• Battlefield 1 Mesh tools
    852 replies, posted
[QUOTE=AdrianTheShep;52109575]I could extract the french army just fine, i cant say the same for the weapons tho [IMG]http://i.imgur.com/yeL0fAQ.jpg[/IMG] However, classgear is dissambled (like everything else in the game), some textures are missing (like the normal helmets) I could use Intel GPA for the missing textures, in case im desperate for getting them P.S. can u pass me the hellriegel mesh? i cant get the damn files and im curious[/QUOTE] I'm not sure, but maybe they use Italian helmet texture version?
[QUOTE=ComradIvan;52110964]I'm not sure, but maybe they use Italian helmet texture version?[/QUOTE] Actually yeah, kinda The UVMap its almost the same as the italian version, except it has those batallion emblem and straps which the Italian textures dont have I found the textures in form of .itexture, but i dont have their respective .chunk files so i cant convert them I forgot how much of a pain in the ass are the dumper scripts when it comes to DLCs and updated stuff
Also, would you (if it possible) extract the trench rider class?
[QUOTE=Fredrika;52111273]Why do you upload stuff as OBJ?, should also include an FBX version to keep the original rigging intact. [editline]16th April 2017[/editline] Especially on character models.[/QUOTE] atm i dont think its possible to get the character`s rig intact like with bf3, 4, etc. we`ll have to wait for an update on the tools ... unless im missing something and its actually possible to get the rig [editline]16th April 2017[/editline] [QUOTE=ComradIvan;52111207]Also, would you (if it possible) extract the trench rider class?[/QUOTE] Yea i could get not only the trench class, but also the french version of the tanker, pilot, and other elite classes
[QUOTE=Fredrika;52111312]You can get BF1 models rigged :v: you just have to reposition their gear physics.[/QUOTE] which scripts are u using? and what skeleton did u use for importing the rig?
[QUOTE=AdrianTheShep;52111298]atm i dont think its possible to get the character`s rig intact like with bf3, 4, etc. we`ll have to wait for an update on the tools ... unless im missing something and its actually possible to get the rig [editline]16th April 2017[/editline] Yea i could get not only the trench class, but also the french version of the tanker, pilot, and other elite classes[/QUOTE] it would be great to get them
[QUOTE=Fredrika;52111273]Why do you upload stuff as OBJ?, should also include an FBX version to keep the original rigging intact. [editline]16th April 2017[/editline] Especially on character models.[/QUOTE] I have not been able to extract any rigging from this game. While I got the rigged germans from a friend, and I can upload them, the weapons came without any rig whatsoever, I usually fix them then rig them myself. [editline]16th April 2017[/editline] [QUOTE=zayneticeguy;52110804]how much is left on the model 8 or have you still skipped over it for now[/QUOTE] I have not worked on the R8 yet, I might do after I finish the Hellriegel release.
Updated the Hellriegel model, I made a mistake in the positioning of the chain the first time around.
[QUOTE=Dimon51rus;51732794]BF1_smg.rar\smg\hellriegel1915 I have for him texture ONLY 3p [url]http://www.mediafire.com/file/ctwnrak7d6tyknv/BF1_smg.rar[/url][/QUOTE] Which program opens this .mesh models?
[QUOTE=Fredrika;52112504]the max importer found in the video i posted above[/QUOTE] Thank god i could get the missing textures and the mesh for the weapons using the scripts used in the video But i cant get the EBX_to_text working, so i cant get the skeleton for importing the rig. Can you pass me the skeleton file u used?
[QUOTE=Fredrika;52113398]try this script [url]https://puu.sh/vmpxC.py[/url] also make sure your using 3dsmax 2015 - 2016, as for me the tools in the videos only worked for me in 2016 when i wanted original rigging[/QUOTE] Still not working: [IMG]http://i.imgur.com/Wxz2GYs.jpg[/IMG] Its supposed to be creating the GUID table, but doesnt look like its doing any process at all Unless its supposed to take 5 hours just to convert to txt?
[QUOTE=Fredrika;52113398]try this script [url]https://puu.sh/vmpxC.py[/url] also make sure your using 3dsmax 2015 - 2016, as for me the tools in the videos only worked for me in 2016 when i wanted original rigging[/QUOTE] Well I am using 2011 so that explains a lot. [editline]16th April 2017[/editline] So you are saying the dump scripts work fine with the newest version of the game? I should try it then, thank you.
Nevermind, i could fix the issue, i had to wait 2 hours to this shit to actually start doing something Now, i have to get 3dsmax 2016 to get the script working :pudge:
[QUOTE=Portugalotaku;52112093]Updated the Hellriegel model, I made a mistake in the positioning of the chain the first time around.[/QUOTE] You're doing God's work son, keep up the great work!
As for the Remington Model 8, I have the base version done. Need to do the 25 version and both extended magazine versions next.
Has anyone managed to get the sounds converted? I've been trying to get them but it will just crashing after few seconds :/
[QUOTE=JantsoP;52123907]Has anyone managed to get the sounds converted? I've been trying to get them but it will just crashing after few seconds :/[/QUOTE] I unpack all sounds. Files: 244751; folders: 898 = 21,3 Gb [url=https://itmages.ru/image/view/5668723/be38d750][img]http://storage6.static.itmages.ru/i/17/0420/s_1492719078_8270871_be38d7509b.png[/img][/url] [video=youtube;43Pocj9Aebk]https://www.youtube.com/watch?v=43Pocj9Aebk[/video]
[QUOTE=Dimon51rus;52128637]I unpack all sounds. Files: +115236; folders: 575 = 14,3 Gb [video=youtube;43Pocj9Aebk]https://www.youtube.com/watch?v=43Pocj9Aebk[/video][/QUOTE] Awesome. Could you somehow send me all of those? I do got an 1tb dropbox sub if you want to share them via that or like mega? Or could you tell me how you did it? I have tried but i only get either python crashing after few minutes or the tools crashing :/
[QUOTE=JantsoP;52129786]Awesome. Could you somehow send me all of those? I do got an 1tb dropbox sub if you want to share them via that or like mega? Or could you tell me how you did it? I have tried but i only get either python crashing after few minutes or the tools crashing :/[/QUOTE] 1.Unpack game (bf1_dumper.py) 2.Convert all .ebx files (EBXtoTEXT.py) 3.Move C:\ealayer3-0.7.0-win32 4.Convert .ebx files to .wav (fb3decoder) #Choose where you dumped the files and where to put the decoded audio: dumpDirectory = r"D:\Battlefield Hex\BF1 RES" targetDirectory = r"D:\Battlefield Hex\BF1 RES\bundles\bf1 decoded"
[QUOTE=Dimon51rus;52130119]1.Unpack game (bf1_dumper.py) 2.Convert all .ebx files (EBXtoTEXT.py) 3.Move C:\ealayer3-0.7.0-win32 4.Convert .ebx files to .wav (fb3decoder) #Choose where you dumped the files and where to put the decoded audio: dumpDirectory = r"D:\Battlefield Hex\BF1 RES" targetDirectory = r"D:\Battlefield Hex\BF1 RES\bundles\bf1 decoded"[/QUOTE] Thanks man. I might have skipped on the part 2 of the script hehe. Any suggestion for Python version also? What would be the ideal version to use?
[QUOTE=JantsoP;52130344]Thanks man. I might have skipped on the part 2 of the script hehe. Any suggestion for Python version also? What would be the ideal version to use?[/QUOTE] This is Python version 2.7.13 [editline]21st April 2017[/editline] [url=https://itmages.ru/image/view/5668806/d41d8cd9][img]http://storage7.static.itmages.ru/i/17/0420/s_1492722411_4720282_d41d8cd98f.jpg[/img][/url] BF1 Original Soundtrack MP3 128.rar - [url]https://cloud.mail.ru/public/AuBi/iYFmL755n[/url] BF1 Original Soundtrack MP3 256.rar - [url]https://cloud.mail.ru/public/Lk7K/4zgxdLbpr[/url] BF1 Original Soundtrack MP3 360.rar - [url]https://cloud.mail.ru/public/5RCN/UABMMmApG[/url]
[QUOTE=Dimon51rus;52130393]This is Python version 2.7.13 [editline]21st April 2017[/editline] [url=https://itmages.ru/image/view/5668806/d41d8cd9][img]http://storage7.static.itmages.ru/i/17/0420/s_1492722411_4720282_d41d8cd98f.jpg[/img][/url] BF1 Original Soundtrack MP3 128.rar - [url]https://cloud.mail.ru/public/AuBi/iYFmL755n[/url] BF1 Original Soundtrack MP3 256.rar - [url]https://cloud.mail.ru/public/Lk7K/4zgxdLbpr[/url] BF1 Original Soundtrack MP3 360.rar - [url]https://cloud.mail.ru/public/5RCN/UABMMmApG[/url][/QUOTE] I try with this but it wont work [QUOTE]#Choose where you dumped the files and where to put the decoded audio: dumpDirectory = r"F:\BF1 dump" targetDirectory = r"F:\BF1 Audio" #Download Zench's tool so the script can handle EALayer3. ealayer3Path=r"D:\ealayer3-0.7.0-win32\ealayer3.exe" #[url]https://bitbucket.org/Zenchreal/ealayer3/downloads[/url] #These paths are relative to the dumpDirectory. They don't need to be changed. ebxFolder = r"bundles\Converted ebx" #files are not restricted to the Sound folder in bf4. As a result it will seem that the script does nothing for a while. chunkFolder = r"chunks" chunkFolder2 = r"bundles\chunks" #if the chunk is not found in the first folder, use this one [/QUOTE] I ran the converter tool which you told me to run (EBXtoTEXT.py) and now the files are .txt files. And when i run the fb3decoder, it wont do anything :/ I pretty much need only the MP folder for the sounds. Is it possible for you to send that to me?
[QUOTE=JantsoP;52130832]I try with this but it wont work I ran the converter tool which you told me to run (EBXtoTEXT.py) and now the files are .txt files. And when i run the fb3decoder, it wont do anything :/ I pretty much need only the MP folder for the sounds. Is it possible for you to send that to me?[/QUOTE] There are a lot of MP folder)
[QUOTE=Dimon51rus;52131249]There are a lot of MP folder)[/QUOTE] So in Sound/vo/mp, all folder in there. There should folders called de,fr,it,ru,tk,uk,us. I those folders. If you could make them as a single pack or per folder, it would be awesome :)
[QUOTE=JantsoP;52131281]So in Sound/vo/mp, all folder in there. There should folders called de,fr,it,ru,tk,uk,us. I those folders. If you could make them as a single pack or per folder, it would be awesome :)[/QUOTE] ok,wait. [editline]21st April 2017[/editline] BF1_VO.part1.rar - [url]https://cloud.mail.ru/public/2gZV/KVyuLnu22[/url] BF1_VO.part2.rar - [url]https://cloud.mail.ru/public/AeSN/XXtmQ2Mn7[/url] BF1_VO.part3.rar - [url]https://cloud.mail.ru/public/7dEh/iyd9MVtab[/url] BF1_VO.part4.rar - [url]https://cloud.mail.ru/public/MrQK/tofPMjcWu[/url]
[QUOTE=Dimon51rus;52131297]ok,wait. [editline]21st April 2017[/editline] BF1_VO.part1.rar - [url]https://cloud.mail.ru/public/2gZV/KVyuLnu22[/url] BF1_VO.part2.rar - [url]https://cloud.mail.ru/public/AeSN/XXtmQ2Mn7[/url] BF1_VO.part3.rar - [url]https://cloud.mail.ru/public/7dEh/iyd9MVtab[/url] BF1_VO.part4.rar - [url]https://cloud.mail.ru/public/MrQK/tofPMjcWu[/url][/QUOTE] Thank you so much :)
[IMG]http://i.imgur.com/xAfHuhf.png[/IMG] [IMG]http://i.imgur.com/qC7lVqN.png[/IMG] [IMG]http://i.imgur.com/1AJdQ4p.png[/IMG] Im still working on them, but seems almost done, except for a few missing textures However, i cant get the cape mesh for the scout and support, not only with the french, but for all factions. Is there any way of get them? seems weird
Damn that's pretty cool, wait the trench rider set for my germans...
Is it posible to get the 1st person models for the weapons?
The capes are broken due to how animations work in engine. Only Luxox can extract them now.
Sorry, you need to Log In to post a reply to this thread.