• The Facepunch Model Ports and Hacks Thread V5 - NEVER GONNA BE A REQUEST THREAD
    2,432 replies, posted
that looks like shit. sorry. :v:
[QUOTE=ComradIvan;51391845] [IMG]https://pp.vk.me/c836220/v836220484/d788/NghJTSX0yow.jpg[/IMG][/QUOTE] They look very familiar, perhaps BIA HH? (Brothers in Arms)
[QUOTE=isaa1;51393628]They look very familiar, perhaps BIA HH? (Brothers in Arms)[/QUOTE] Heroes of The West, Call of Duty: Black Ops;Modern Warfare and Enemy Front
[t]http://i.cubeupload.com/rKBDof.jpg[/t] might wanna upload it to workshop later.
Was thinking about editing in photoshop. but Im shit at doing it so I didn't. [T]https://puu.sh/sox82/5d45283f7b.png[/T] im not porting anymore this wont be released
Winter uniform, weapons and bodygroups [IMG]https://pp.vk.me/c636119/v636119484/3ada6/5xUXVQMa9_E.jpg [/IMG] [IMG]https://pp.vk.me/c636119/v636119484/3adaf/pTml3qzoCIk.jpg [/IMG] [IMG]https://pp.vk.me/c636119/v636119484/3adb8/o4wLRWQQ3Gg.jpg [/IMG] [IMG]https://pp.vk.me/c636119/v636119484/3adc1/EV4hmWQQ5mo.jpg[/IMG]
Oh you got the mk5 sten from gamebanana? Nice.
[QUOTE=Portugalotaku;51400358]Oh you got the mk5 sten from gamebanana? Nice.[/QUOTE] it's from HOTW
I was thinking of this one: [url]http://gamebanana.com/models/3930[/url]
[QUOTE=deceptor666;51399723][t]http://i.cubeupload.com/rKBDof.jpg[/t] might wanna upload it to workshop later.[/QUOTE]might wanna fix the smoothing earlier
[QUOTE=Joazzz;51400550]might wanna fix the smoothing earlier[/QUOTE] I just realized that Blender's .smd exporter messed up the smoothing from the original .xps, gonna tweak it with edge splits method. edit: actually, it's Blender's .smd importer that fucked up the smoothing, best if not importing smd to blender.
[QUOTE=deceptor666;51403794]I just realized that Blender's .smd exporter messed up the smoothing from the original .xps, gonna tweak it with edge splits method.[/QUOTE]If the imported XPS uses sharp edges or something, i guess the Blender Source Tools doesn't work with that, so you would have to manually create edge splits
im still having [URL="https://facepunch.com/showthread.php?t=1541872"]this issue[/URL] and i dont know how to fix it if anyone can help me please do xoxo i really want to continue working on this model but i cant because these face flexes r tearing me apart
What game are those from?
Ah. It's just hard to tell when there are over 10 of those games. Thanks.
[QUOTE=TheDevilsOwn;51093522]I don't think I'll put these up for workshop since the models are only view models with bits of the mesh missing on one of the AK's, but I still want to put it up. And since my porting mood has severly died down, I'ma just go ahead and upload this up for yall' to play around with. Don't reupload it to workshop without my permission please. Download Link: [url]https://mega.nz/#!PQF0yKSa!l95YO_MNthhZsuyFoWaAx1sRx4m18F71LgwEdqQ-19w[/url] These include: SKS AKM-S AK-74 AKS-74 FAL M249 SAW M4A1 All these weapons have their own bodygroups with the exception of the M4A1 including Attachment Bodygroups. [IMG]http://i.imgur.com/BQP8YOW.jpg[/IMG] [IMG]http://i.imgur.com/alMQAT8.jpg[/IMG] [IMG]http://i.imgur.com/72zs5Ko.jpg[/IMG] [IMG]http://i.imgur.com/QcVhI5k.jpg[/IMG] [IMG]http://i.imgur.com/xpCIvum.jpg[/IMG] [IMG]http://i.imgur.com/DFxfPYT.jpg[/IMG] [IMG]http://images.akamai.steamusercontent.com/ugc/439487687750538559/E6691F23D3721FE0400A66B2F82ABF4AE9181194/[/IMG][/QUOTE] I Can't download.its broken. Please reupload or share with me please
[t]http://puu.sh/stVcj/8e0e8c00f0.gif[/t]
Is this your version of the Titans or are these the ones that Atlas852 released a couple of weeks ago?
These are recompiled from Titanfall. Atlas's have really weird materials and are missing a couple bodygroups IIRC I'd just wait for Soul_'s release, they'll inevitably be much better quality than mine. I'm just mucking about with vmt parameters. [editline] [/editline] Does anyone know how to de-include certain bones from being added to the model in the QC?
[QUOTE=Icy Fire;51428292]Does anyone know how to de-include certain bones from being added to the model in the QC?[/QUOTE] [URL="https://developer.valvesoftware.com/wiki/$collapsebones"]https://developer.valvesoftware.com/wiki/$collapsebones[/URL] That's probably the only thing there is that does something like that.
[QUOTE=SergerantJoe;51428655][URL="https://developer.valvesoftware.com/wiki/$collapsebones"]https://developer.valvesoftware.com/wiki/$collapsebones[/URL] That's probably the only thing there is that does something like that.[/QUOTE] I'll try that. Thank you.
All of these look very, very sexy. I'm especially excited for the Reach/H2A Hunter because while the H3 Hunter is good, it's just not the same. Though personally I never realized how grey it looked; in game they looked sort of blue to me.
please don't quote posts that're right above you. it unnecessarily stretches the page. also [IMG]http://i.imgur.com/hjA2NhR.png[/IMG] looks like i made a mistake
[QUOTE=Ageha;51429111]please don't quote posts that're right above you. it unnecessarily stretches the page.[/QUOTE] Sorry! Didn't realize that. I'll edit it so that it doesn't take so much space.
get well soon pupper
I said I'd do this ages ago, but I never had the time with college + internships. [T]http://i.imgur.com/VvNkGfj.png[/T] [T]http://i.imgur.com/4nDMNVJ.png[/T] [t]http://i.imgur.com/UHGyC0Y.png[/t] Working on getting every single model, texture, and sound in a large resource for others. And yes, they'll have their original rigging, as well as their l33t and DLC skins.
[QUOTE=huntingrifle;51429883]I said I'd do this ages ago, but I never had the time with college + internships. Working on getting every single model, texture, and sound in a large resource for others. And yes, they'll have their original rigging, as well as their l33t and DLC skins.[/QUOTE] You, my dude, are my savior. Do you plan on doing the wildlife as well?
[QUOTE=SharkLordSata;51429915]You, my dude, are my savior. Do you plan on doing the wildlife as well?[/QUOTE] Wildlife, you say? [t]http://i.imgur.com/oMAoLxg.png[/t] [t]http://imgur.com/iDe67o8.png[/t] But yes, everything including mercs, monsters, NPC's, wildlife, foliage, structures, vehicles, weapons, music, and sound effects.
[QUOTE=huntingrifle;51429956]Wildlife, you say? But yeas, everything including mercs, monsters, NPC's, wildlife, foliage, structures, vehicles, weapons, music, and sound effects.[/QUOTE] :excited:
Mammoth birds woo!
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