] titans
[QUOTE=Soul_;51387684]I'm working on them, along with titans, spectres, grunts, main characters, and updated pilots. Going to use the world models since the vast majority of the view models have either missing or low poly geometry.[/QUOTE] Thanks for letting me know man, cant wait to see how it all turns out ^^
[QUOTE=CreepyChimera;51387526]Would anyone happen to have the Pilot weapons?[/QUOTE] Are you looking for released props, or the resource pack with the files directly from the game? [QUOTE=fl;51387705]titans[/QUOTE] There's more than one Titan weapon, dude. He was asking you to clarify which one you were looking for.
[QUOTE=Katra804;51387893]Are you looking for released props, or the resource pack with the files directly from the game? There's more than one Titan weapon, dude. He was asking you to clarify which one you were looking for.[/QUOTE] Props
[QUOTE=CreepyChimera;51387961]Props[/QUOTE] I'm still working on my prop pack atm, no ETA on when it'll be done since I have to set everything up for bodygroups and whatnot, which isn't exactly hard but is conflicting with my schedule in regards to time I can put into it.
[QUOTE=Katra804;51387971]I'm still working on my prop pack atm, no ETA on when it'll be done since I have to set everything up for bodygroups and whatnot, which isn't exactly hard but is conflicting with my schedule in regards to time I can put into it.[/QUOTE] Its all good man, Cant wait to see how they turn out.
[QUOTE=fl;51387705]titans[/QUOTE] Titan weapons have been released before, for GMod even I'm pretty sure. Bitl pulled all of his stuff off the workshop. If you want them in .obj or whatever, you can pretty easily decompile them yourself with Crowbar.
[QUOTE=Portugalotaku;51379680]The models released in this thread are the ones from the original game. Just decompile them, open them in a 3d editor and there you go. Or even better, just use this: [url]http://p3dm.ru/files/1869_titans-.html[/url][/QUOTE] thank you very much this is actually what I was looking for since it saves me about 50% of the job or more and will be a perfect test subject for future models although Im also interested in the rest of the work you guys are doing... once I fully learn about this I could make everything on my own and since I plan on doing 100% acurate models it may be of interest for some of you... out of curiosity have any of you tried to rip models form titanfall 2? just wondering if the architecture of the game and its 3d models are different or its just an updated version of the same
[QUOTE=Icy Fire;51388237]Titan weapons have been released before, for GMod even I'm pretty sure. Bitl pulled all of his stuff off the workshop.[/QUOTE] Funny that you mention it... [URL="http://www.mediafire.com/file/tq533oceprxehtx/Titanfall+-+Titan+and+Pilot+weapons.zip"]http://www.mediafire.com/file/tq533oceprxehtx/Titanfall+-+Titan+and+Pilot+weapons.zip[/URL] I've managed to hang on to these since they were pulled from workshop. All of the Titan weapons are in there (The Plasma Railgun and the XOTBR-16 Chain gun have a few skin groups on them). As for the Pilot weapons, there are about 75% of them in the pack, as we are missing the Archer Rocket Launcher, the Smart Pistol Mk5 and satchel charges to name a few, but the rest is there. When looking for them on Gmod, look for the folder 'Kmd4298'. I changed the folder from 'weapons' to this to save me time of having to look for them when using them.
[QUOTE=Kommandant298;51389787]Funny that you mention it... [URL="http://www.mediafire.com/file/tq533oceprxehtx/Titanfall+-+Titan+and+Pilot+weapons.zip"]http://www.mediafire.com/file/tq533oceprxehtx/Titanfall+-+Titan+and+Pilot+weapons.zip[/URL] I've managed to hang on to these since they were pulled from workshop. All of the Titan weapons are in there (The Plasma Railgun and the XOTBR-16 Chain gun have a few skin groups on them). As for the Pilot weapons, there are about 75% of them in the pack, as we are missing the Archer Rocket Launcher, the Smart Pistol Mk5 and satchel charges to name a few, but the rest is there. When looking for them on Gmod, look for the folder 'Kmd4298'. I changed the folder from 'weapons' to this to save me time of having to look for them when using them.[/QUOTE] Awesome man, thanks ^^
Figured I'd show what I've been able to do with the base pack awhile back. [video=youtube;L9JPPEvivFk]https://www.youtube.com/watch?v=L9JPPEvivFk[/video] It's still a HARD work-in-progress but I'm having a blast animating it so far! Thanks again for the ports, boys!
I cant find a link to download the character models. Where are they in this thread?
Try the workshop. There are some there.
The one's on the workshop are really low quality. Their really stiff, and don't t-pose correctly. They also don't include any female pilots.
I've been trying to get Titanfall assets from page 34 to run on SFM and everything is showing up as transparent, even the map models, anyone know how to fix that? Or are they not converted from the Titanfall fork of Source and need to be recompiled for SFM?
[QUOTE=liberalllama;51400927]The one's on the workshop are really low quality. Their really stiff, and don't t-pose correctly. They also don't include any female pilots.[/QUOTE] Yeah. At the moment though, they are the best option we've got to work with.
[QUOTE=FUTURE10S;51402379]I've been trying to get Titanfall assets from page 34 to run on SFM and everything is showing up as transparent, even the map models, anyone know how to fix that? Or are they not converted from the Titanfall fork of Source and need to be recompiled for SFM?[/QUOTE] That's just a resource pack of the content directly from the game, completely unaltered. Without decompiling the models, modifying the .QC files, modifying the .VMT files, and then recompiling the models, you're going to have problems in both SFM and GMod.
[QUOTE=Kommandant298;51402595]Yeah. At the moment though, they are the best option we've got to work with.[/QUOTE] I have Thanksgiving break coming up soon so I'll be able to power through some more stuff. Right now I've got the female marksman and male and female battle rifle pilots done.
Any progress on Titanfall2? or do the files still need a way to be cracked open?
[QUOTE=Deathtrooper2;51406273]Any progress on Titanfall2? or do the files still need a way to be cracked open?[/QUOTE] cra0's tool decompiles the stuff perfectly fine afaik however i'm having some issues tracking down the textures. Not sure if this is because it needs to be updated or not or if they are not contained in the commons directory.
Nobody would happen to know if Titanfall particles can be used in SFM, would they? I've never tried but I can't really see why not.
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