• The Facepunch Model Ports and Hacks Thread V5 - NEVER GONNA BE A REQUEST THREAD
    2,432 replies, posted
I was wondering if I can update my Jager, because have a lot of errors, and here I'm! Like I say, my model of Jager (R6S) isn't... a good model, so I do the shades again, and I erase the smooth from someparts, (like the Helmet). I add some bodygroups, and fix the eyes. [IMG]http://image.prntscr.com/image/1c823174910c4516ab13cb7ced90b761.gif[/IMG] The new version have a better envmap in the Visor. [IMG]http://image.prntscr.com/image/7a2b9e2240ec4b49976d623dbb513976.gif[/IMG] And I do my best for add the Droid Control. [IMG]http://image.prntscr.com/image/447a9d36327f4069b0a73e9deb87fca8.gif[/IMG] PS: This is for one of my friends, Drake, because he help me with the images when I need.
Just wrapping up work on this little guy. I have a few more decisions to make in terms of the ragdoll for gmod, but it should be out soon. [t]https://dl.dropboxusercontent.com/u/21161113/SFM/metalgear_mkII.jpg[/t]
Reminds me of the butter passing robot from rick and morty
MGS4 stuff is always welcome.
[QUOTE=-Rusty-;51321966]Reminds me of the butter passing robot from rick and morty[/QUOTE] I have seen references to this bot at least 4 times today, what's up with that?
[QUOTE=powback;51322581]I have seen references to this bot at least 4 times today, what's up with that?[/QUOTE]Rick makes a small robot that is basically a camera with thin manipulator arms and a set of tracks to roll around with. it asks what its purpose is, Rick answers that it passes butter. this is its sole purpose in life, the robot gets an existential crisis and becomes depressed. the scene is somewhat iconic for being a quick and accurate summary of the entire show's tone. [media]https://www.youtube.com/watch?v=ekP0LQEsUh0[/media]
Decided to finally try porting something from World of Warplanes: [t]http://i66.tinypic.com/f9h9vc.jpg[/t]
[t]http://i64.tinypic.com/1zf0xhw.jpg[/t] Soon.
[t]http://i.imgur.com/MmUlEdE.jpg[/t] :science101:
[T]https://dl.dropboxusercontent.com/content_link/JQ57vZ8i75opISNE5n73Quhemek7vNNcLKC3yaaHxWFcYnHvUWcSNTRLzBtpFPhE/file[/T][T]https://dl.dropboxusercontent.com/content_link/ZZ0TPIpbOAM9duuLcLjTgAJwzuDDzpl6k5AbBY0OujAfRzhos7jeVcn6WzTDhovm/file[/T]
Oh, shit, at first I was sure it was Kali posting that, then noticed the perskins and nickname. Nice mimicking.
[QUOTE=Fredrika;51350417]Various Persona 4 Dancing All Night and Persona 5 models[/QUOTE] Do you think you could ever port the animations from dancing all night? Just wondering how time consuming it would be. Great work btw.
[QUOTE=Fredrika;51359306]Yeah I can, but dont know how i'd go about doing it just yet (not my gif, Yu's idle dance on nanako.) [IMG]http://i.imgur.com/DVEnhWg.gif[/IMG] Not all animations load atm, would there even be a way to have other models play P4DAN animations?[/QUOTE] What engine does Dance All Night run on? As someone who is experimenting on animations with Unreal 3 models, most of them do blend well together, with the exception of scale difference.
[IMG]http://i.imgur.com/F3NcQIg.jpg[/IMG] Just need some rigs :)
MW2 style russians with CODAW heads (thx Ninja) [IMG]https://pp.vk.me/c604821/v604821484/12855/SXLUn-7H7E8.jpg[/IMG] [IMG]https://pp.vk.me/c604821/v604821484/1285e/csVwCAGntiM.jpg[/IMG] [IMG]https://pp.vk.me/c604821/v604821484/12867/Z_PbpCMOy_E.jpg[/IMG] [IMG]https://pp.vk.me/c604821/v604821484/12870/03Iot9t3TbY.jpg[/IMG] [IMG]https://pp.vk.me/c604821/v604821484/1288b/PmWBh3rAiYg.jpg[/IMG] [IMG]https://pp.vk.me/c604821/v604821484/12894/pEDBkY5M49A.jpg[/IMG] [IMG]https://pp.vk.me/c604821/v604821484/128af/9t7W09hbkNA.jpg[/IMG]
[QUOTE=Fredrika;51359306] Not all animations load atm, would there even be a way to have other models play P4DAN animations?[/QUOTE] There is currently a system on the sfm workshop with overwatch animations yes, but even without it, with enough time you can make any model use the animation. It's just a matter of locking and moving the bones of the model in place by hand in sfm. I do it sometimes when mixing animations. I only ask because the more dancing animations the better.
Ported a thing from nexusmods.fallout4.com. [IMG]http://img15.deviantart.net/c301/i/2016/317/0/1/nvg_by_brsfanmxy-daobp5e.jpg[/IMG] Diffuse and normal intact (no modifications), with only selfillum modification on lenses. edit: [IMG]http://orig07.deviantart.net/22e3/f/2016/318/d/f/cloaker_by_brsfanmxy-daoe9g2.jpg[/IMG] [IMG]http://orig01.deviantart.net/77e8/f/2016/317/8/4/nvg_by_brsfanmxy-daocahj.jpg[/IMG] edit: [IMG]http://orig13.deviantart.net/8f36/f/2016/318/c/4/cloaker_by_brsfanmxy-daoe4gd.jpg[/IMG]
[t]http://i.imgur.com/LKcNlrr.jpg[/t] :s: [del]please help[/del] I got help and this is fixed now
Winter Version [IMG]https://pp.vk.me/c604821/v604821992/226fe/n4nyOXjLICI.jpg[/IMG] [IMG]https://pp.vk.me/c604821/v604821568/1507f/iswC12eUKow.jpg[/IMG]
I'm working on stuff from the new Modern Warfare remaster [img]http://i.imgur.com/57UQHVJ.jpg[/img] [editline]asdf[/editline] [t]http://i.imgur.com/8hkqwry.jpg[/t]
[IMG]https://puu.sh/sijub.png[/IMG] P90 from MWR
[t]http://i.imgur.com/EYzoq8s.png[/t] AK47* from MWR. *it's an AKM but it's labelled "AK47" in the game files
It's an AKM actually.
[QUOTE=Portugalotaku;51370900]It's an AKM actually.[/QUOTE]that's what they want you to believe.
I would agree if it was not for the fact that it clearly has the AKM flash hider and ribbed cover.
Guys you're both wrong, it's clearly an M16. It even says so! [IMG]http://i.imgur.com/3QkBjQG.jpg[/IMG]
[QUOTE=Falkok15;51371061]Guys you're both wrong, it's clearly an M16. It even says so! [IMG]http://i.imgur.com/3QkBjQG.jpg[/IMG][/QUOTE]Funny story about that. Initially, I DID port it over as an M16 replacement for Postal III. i'm really stupid
first i tear this thing open and remodel the most of it, but that wasn't enough, now i got the urge to redo its ugly low-resolution textures too [img]http://wduwant.com/index_uploads/uploads/27053b68ab3a.jpg[/img] the original model for reference [img]http://wduwant.com/index_uploads/uploads/832f2f357aaf.jpg[/img]
[IMG]http://u.cubeupload.com/deceptor666/soatn.jpg[/IMG] [IMG]http://u.cubeupload.com/deceptor666/vmtsord.jpg[/IMG] [IMG]http://img14.deviantart.net/7eb2/i/2016/320/3/f/sord_by_brsfanmxy-daomp2y.jpg[/IMG]
[QUOTE=deceptor666;51375982][IMG]http://u.cubeupload.com/deceptor666/soatn.jpg[/IMG] [IMG]http://u.cubeupload.com/deceptor666/vmtsord.jpg[/IMG] [IMG]http://img15.deviantart.net/b21d/i/2016/320/f/2/sword_of_the_ancient_tongue__by_brsfanmxy-daomp2y.jpg[/IMG][/QUOTE] Your normals are inverted. Your phong albedotint command literally does nothing for you. You have no phong exponent. Fresnel ranges [.5 .85 30] has given your sword the fresnel-term of silica rather than metal.
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