• The Facepunch Model Ports and Hacks Thread V5 - NEVER GONNA BE A REQUEST THREAD
    2,432 replies, posted
[QUOTE=rama2299;53001385]Oh my god if we can get the Koreans from Crysis I'm going to cry[/QUOTE] I actually wish I could work more on this and finish it, but I often only run 3ds Max, import the models... and then I alt+tab and do other stuff and never come back to it.
Hope you can eventually get to work on them, those guys look pretty cool and it's a shame nobody ported them earlier
[t]https://img00.deviantart.net/0608/i/2017/355/6/2/kouoaeha_s_ruger_mini_14_gb_by_portugueseotaku-dbxdvvv.jpg[/t][t]https://img00.deviantart.net/fead/i/2017/355/1/4/kouoaeha_s_ruger_mini_14_gb_f_by_portugueseotaku-dbxdyis.jpg[/t][t]https://img00.deviantart.net/e9dd/i/2017/355/b/a/kouoaeha_s_ruger_mini_14_gb_butler_creek_stock_by_portugueseotaku-dbxdysf.jpg[/t][t]https://img00.deviantart.net/30b6/i/2017/356/d/5/kouoaeha_s_cz_vz__52_by_portugueseotaku-dbxihhs.jpg[/t][t]https://img00.deviantart.net/4b1e/i/2017/358/0/4/kouoaeha_s_cz_vz__61_skorpion_by_portugueseotaku-dbxp4pr.jpg[/t][t]https://img00.deviantart.net/d112/i/2017/358/4/8/kouoaeha_s_cz_vz__75_first_model_by_portugueseotaku-dbxp6zg.jpg[/t] Ported Kouoaeha's New Vegas mods. Will not be releasing this one publicly, so anyone who wants a copy, send me a message.
[QUOTE=Portugalotaku;52883588][t]https://img00.deviantart.net/622a/i/2017/316/3/0/advanced_warfare_melee_weapons_by_portugueseotaku-dbtke0f.jpg[/t] Advanced Warfare melee weapons.[/QUOTE] can you upload the atlas sword plis?
Sh!t! Can't find texture to it... [t]http://s9.postimg.org/c7ofkf0u5/nanosuit.png[/t]
RPD - WoG________________________________RPK-74 - WoG [t]http://s9.postimg.org/gv96ug0l9/rpd_render.png[/t][t]http://s9.postimg.org/njffrq0bh/rpk_74_render.png[/t]
Current process of porting the U96 Interiors from Silent Hunter, work in progress on the Gally. This is the hardest port I've done. [t]https://i.imgur.com/BR5k7bH.jpg[/t][t]https://i.imgur.com/WEDiu1U.jpg[/t][t]https://i.imgur.com/ZbXXOvF.jpg[/t][t]https://i.imgur.com/6ivzYOa.jpg[/t][t]https://i.imgur.com/l5gItPS.jpg[/t]
So I tried to reskin the Monarch Operator from Quantum Break to make him look more like a FBI SWAT operator: [IMG]https://i.imgur.com/secu9Fh.jpg[/IMG] [IMG_thumb]https://i.imgur.com/5m3YQp3.jpg[/IMG_thumb][IMG_thumb]https://i.imgur.com/cFzJicF.jpg[/IMG_thumb][IMG_thumb]https://i.imgur.com/34PWCJZ.jpg[/IMG_thumb] I'm aware that the Tan color is pretty terrible so I'll be darkening and desaturating it a bit later, and I also need to add some FBI (instead Police) patches to him. Besides that, does it look good?
[t]http://s9.postimg.org/ehc4zpv5p/c3_suit_mat.png[/t]
Here's a small update on the FBI dudes, I desaturated and darkened the tan color and added a few FBI patches: [IMG]https://i.imgur.com/KumlEmy.jpg[/IMG] New and old: [IMG_thumb]https://i.imgur.com/F7WXfCN.jpg[/IMG_thumb][IMG_thumb]https://i.imgur.com/34PWCJZ.jpg[/IMG_thumb] Now I'm going to add various role patches, like sniper, EOD, etc... Does it look better?
I'm liking what I am seeing.
[t]https://steamuserimages-a.akamaihd.net/ugc/906779173770489825/F1F6B8B8390D43A3190D7DF68C147DE6F6329987/[/t]
someone release a pack with this car: [img]http://3.bp.blogspot.com/-GqAySjT9toE/UmeO4ZqY1vI/AAAAAAAARiA/eDczsZIBedw/s1600/Taxis+in+Saigon,+Vietnam+ca.+1960%27s+(8).jpg[/img] can you give me the download link please ?
no
These are some of the patches that I've quickly made, I might change them [IMG_thumb]https://i.imgur.com/sHTLpuw.jpg[/IMG_thumb]
[QUOTE=mat500;53012043]someone release a pack with this car: [img]http://3.bp.blogspot.com/-GqAySjT9toE/UmeO4ZqY1vI/AAAAAAAARiA/eDczsZIBedw/s1600/Taxis+in+Saigon,+Vietnam+ca.+1960%27s+(8).jpg[/img] can you give me the download link please ?[/QUOTE] see the title first,now...leave.
[video=youtube;bW2K7jjig4s]https://www.youtube.com/watch?v=bW2K7jjig4s[/video] ignore the bad model, this was just to test the animations
AT-RT Walker (SW: Battlefront 2) [t]https://pp.userapi.com/c830408/v830408593/30dbf/3HeM6vK4V9k.jpg[/t] [t]https://pp.userapi.com/c840536/v840536279/38112/nwuV033y0vo.jpg[/t]
Slowly adapting pbr to source. I haven't ported it. Just trying to explain to the fella and tryna ingame it. [t]https://i.imgur.com/j0SYHif.jpg[/t] I went a bit overboard on the rim shade. Velvet or sort are some nasty to source materials.
GR Wildlands - Arnold_P :cool: [t]http://s9.postimg.org/d59lpabkt/Arnold_P.png[/t]
[t]https://orig00.deviantart.net/eb84/f/2017/360/8/6/_sfm__lee_enfield___greased___mint_condition_by_jacob_lhh3-dbxwgu4.png[/t][t]https://orig00.deviantart.net/b3b6/f/2017/364/e/a/_sfm__m1_garand_by_jacob_lhh3-dbybdgp.png[/t][t]https://orig00.deviantart.net/1a3f/f/2017/364/a/3/_sfm__m1_garand___front_line_by_jacob_lhh3-dbybdso.png[/t][t]https://orig00.deviantart.net/226c/f/2017/364/e/2/_sfm__m1_garand___front_line___mint_condition_by_jacob_lhh3-dbybeo3.png[/t][t]https://orig00.deviantart.net/9b46/f/2017/364/d/8/_sfm__barrett__50_cal__modern_warfare_remastered__by_jacob_lhh3-dbybeup.png[/t] Lee Enfield - Greased II M1 Garand M1 Garand - Front Line I M1 Garand - Front Line II Barrett .50cal (thanks again Portugalotaku)
So pretty.
[QUOTE=Hauptmann;53012092]no[/QUOTE] or just the link of the post please [QUOTE=USSR-OMON;53013308]see the title first,now...leave.[/QUOTE] read my sentence first, now...close your mouth
[QUOTE=mat500;53016002]read my sentence first, now...close your mouth[/QUOTE] are you talking about an actual model that was released somewhere that you cant find again because thats what this thread is for: [url]https://facepunch.com/showthread.php?t=1263471[/url]
[QUOTE=cynaraos;53016004]are you talking about an actual model that was released somewhere that you cant find again because thats what this thread is for: [url]https://facepunch.com/showthread.php?t=1263471[/url][/QUOTE] um... maybe, i'm sure i saw a render of the 3d model of this renault 4cv saigon taxi here
Yeah it was me who ported it from Rising Storm 2, but I don't have it anymore.
[t]https://steamuserimages-a.akamaihd.net/ugc/913534726335662891/75FB7D97069ED12B30D8B89DB5A727C8D3D92495/[/t] Rasputin skin for the Nagant Revolver from BF1.
Some models that I am currently working on [t]https://i.imgur.com/20qJvJV.jpg[/t]
So I tried to make a material for this armour: [thumb]https://i.imgur.com/4mCWl4N.jpg[/thumb] And I think it's [i]okay[/i]. I used a generic cubemap to somewhat make it look metal-ish, and the original texture is basically black. Is there anything better I could do to improve it? Here's the VMT. And yes, I stole it off DevilsOwn and Ivan. [code] "VertexlitGeneric" { "$basetexture" "models\trek\tw3\test\a_01_mg__errant_knight_d01" "$bumpmap" "models\trek\tw3\test\a_01_mb__bob_knights_n01" $normalmapalphaenvmapmask 1 $envmap "models\trek\tw3\test\painted_silver_hdr" "$normalmapalphaenvmapmask" "1" "$envmaptint" "[0.05 0.05 0.05]" "$envmapfresnel" "1" "$phong" "1" "$PhongAlbedoTint" "1" "$phongboost" "0.15" "$phongexponent" 4 // "$phongwarptexture" "models\trek\codww2\char\phongwarp_metal2" $lightwarptexture "models\trek\codww2\char\lightwarp_metallic" "$phongfresnelranges" "[5 7 8]" "$phongtint" "[1.2 1.2 1.31]" $halflambert 1 } [/code] Also don't mind the shiny cloth, I used an inverted roughness map as a phongmask. Also why isn't anyone porting Witcher 3 models?
Working on a port of the Starcraft Firebat from HOTS, because [I]everyone[/I] loves that MOBA. [t]https://i.imgur.com/cy6Cblq.jpg[/t] Still some minor things to do with the UVs, and not sure if I should ditch the cubemap.
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