• TitanFall: Ports and hacks WIP thread [Standby For Titanfall!]
    2,466 replies, posted
AFAIK they haven't been done with colored specular or anything yet, which I recently did for the Spectres. I think Soul's ported the grunts for personal use but doesn't seem set on releasing them after Respawn's requests.
[QUOTE=Icy Fire;52597722]AFAIK they haven't been done with colored specular or anything yet, which I recently did for the Spectres. I think Soul's ported the grunts for personal use but doesn't seem set on releasing them after Respawn's requests.[/QUOTE] I'm not looking for anything fancy, I found the first versions that got dumped out of the Titanfall beta, but not the retail release ones. Alternatively if anyone is willing to give me baby's first guide for extracting I can just fire up the 48hour trial that origin offers and extract them out myself. Looking to use parts of them for some model hacks in the future.
[QUOTE=Icy Fire;52597722]I think Soul's ported the grunts for personal use but doesn't seem set on releasing them after Respawn's requests.[/QUOTE] Some of them. I started working on new pilots and grunts using colored specular, along with better fingers, but until we get the all clear, I don't plan on releasing anything Titanfall related.
I know this is a big ask, but has there be any developments on the titan side of things? I kinda need them for a SFM project.
[QUOTE=TheAlteran;52598276]I know this is a big ask, but has there be any developments on the titan side of things? I kinda need them for a SFM project.[/QUOTE] I'm pretty sure Atlas got an Ion model awhile back. In the mean time, we don't really have anything.
[QUOTE=Soul_;52597896]Some of them. I started working on new pilots and grunts using colored specular, along with better fingers, but until we get the all clear, I don't plan on releasing anything Titanfall related.[/QUOTE] I haven't gotten any thing from EA so I assume we're fine. I don't really believe we're going to get a message saying " hey you guys can resume ripping all the assets from Titanfall 2" so I'm just gonna go with my assumption and say we're in the clear. It's been a little bit since I posted any TF2 models and still haven't had an email or anything
[QUOTE=Renegade20;52599059]I haven't gotten any thing from EA so I assume we're fine. I don't really believe we're going to get a message saying " hey you guys can resume ripping all the assets from Titanfall 2" so I'm just gonna go with my assumption and say we're in the clear. It's been a little bit since I posted any TF2 models and still haven't had an email or anything[/QUOTE] Does that mean we will see those Titans anytime soon? :) it's nice to get the pilot models but the Titans are the awesome stuff that we need :)
After doing some experimentation, I've figured out a decent setup for what I want inside 3Dsmax. I was wondering if it would be possible to get the exported models (Not converted for source) or have we not reached the state where that is possible?
[QUOTE=TheAlteran;52603758]After doing some experimentation, I've figured out a decent setup for what I want inside 3Dsmax. I was wondering if it would be possible to get the exported models (Not converted for source) or have we not reached the state where that is possible?[/QUOTE] [QUOTE=Icy Fire;52595437]First issue we ran into is TF|2's .mdl format being modified from the current branch of Source. Rather than separate files existing for vertex information, physics, and etc, everything's been combined into the .mdl instead. ZeqMacaw was looking into getting Crowbar to support it back in like April. No mention of that since. Second, Respawn specifically asked us not to rip anything else. Luxox18 was managing to rip unrigged character meshes and their materials using Intel GPA but he pulled all the downloads down after a C&D. Not that anyone could make use of them without bones.[/QUOTE] You barely even had to scroll up to find your answer. Try to avoid bumping the thread if you're not contributing any actual content. [editline] [/editline] [img]http://puu.sh/xhUpr/cac567f3de.png[/img]
[QUOTE=Icy Fire;52605613] [editline] [/editline] [img]http://puu.sh/xhUpr/cac567f3de.png[/img][/QUOTE] That looks good. We don't need the animations, just models that have textures and are rigged.
[QUOTE=Miniguyw;52605827]That looks good. We don't need the animations, just models that have textures and are rigged.[/QUOTE] Yeah! We really don't need animations considering most, if not all the ones from TF1 were super broken when imported. Glad he is still working on this! Would love to get my hands on his tool when it updates <3
[QUOTE=FriendKiller9;52606641]Yeah! We really don't need animations considering most, if not all the ones from TF1 were super broken when imported. Glad he is still working on this! Would love to get my hands on his tool when it updates <3[/QUOTE] yep. I NEED THE RONIN MODEL!
Rigged both Viper and the Stim Pilot. [url]https://drive.google.com/open?id=0BwSrfKUKWuJTU2RUVmp4eG40MDQ[/url] Edit: Some of Vipers fingers are kinda broken.
[QUOTE=ehb5643;52612505] Edit: Some of Vipers fingers are kinda broken.[/QUOTE] Understandable. The Viper model on the workshop has bad finger rigs.
Dumbass question - I've attempted to rip the meshes using Intel GPA, however when I enter the geometry inspector all I am able to find are yellow strips. I'm presuming this is something wrong with my setup? Edit: Any insight people can give would be greatly appreciated! Edit Edit: I've just tested IntelGPA on another game and it was able to extract without issue and then returned to repeat the process on titanfall 2 only to get the same fellow strips. Edit Edit Edit: Figured out how to get textures? I think? [IMG]http://i.imgur.com/EqfbucP.png[/IMG]
Everytime I try to use Intel GPA to rip materials/models, it fails to attach to Titanfall 2's executable. Strange. Yes, I do have auto-detect on.
They patched Titanfall 2 to make it think that GPA is some sort of cheat/hack so it blocks it. I even spoke to the GPA team about this originally thinking it was just an issue I was having, they eventually came to the conclusion that this was the case.
I have another method of hooking into Titanfall 2, but if the are patching in anti-cheat methods I'm unsure if I should say how to do so publicly. (That and this method has some issues I don't know how to effectively deal with) I badly need the titan models so if someone is willing to message me I can clue them into how I got that texture file (Its not Intel GPA)
Hi all. Just wanted to give a bit of an update on my costume. It was actually ready at the beginning of the month, but I forgot to post it here. Not exactly the topic of this forum, but I only managed to do this because of nice people here who ripped the player model against all odds. [IMG]http://i.imgur.com/EZ7iXin.jpg[/IMG] Some more pics, and a bit of info about the creation process here: [url]http://imgur.com/a/Eb7N0[/url]
[QUOTE=Tanagashi;52629204]Hi all. Just wanted to give a bit of an update on my costume. It was actually ready at the beginning of the month, but I forgot to post it here. Not exactly the topic of this forum, but I only managed to do this because of nice people here who ripped the player model against all odds. [IMG]http://i.imgur.com/EZ7iXin.jpg[/IMG] Some more pics, and a bit of info about the creation process here: [url]http://imgur.com/a/Eb7N0[/url][/QUOTE] Looks Great!
I've been up all night so I'm too tired to see things properly, but something seems off with this guy. [thumb]http://i.imgur.com/GuEy9Yn.png[/thumb]
where did luxox18's posts go? there all gone
[QUOTE=TheAlteran;52633157]I've been up all night so I'm too tired to see things properly, but something seems off with this guy. [thumb]http://i.imgur.com/GuEy9Yn.png[/thumb][/QUOTE] you will have to manually rescale any models got with GPA, they will also be incredibly small and off center. It's a fair bit of work.
Sooooo... does this mean we are close to getting titans? TheAlteran managed to get Scorch prime's torso, so that's a start. Also Atlas manage to get the phase shift and Ion titan ported a while back?
[QUOTE=ehb5643;52612505]Rigged both Viper and the Stim Pilot. [url]https://drive.google.com/open?id=0BwSrfKUKWuJTU2RUVmp4eG40MDQ[/url] Edit: Some of Vipers fingers are kinda broken.[/QUOTE] You broke some of the materials on the Stim pilot. Also, if you're going to upload the stuff you rig, at least T-pose it. [editline] [/editline] [QUOTE=Icy Fire;52643093][t]http://puu.sh/xqnsA/ba418be75b.png[/t][/QUOTE] Managed to fix them.
You got it to work in sfm?
[QUOTE=Miniguyw;52646762]You got it to work in sfm?[/QUOTE] Yeah, but the custom rigging is really low quality in certain places. The bones in the fingers aren't aligned, so you kinda have to freehand rotate them. There are however a ton of bones for hoses and wires and straps and stuff that could be made into procedural bones.
[QUOTE=Icy Fire;52646799]Yeah, but the custom rigging is really low quality in certain places. The bones in the fingers aren't aligned, so you kinda have to freehand rotate them. There are however a ton of bones for hoses and wires and straps and stuff that could be made into procedural bones.[/QUOTE] its a start
Hi, im new to this thread but i have followed for a while. I too wish to 3D print assets from titanfall 2. I was wondering if any one had any orthographic images of the all 13 titans, or normal images of the 13 titans without the texturing on them. Any response is much appreciated.
[QUOTE=JoshDInventor;52653514]Hi, im new to this thread but i have followed for a while. I too wish to 3D print assets from titanfall 2. I was wondering if any one had any orthographic images of the all 13 titans, or normal images of the 13 titans without the texturing on them. Any response is much appreciated.[/QUOTE] No. We don't have any 3d titan models here. Only pilots
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