• Battlefield 1 Mesh tools
    852 replies, posted
[QUOTE=TheDevilsOwn;50993673]These models look really ugly with their textures.[/QUOTE] Frostbite engine models are heavily reliant on shaders and engine effects to look decent.
Just rigged some 1P Arms Professionally. Sadly i dont have Wall Worm (Currently) but the .max file is 2014. and i included a .chr. oh. right i forgot all about the other extentions. like .fbx -_- fml I went through the Files and found some Wood Texture. Its not Exactly Brown. but its not Grey :D [URL]http://www.mediafire.com/view/e7v22dy1xtjsubu/t_woodwalnut_cs ee5530d968feecc1 0b000000010000000000000000000000.PNG#[/URL] Edit: Forgot link [URL="http://www.mediafire.com/download/vu9krl6v7acaqoe/First+Person+arm+Rig.zip"]http://www.mediafire.com/download/vu9krl6v7acaqoe/First+Person+arm+Rig.zip [/URL]
Is it possible to get terrain and skybox textures by any chance ? I've been craving for that kind of stuff from battlefield games for a long time.
[QUOTE=Kilowog01;50990234]Posta todos com textura pfv, nunca te pedi nada <3[/QUOTE] Calma que vou fazer isso ok [editline]3rd September 2016[/editline] [QUOTE=artworkplay;50992012]Nice. Did you get the rigging intact for the characters?[/QUOTE] yeh more is through the Tools , Bone add ons mesh ... etc. [editline]3rd September 2016[/editline] [QUOTE=JackieSahn;50993383]*Deeply exhales* so Sexy. Uploaded all the Bolt Action Beta weapons ofc. since i moved to a different computer i decided to install 2017. so the files will be labeled with (2017 max) Ofc im including .obj files.[/QUOTE] The model is sexy? :v: I pass model go to you in a bit OK
[QUOTE=CANAL EMBRAER;50994399] The model is sexy? :v: I pass model go to you in a bit OK[/QUOTE] Lol, i've allready got it. Im off for the day ill get vehicles when im back up my head is killing me right now.
[QUOTE=JackieSahn;50994443]Lol, i've allready got it. Im off for the day ill get vehicles when im back up my head is killing me right now.[/QUOTE] LOL Same thing or me, a lot of work. models , characters , Guns etc.... my files to send has 1 GB ha ha My God
@Tomcatters I released ;) @Kilowog01 Aqui Está !!! Well I finally finished I put to downloads You tube for you guys to see the model as is etc ... [video=youtube;rGg2XYhATxs]https://www.youtube.com/watch?v=rGg2XYhATxs[/video]
[QUOTE=CANAL EMBRAER;50995266]@Tomcatters I released ;) @Kilowog01 Aqui Está !!! Well I finally finished I put to downloads You tube for you guys to see the model as is etc ... [video=youtube;rGg2XYhATxs]https://www.youtube.com/watch?v=rGg2XYhATxs[/video][/QUOTE] Doing an Excellent job there my friend! Im going to port some freakin ragdolls. we need em. Love to have some WW1 shiz in Gmod. I Need to learn how to do Face-Flexing in 3DS Max. i achieved it once but i forgot.
Played around with the RollsRoyce to give it my own textures and bump maps. Link to Sketchfab [url]https://sketchfab.com/models/bda84925a3a54cc3a443eb0479163d36[/url] [IMG]http://i.imgur.com/Z0Ufy7G.jpg[/IMG]
Allright. im going to rip models non stop. so expect alot more models! Starting with weapons rn (ill do the ragdoll later)
[QUOTE=JackieSahn;50998357]Doing an Excellent job there my friend! Im going to port some freakin ragdolls. we need em. Love to have some WW1 shiz in Gmod. I Need to learn how to do Face-Flexing in 3DS Max. i achieved it once but i forgot.[/QUOTE] Thank friend, Well you can see a tutorial that there why, I do not know :v: [editline]4th September 2016[/editline] [QUOTE=TheDevilsOwn;50999045]Played around with the RollsRoyce to give it my own textures and bump maps. Link to Sketchfab [url]https://sketchfab.com/models/bda84925a3a54cc3a443eb0479163d36[/url] [IMG]http://i.imgur.com/Z0Ufy7G.jpg[/IMG][/QUOTE] looks great
Exported all Weapons! They're on my Mediafire Page.
Good to hear. Let's get this party started gentlemen. Hope they are not as annoying to assemble as that Winchester was.
[QUOTE=Portugalotaku;51000147]Good to hear. Let's get this party started gentlemen. Hope they are not as annoying to assemble as that Winchester was.[/QUOTE] Uhm.. im sorry to say, but the Machine guns are going to be a pain. i think.. :/ Yeah, i'll be working on porting the German faction (That i forgot to port :/ ill start on it now)
MGs should not be a problem compared with the Winchester, as I have plenty of diagrams for those. Is there a Borchardt C-93 in the beta files?
[QUOTE=Portugalotaku;51000177]MGs should not be a problem compared with the Winchester, as I have plenty of diagrams for those. Is there a Borchardt C-93 in the beta files?[/QUOTE] Sadly no, Unless its known by another name its not :/
@JackieSahn Loock model [IMG]https://scontent-mia1-1.xx.fbcdn.net/v/t34.0-12/14248940_1735956966664208_358831980_n.png?oh=4b0aff687a64b419803e5f59cc71a172&oe=57CF1719[/IMG]
[QUOTE=CANAL EMBRAER;51000608]@JackieSahn Loock model [IMG]https://scontent-mia1-1.xx.fbcdn.net/v/t34.0-12/14248940_1735956966664208_358831980_n.png?oh=4b0aff687a64b419803e5f59cc71a172&oe=57CF1719[/IMG][/QUOTE] Yeah. its pretty cool lol. i like the Gewehr guns. And the Winchester guns.
Nice ! Ruine house ...Please :)
Its not Bad so far. But its not THAT good. I Like it, The way i'm going to have this set up. is the base model will be the Regular dude. but ill have Bodygroups for gear (Like Elite Gear, You know the Cool MG Knight looking armor come on) I tried to do a GIF, It got messed up a bit, You can still see a change in the Bodygroups though! :D [T]https://i.gyazo.com/c25448de69002d8df1038e1d27d0a8a2.gif[/T]
[IMG]http://i.imgur.com/mnzpy1l.jpg[/IMG] need this clothes/armor !!
Would somebody be able to convert the files in "bundles\res\artassets\terraintextures\middleeast" whenever I try to convert the files to dds myself they turn black and have small coloured dots. Thanks :happy:
[QUOTE=kil;51003480]Would somebody be able to convert the files in "bundles\res\artassets\terraintextures\middleeast" whenever I try to convert the files to dds myself they turn black and have small coloured dots. Thanks :happy:[/QUOTE] I'm still trying to figure out how to get the files out of their CAS format, lol.
[QUOTE=TheDevilsOwn;51003746]I'm still trying to figure out how to get the files out of their CAS format, lol.[/QUOTE] That's simple. just use [url]https://dl.dropboxusercontent.com/u/88155050/Battlefield%201%20alpha/RELEASE/Battlefield%201%20Mesh%20tools.rar[/url] and use Python. i dont want to explain.
[QUOTE=samiri15748;51003411][IMG]http://i.imgur.com/mnzpy1l.jpg[/IMG] need this clothes/armor !![/QUOTE] I can help
[QUOTE=CANAL EMBRAER;51004039]I can help[/QUOTE] You dont need to. i assume he wants porting to gmod . and I've allready began on a ragdoll. RAGDOLL NOT PLAYERMODEL. So far i have Two Elite classes, and Two Classes (Support, Assualt, Flamethrower, and Heavy MG)
[QUOTE=JackieSahn;51004053]You dont need to. i assume he wants porting to gmod . and I've allready began on a ragdoll. RAGDOLL NOT PLAYERMODEL. So far i have Two Elite classes, and Two Classes (Support, Assualt, Flamethrower, and Heavy MG)[/QUOTE] well okay. anything I can help.
Desert Style Rolls Royce. [url]https://sketchfab.com/models/b0a0f8f805c64a999665acfe9628cdfb[/url] [IMG]http://i.imgur.com/fUAJvSt.jpg[/IMG]
[QUOTE=CANAL EMBRAER;51004039]I can help[/QUOTE] help me..
Alright, so I can't open the skeleton files, because I get either a runtime error or something about float being wrong. I'm using Max 2012 x64. Can someone export the skeleton for me?
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