[QUOTE=Dimon51rus;52151513][url]http://rgho.st/7ftVtkBJP[/url][/QUOTE]
Thank you very much.
[QUOTE=GoOR;52138131]Send me cape mesh files and I'll try to get them for ya.
[/QUOTE]
the problem is, i only have the .mesh files..... without their proper .chunk file
i dont think its possible to do anything without the chunk files.
On the other hand, i found out where are the battlepack skins with their details and such (included dlcs ones)
[IMG]http://i.imgur.com/t06Oda5.png[/IMG]
[IMG]http://i.imgur.com/clImCXS.png[/IMG]
Ill upload them soon for each weapon
[QUOTE=AdrianTheShep;52155744]the problem is, i only have the .mesh files..... without their proper .chunk file
i dont think its possible to do anything without the chunk files.
[/QUOTE]
Capes are stored in .mesh without any chunks.
I already found some of the battlepack stuff actually, I just forgot to add them to the obj weapon packs.
[t]http://i.imgur.com/BUXuYbd.jpg[/t]
I apologize for the failure on my part.
[QUOTE=Portugalotaku;52156379]I already found some of the battlepack stuff actually, I just forgot to add them to the obj weapon packs.
[t]http://i.imgur.com/BUXuYbd.jpg[/t]
I apologize for the failure on my part.[/QUOTE]
Where is the battlepack stuff located?
weapons/accessories/battlepacks
[QUOTE=Portugalotaku;52173648]weapons/accessories/battlepacks[/QUOTE]
Thanks, and what about vehicles skins?
Not to sure, some are probably in the vehicles folder itself, the rest are spread around the files.
How can I export textures like grass, raindrops, fire, smoke, etc?
[QUOTE=Fredrika;52111334]I got the tools from this video
[video=youtube;mU5tuuwVKaY]https://www.youtube.com/watch?v=mU5tuuwVKaY[/video][/QUOTE]
This don't work at all with me, i just got a popup saying "invalid syntax"
[QUOTE=Dimon51rus;51469557]BF1_vehicles.rar - 976 MB
[url]http://www.mediafire.com/file/5v4d8df1wkddke8/BF1_vehicles.rar[/url][/QUOTE]
Could you reup, please, since the link is broken? Thanks!
The zeppelin has been hell to get into SFM, but it has been working so far. [T]http://i.imgur.com/vy32QEN.png[/T]
Use "t" instead of "img" to make the images smaller.
Also, in the SP section of the game files are the singleplayer zeppelin meshes for the interiors.
[QUOTE=Portugalotaku;52195444]Use "t" instead of "img" to make the images smaller.
Also, in the SP section of the game files are the singleplayer zeppelin meshes for the interiors.[/QUOTE]
Interiors for what, the gondolas, the zeppelin's cage, or both?
The top of the Zeppelin.
Gondola interiors should be in the normal L30 folder.
[QUOTE=Portugalotaku;52197140]The top of the Zeppelin.
Gondola interiors should be in the normal L30 folder.[/QUOTE]
Ah, yeah I did notice that the regular L30 had the missing AA platforms on the top. I'll give it a try, but I thought that the last time I did that the platforms were too big and wouldn't fit right.
Also, was the reason the Mark V tank didn't have the destroyed version because of limitations?
What Mark V are you talking about specifically?
Also, I need some help assembling the Mars pistol:
[t]http://i.imgur.com/GbqjLBV.png[/t]
I cannot figure out where this final piece goes(right of the bullet).
[QUOTE=Portugalotaku;52197907]What Mark V are you talking about specifically?
Also, I need some help assembling the Mars pistol:
[t]http://i.imgur.com/GbqjLBV.png[/t]
I cannot figure out where this final piece goes(right of the bullet).[/QUOTE]
The one that was ported over into gmod.
Also I tried looking and I have no idea where are what piece that is.
[editline]7th May 2017[/editline]
Well, the zeppelin is complete. Next, I plan to tackle the dreadnought
[T]http://i.imgur.com/vJhCd67.png[/T]
The Mark V I ported was done before I learned to open the game files myself.
I am planning on redoing it with proper stuff later. Guns come first.
I started work on the Iron Duke a while back but could not continue due to lack of textures.
[QUOTE=Portugalotaku;52198629]The Mark V I ported was done before I learned to open the game files myself.
I am planning on redoing it with proper stuff later. Guns come first.
I started work on the Iron Duke a while back but could not continue due to lack of textures.[/QUOTE]
Well, I plan on the Iron Duke. The zeppelin had a number of missing textures, but I was able to put it together.
Also, I brought up the tank thing because that was something I was also going to work on at some point.
Go ahead mate, there's room for all of us in the workshop.
[QUOTE=Dimon51rus;52201855][URL="http://www.mediafire.com/file/2dfvwai30juagay/bf1_vehicles.rar"]Battlefield 1 vehicles[/URL][/QUOTE]
Thanks a lot, man!
Well this is weird. The panel texture I used for the gondolas on the zeppelin seems to be working for the Iron Duke.
How can I export textures like grass, raindrops, fire, smoke, etc?
[QUOTE=Fredrika;52111334]I got the tools from this video
[video=youtube;mU5tuuwVKaY]https://www.youtube.com/watch?v=mU5tuuwVKaY[/video][/QUOTE]
This don't work at all with me, i just got "WindowsError: [Error 193] %1 is not a valid Win32 application"
have anyone get the whole scene ? for example sinai desert, it is amazing
[QUOTE=battlefield_;52208915]have anyone get the whole scene ? for example sinai desert, it is amazing[/QUOTE]
I think the only part you can get is like the skybox for it, not the actual map.
[QUOTE=Dimon51rus;52223977]fra_saint-chamond
[url=https://itmages.ru/image/view/5732401/d0e1186f][img]http://storage4.static.itmages.ru/i/17/0513/s_1494697966_5091634_d0e1186f5d.jpg[/img][/url][url=https://itmages.ru/image/view/5732400/183214f3][img]http://storage4.static.itmages.ru/i/17/0513/s_1494697966_9865028_183214f33d.jpg[/img][/url][url=https://itmages.ru/image/view/5732402/3bdb1726][img]http://storage4.static.itmages.ru/i/17/0513/s_1494697966_6725513_3bdb172650.jpg[/img][/url][url=https://itmages.ru/image/view/5732403/a9d2f391][img]http://storage5.static.itmages.ru/i/17/0513/s_1494697968_6595701_a9d2f39108.jpg[/img][/url][/QUOTE]
Where did you get the main gun?
[QUOTE=Mythic star;52224163]Where did you get the main gun?[/QUOTE]
ninjaripper
[QUOTE=Dimon51rus;52224170]ninjaripper[/QUOTE]
I tried ninjaripper, but all the textures came out darkend
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