[QUOTE=Dimon51rus;51497638][url=http://itmages.ru/image/view/5284564/41677c85][img]http://storage2.static.itmages.ru/i/16/1208/s_1481205322_6031052_41677c85d0.png[/img][/url][url=http://itmages.ru/image/view/5284563/ff50865e][img]http://storage2.static.itmages.ru/i/16/1208/s_1481205321_5640057_ff50865ef4.png[/img][/url][url=http://itmages.ru/image/view/5284562/1377fe40][img]http://storage1.static.itmages.ru/i/16/1208/s_1481205320_1818942_1377fe40fa.png[/img][/url][url=http://itmages.ru/image/view/5284560/3334d261][img]http://storage9.static.itmages.ru/i/16/1208/s_1481205318_3743230_3334d261de.png[/img][/url][url=http://itmages.ru/image/view/5284559/9d1e844f][img]http://storage8.static.itmages.ru/i/16/1208/s_1481205317_5148916_9d1e844f25.png[/img][/url][url=http://itmages.ru/image/view/5284557/40170168][img]http://storage7.static.itmages.ru/i/16/1208/s_1481205314_5699128_4017016844.png[/img][/url][url=http://itmages.ru/image/view/5284556/6ff9fdbb][img]http://storage6.static.itmages.ru/i/16/1208/s_1481205313_9753384_6ff9fdbb3c.png[/img][/url][url=http://itmages.ru/image/view/5284555/164492a4][img]http://storage6.static.itmages.ru/i/16/1208/s_1481205313_5004480_164492a44b.png[/img][/url]
[url=http://itmages.ru/image/view/5284589/689c458c][img]http://storage7.static.itmages.ru/i/16/1208/s_1481205645_2222017_689c458c2a.jpg[/img][/url][url=http://itmages.ru/image/view/5284588/0e2b6d8a][img]http://storage6.static.itmages.ru/i/16/1208/s_1481205644_8553365_0e2b6d8ab2.jpg[/img][/url][url=http://itmages.ru/image/view/5284587/b1e5a939][img]http://storage5.static.itmages.ru/i/16/1208/s_1481205644_2421698_b1e5a93936.jpg[/img][/url][url=http://itmages.ru/image/view/5284586/88496457][img]http://storage5.static.itmages.ru/i/16/1208/s_1481205643_8273778_8849645732.jpg[/img][url=http://itmages.ru/image/view/5284598/4360b9dd][img]http://storage1.static.itmages.ru/i/16/1208/s_1481205712_5751274_4360b9dd53.jpg[/img][/url][/url][url=http://itmages.ru/image/view/5284585/ffecadeb][img]http://storage4.static.itmages.ru/i/16/1208/s_1481205642_7135378_ffecadebbe.jpg[/img][/url][url=http://itmages.ru/image/view/5284584/8569e423][img]http://storage4.static.itmages.ru/i/16/1208/s_1481205642_4496857_8569e42301.jpg[/img][/url][url=http://itmages.ru/image/view/5284583/47751a84][img]http://storage4.static.itmages.ru/i/16/1208/s_1481205642_1478871_47751a847b.jpg[/img][/url][/QUOTE]c
Can you share us the models?
Hey, you seem to have missed the main mesh of the OQF 1-pounder. The barrel and stand are there, but the receiver, magazine and control levers are missing.
Oh I just realized that the original uploaded models are missing part of the bolt. Beautiful.
btw, if anyone could upload the already extracted models in a format like obj, that would be pretty cool, even if they are only 3p so far. I can't get the 3ds max import script to work for some reason, and I am using the 2012 version, which I think is the right one, so idk what's up with that
That's bizarre, I am using 2011 and it works fine. The script was made for 2017 actually.
Speaking of which, I unpacked the game files and found the 1p models. I do not know how you got the 3p ones instead but oh well.
I wanted to try to export some models from maps (like houses, static vehicles etc), but my bad luck striked once again before starting and everytime I try to run the dumper I got this:
Python 2.7.6 (default, Nov 10 2013, 19:24:18) [MSC v.1500 32 bit (Intel)] on win32
Type "copyright", "credits" or "license()" for more information.
>>> ================================ RESTART ================================
>>>
Unpatched cat not found.
Patched cat not found.
layout.toc
Traceback (most recent call last):
File "C:\Users\Ale\Desktop\Modding\battlefield 1\mesh tools\Dumper Scripts\swbf_dump\bf4dumper.py", line 258, in <module>
if "tocRoot2" in locals(): dumpRoot(tocRoot2)
File "C:\Users\Ale\Desktop\Modding\battlefield 1\mesh tools\Dumper Scripts\swbf_dump\bf4dumper.py", line 248, in dumpRoot
dump(fname,targetDirectory)
File "C:\Users\Ale\Desktop\Modding\battlefield 1\mesh tools\Dumper Scripts\swbf_dump\bf4dumper.py", line 102, in dump
toc=cas.readToc(tocPath)
File "C:\Users\Ale\Desktop\Modding\battlefield 1\mesh tools\Dumper Scripts\swbf_dump\cas.py", line 95, in readToc
return Entry(unXor(tocPath))
File "C:\Users\Ale\Desktop\Modding\battlefield 1\mesh tools\Dumper Scripts\swbf_dump\cas.py", line 37, in __init__
raise Exception("Entry does not start with \\x82 or (rare) \\x87 byte. Position: "+str(f.tell()))
Exception: Entry does not start with \x82 or (rare) \x87 byte. Position: 1
Here is what I placed in bf4Directory and targetDirectory:
bf4Directory = r"F:\Program Files (x86)\Origin\Battlefield 1"
targetDirectory = r"C:\Users\Ale\Desktop\Modding\battlefield 1\mesh tools\Dumper Scripts\swbf_dump\Dump"
What's wrong?
can someone extract the mesh and texture files for all the classes except the hero kits
[t]http://oi64.tinypic.com/2hfj5m1.jpg[/t]
For what it's worth, I have been working on putting the soldier meshes together and fixing any errors they might have. Should take a while to finish though.
Curious why it isn't importing the skeleton like dainuxxx's previous frostbite maxscripts...
This was after I converted the model into smd, although yes, it came without a skeleton.
So I used the scripts to extract the textures, but the resulting dds files wont open. Anything I might have missed?
[QUOTE=Portugalotaku;51522778]So I used the scripts to extract the textures, but the resulting dds files wont open. Anything I might have missed?[/QUOTE]
Try using paint.net to open them ive used it for all .dds type images and works like a charm
I use paint.net. It gives me an error.
[QUOTE=Portugalotaku;51522778]So I used the scripts to extract the textures, but the resulting dds files wont open. Anything I might have missed?[/QUOTE]
After unpacking, you should treat all textures in ctex_all.bat (texconv.exe)
FOR /R %%a IN (*.dds) do ctex_c.bat "%%a"
[URL=http://funkyimg.com/view/2kWqL][IMG]http://funkyimg.com/p/2kWqL.png[/IMG][/URL]
texconv -f BC3_unorm -ft DDS %1
[URL=http://funkyimg.com/view/2kWqL][IMG]http://funkyimg.com/p/2kWqL.png[/IMG][/URL]
That did it, thanks for the help.
Those models have some errors on them though. It seems whoever ported them didn't bother to fix the jigglebone meshes.
So is anyone going to upload any more of these models in an accessible format like obj? I could really, really use those weapons.
[QUOTE=swampdog;51550920]So is anyone going to upload any more of these models in an accessible format like obj? I could really, really use those weapons.[/QUOTE]
Ask and ye shal receive. give me some time ill put them together
What guns you want? I already have several of them assembled.
Any at all, I'm especially interested in the models of guns not seen in other games, a lot of the handguns, the winchester 1907, mondragon, huot, luger rifle ect.
Those models are not available yet since the models dimon extracted are low-res, low-quality 3p models. I can get you a few of the models I already ported to gmod though. I will send them to you later today.
Does anyone know where i can find a Battlefront "desert" map for a SFM movie "for Saxxy awards
This is BF1, not battlefront.
You would need to extract the terrain meshes and their textures and compile them into models for use in SFM.
However, source engine map size limitations mean that they would not fit.
Isnt there a way to fix that, i have no idea how to do that stuff :v
There is no way to fix the fact that source engine has size limits.
So here's all the BF1 weapons I have worked, on, fully assembled and in source engine scale.
[url]http://www.mediafire.com/file/391jyn79tr21o4t/bf1shit.rar[/url]
I'll add more later.
Ive never seen 1 Battlefield 1 model in the workshop?. Is that normal?
I have posted several models on the workshop.
For Garry's Mod, naturally, but all compatible with SFM if you are into that.
Nono nots like Guns/cars/planes, but humans
They need to be rigged from scratch and it's hard. I have some already assembled if you want to rig them.
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