[QUOTE=Portugalotaku;51570637]So here's all the BF1 weapons I have worked, on, fully assembled and in source engine scale.
[url]http://www.mediafire.com/file/391jyn79tr21o4t/bf1shit.rar[/url]
I'll add more later.[/QUOTE]
Thanks for these, by the way. I really hope the rest of the weapons get released soon.
Probably not since I still do not have access to most of the weapons. I will update that pack eventually, with the newer models I got working, especially since I fudged the 1911 magazine position in that obj.
Hey Guys did anybody tried to export a Building from Sinai Desert?? I will see how the uv and other stuff looks like... flokka
I got buildings yes.
What do you mean the uvs?
[QUOTE=Portugalotaku;51694872]I got buildings yes.
What do you mean the uvs?[/QUOTE]
Uvmaps.. i am interested how they build it together, which techniques they used for decals.. geodecals or manuel terrain/object based decals..
can somebody upload one of the buildings in the village of sinai map?...
I already told you I can, but will take some time, as I am busy wit ha lot of stuff. Can you be a little patient please?
[QUOTE=Dimon51rus;51451175]i have all weapons[/QUOTE]
Could you send the HellReigel?
[QUOTE=Nytrofactor;51727916]Could you send the HellReigel?[/QUOTE]
BF1_smg.rar\smg\hellriegel1915
I have for him texture ONLY 3p
[url]http://www.mediafire.com/file/ctwnrak7d6tyknv/BF1_smg.rar[/url]
derp, I thought the first post in the thread only contained the dumping scripts for some reason, I'll try it later
I will try getting you the 1p meshes and texture for the hellriegel later.
Here's a bunch of Sinai buildings:
[url]http://www.mediafire.com/file/yn8cu44g1kh1i5h/bf1architecture.rar[/url]
Already sized for source engine, no rescaling needed.
No textures for now, but flokka said he wants to check the uvs so I'm pretty sure he wont mind :v:
[QUOTE=Portugalotaku;51735789]Here's a bunch of Sinai buildings:
[url]http://www.mediafire.com/file/yn8cu44g1kh1i5h/bf1architecture.rar[/url]
Already sized for source engine, no rescaling needed.
No textures for now, but flokka said he wants to check the uvs so I'm pretty sure he wont mind :v:[/QUOTE]
bf1architecture_textures.rar (68.6 МБ)
[url]http://rgho.st/6yg5rFR27[/url]
Can anyone upload the zeppelin?
You looked up all the textures for it?
I have another question, will the mesh importer script work with 3ds max 2014?
I have 2011 and it works fine for me so why the fuck not.
UPDATE:
Added the following models to my pre-assembled crap pack:
Borchardt C-93
Colt Pocket 1903
Mondragon 1908
Lewis Gun
Lewis Aircraft Gun
Mauser 1914
And a whole load of german soldier models.
[url]http://www.mediafire.com/file/391jyn79tr21o4t/bf1shit.rar[/url]
All in obj, as previously requested.
Hi there ,can someone convert for me in obj. or fbx file the barrage balloon from this pack? [url]http://www.mediafire.com/file/5v4d8df1wkddke8/BF1_vehicles.rar[/url]
Cheers
[QUOTE=neoras;51753247]Hi there ,can someone convert for me in obj. or fbx file the barrage balloon from this pack? [url]http://www.mediafire.com/file/5v4d8df1wkddke8/BF1_vehicles.rar[/url]
Cheers[/QUOTE]
Edit: Nvm, I got it. Now I feel stupid.
I'll extract the barrage balloon later.
thanks a lot looking forward
Hmm, I seem to be missing a few of the textures for the zeppelin. Anyone want to help me out on this one?
i can make new ones if it is a lot of work ,can you please share the balloon with the textures ? :P
[QUOTE=neoras;51763897]i can make new ones if it is a lot of work ,can you please share the balloon with the textures ? :P[/QUOTE]
Do you want me to make the model an OBJ?
[QUOTE=Mythic star;51765283]Do you want me to make the model an OBJ?[/QUOTE]
yes please, will be hard to explain how you do it?
[QUOTE=neoras;51765531]yes please, will be hard to explain how you do it?[/QUOTE]
Alright, I'll work on it a bit later okay?
[QUOTE=neoras;51765531]yes please, will be hard to explain how you do it?[/QUOTE]
Okay, I hope this works. Let me know if it doesn't.
[url]https://www.dropbox.com/s/i7qmdez3d9vk0ev/zepp%20and%20textures.zip?dl=0[/url]
is buildings in the next update.. checking this page every day :)
Anyone have the barbed wire model?
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