• Star Wars Model Links Thread .V3
    3,077 replies, posted
[QUOTE=Corra_Ashu;52874109]Ah sorry about that i thought i got them all but really what happen was i extracted them and for some reason they went to another folder here is the rest of them. [url]https://www.mediafire.com/file/063x7fliachf53h/venatorclass_stardestroyer_update2.rar[/url] Also for everyone wanting to know this link will keep getting updated with new models [url]https://www.mediafire.com/folder/3078pafcfb8x6/Release[/url] over time so check back from time to time, right now i updated it with the CR90 and N99-Persuader EDIT: just added a Rebel Pilot with helmet (really nice detail) to the folder and a Kaminoan and the Tauntaun,DIO(iden's droid) all acts,Phasma's F11-D,Lando (no head use the first game same for the cape this version of frosty hates capes and cloths) EDIT:2 lol, Added the Tie Silencer (grizzlyboat) and resistance transport.[/QUOTE] Thank you so much Corra for all your hard work!
Ohh so that is what grizzly boat in the EXE file meant, the Silencer [editline]9th November 2017[/editline] Corra have you grabbed the Gozanti?
I spent some time on the Eta-2. • I separated the wings from the balance of the hull mesh and opened them. I had to eyeball the angle so you may want to adjust. • Fixed the droid's head location • Re-baked the normals onto the same UV channel to which color and spec are mapped. • Made an emissive mask texture for the droid's lights. [URL="http://www.mediafire.com/file/lmc6t5s25yljrgk/Eta2_Package.rar"]http://www.mediafire.com/file/lmc6t5s25yljrgk/Eta2_Package.rar[/URL] [t]https://i.imgur.com/sBpIpm8.png[/t]
[QUOTE=badhorse;52875176]I spent some time on the Eta-2. • I separated the wings from the balance of the hull mesh and opened them. I had to eyeball the angle so you may want to adjust. • Fixed the droid's head location • Re-baked the normals onto the same UV channel to which color and spec are mapped. • Made an emissive mask texture for the droid's lights. Awesome work man!! Do you think you'd be able to release a package for the ARC-170?
[QUOTE=VisualAsylum;52875240][QUOTE=badhorse;52875176]I spent some time on the Eta-2. • I separated the wings from the balance of the hull mesh and opened them. I had to eyeball the angle so you may want to adjust. • Fixed the droid's head location • Re-baked the normals onto the same UV channel to which color and spec are mapped. • Made an emissive mask texture for the droid's lights. Awesome work man!! Do you think you'd be able to release a package for the ARC-170?[/QUOTE] Sure, but I didn't really do anything to fix the mesh on that one -- just swapped the UV channels, parsed the textures, and re-baked the normals. [URL="http://www.mediafire.com/file/7qv3wba0kcpj225/ARC-170_Package.rar"]http://www.mediafire.com/file/7qv3wba0kcpj225/ARC-170_Package.rar[/URL]
was the venator mesh acquired?, if so even if its not ready can somebody just post a render of it?
[QUOTE=badhorse;52875324][QUOTE=VisualAsylum;52875240] Sure, but I didn't really do anything to fix the mesh on that one -- just swapped the UV channels, parsed the textures, and re-baked the normals. I gotcha, but I still appreciate it. The parsing of the textures/re-baked normals helps because I don't own 3DS Max or another 3D program with those capabilities at the moment. So thanks!!
Ooooh, I'm loving new ship releases. I'm about as giddy as I can get! EDIT: [url]https://1drv.ms/i/s!Ah5tNay7RlJ1yGjcGsnsD7N_AItp[/url] A onedrive link to the Eta 2 cockpit emissions setup. Tis just a test though, so don't expect perfection.
Legions are done. No textures but photoshop files lol they are all in the layers. [img]https://i.imgur.com/YxyY4Oh.png[/img] [img]https://i.imgur.com/WT2uAXI.jpg[/img] [img]https://i.imgur.com/ingNYzN.jpg[/img] [img]https://i.imgur.com/8WHUdhS.jpg[/img] [img]https://i.imgur.com/Pv4OU3E.jpg[/img] [img]https://i.imgur.com/rtTslxa.jpg[/img] [img]https://i.imgur.com/kHqombc.jpg[/img] [img]https://i.imgur.com/85nZTL6.png[/img] [img]https://i.imgur.com/GqGYsgd.jpg[/img] [img]https://i.imgur.com/t4dM9gP.jpg[/img] [img]https://i.imgur.com/qazO1eU.jpg[/img] [img]https://i.imgur.com/QKC3jj6.jpg[/img] [img]https://i.imgur.com/b1qwjj9.jpg[/img]
So the only difference really between the different armor marks (Mark 1, mark 2), is the helm?
[QUOTE=angel natavi;52875960]So the only difference really between the different armor marks (Mark 1, mark 2), is the helm?[/QUOTE] Yeah only the helmet.
Okay, I modified the Eta 2's texture, and added some for the glass. Three new 'textures' here. A default grey style to be modified, plus the photoshop file I made it with. Then two other sets. Tigerstripe clean and dirty. [url]https://1drv.ms/u/s!Ah5tNay7RlJ1yHDiGEOLCg7snVfh[/url] [img]https://cdn.discordapp.com/attachments/353274570876256266/378480505080774657/2017-07-10.png[/img] [img]https://cdn.discordapp.com/attachments/353274570876256266/378487129615106048/Eta_2_Tiger.png[/img] [img]https://cdn.discordapp.com/attachments/353274570876256266/378492066394669056/Eta_2_Tiger_dirty.png[/img] EDIT: Note, the droid is not the same one from the Eta 2, but the default droid is still included. Also, please forgive the screenshot.
TIE Silencer (aka Grizzly Boat). No mesh adjustment needed, just UVs swapped, textures parsed and normals re-baked. [URL="http://www.mediafire.com/file/6gnaga5e38f5tln/TIE_Silencer_Package.rar"]http://www.mediafire.com/file/6gnaga5e38f5tln/TIE_Silencer_Package.rar[/URL] [t]https://i.imgur.com/eahrTGF.png[/t]
[QUOTE=Tachyon.;52783473]@Rancor022 It would also be nice to have other types of the Falcon available and I believe this is also one of the best models too. It is also possible to mix and match 3D model parts which also be nice too. I asked for a help here because I know that some people here can help me fix this problem. I hoping that they will. I really hope so. Thank you for your suggestion but would really love to see another model of the Falcon. I believe the model that I shared or the demo DB94 version is the 32-inches version and the EA BFI/II is the 5-feet version of the Falcon with 5 landing gears which is weird because what I know is that the 5ft has only have 3 landing gears. Not sure though that they just added it or the scanned model they had have it. You can see the difference between the 2 models of the EA BF version and the Demo DB94 version just like the 5ft and the 32in for the parts that are not similar to each other. You can immediately see it near the cockpit's left side which is on the front starboard mandible when looking at the top view that the parts used are missing and different; The lights up front; The pointy cockpit of 32in against the 5ft cockpit; Below the radar/sensor/deflector dish; Lastly the missing parts from the middle section on top near the port and starboard side docking rings; and other parts you can see for more differences. EABF's MF image differences below: [t]https://s1.postimg.org/7xmcsvlcfj/egsrhjtkyyzzt.jpg[/t] 32" reference below: [t]https://s1.postimg.org/3ellnpoa4f/Star_Wars.jpg[/t][/QUOTE] Do you have the MF from DB94, would love to get hold of it.
@ Corra Mate, I have to thank you for making my Imperial Pilot Dreams come true... this has been something I've been after for years without a good model, and now..... this. [IMG]https://i.imgur.com/ocrKPbg.png[/IMG]
Has anyone gotten the A-wing helmet, B-wing helmet and Y-wing helmets? I looked through the other posts but I didn't see any. Help would be amazing for these.
[QUOTE=Corra_Ashu;52875705]Legions are done. No textures but photoshop files lol they are all in the layers. -snip-[/QUOTE] Could you share those textures?
[QUOTE=Doodle Bob;52876386]Could you share those textures?[/QUOTE] They are in this folder [url]https://www.mediafire.com/folder/3078pafcfb8x6/Release[/url]
Here are the ttextures in .png format. [url]http://www.mediafire.com/file/0sqa2y679oz1087/legions.png.rar[/url]
Corra thoses skins are fan made of EA officials ?
[QUOTE=Coders;52876533]Corra thoses skins are fan made of EA officials ?[/QUOTE] They're in the files for Battlefront 2, so they're official, they're just not used.
[QUOTE=Darkman321;52876426]They are in this folder [url]https://www.mediafire.com/folder/3078pafcfb8x6/Release[/url][/QUOTE] Thanks, guess I was just blind when I checked.
[QUOTE=Corra_Ashu;52875705]Legions are done. No textures but photoshop files lol they are all in the layers. [img]https://i.imgur.com/YxyY4Oh.png[/img] [img]https://i.imgur.com/WT2uAXI.jpg[/img] [img]https://i.imgur.com/ingNYzN.jpg[/img] [img]https://i.imgur.com/8WHUdhS.jpg[/img] [img]https://i.imgur.com/Pv4OU3E.jpg[/img] [img]https://i.imgur.com/rtTslxa.jpg[/img] [img]https://i.imgur.com/kHqombc.jpg[/img] [img]https://i.imgur.com/85nZTL6.png[/img] [img]https://i.imgur.com/GqGYsgd.jpg[/img] [img]https://i.imgur.com/t4dM9gP.jpg[/img] [img]https://i.imgur.com/qazO1eU.jpg[/img] [img]https://i.imgur.com/QKC3jj6.jpg[/img] [img]https://i.imgur.com/b1qwjj9.jpg[/img][/QUOTE] Hello, I would like to know how you made all the files of star wars battlefront 2 in Frosty Editor
[QUOTE=TheArk;52876336]@ Corra Mate, I have to thank you for making my Imperial Pilot Dreams come true... this has been something I've been after for years without a good model, and now..... this. [IMG]https://i.imgur.com/ocrKPbg.png[/IMG][/QUOTE] wow, can you share?
Could someone please convert the texture files for the Venator, CR90, and the ARC-170 to PNG?
[QUOTE=caysao1;52876778]wow, can you share?[/QUOTE] is in the link that corra shared on page 10
Not sure if this is the right place but is someone able to extract Yoda's starfighter sound effects? I remember downloading a pack of SFX from BFII but wasn't sure if it was from here, those files didn't have his fighter in there.
[QUOTE=kevmeister;52876898]is in the link that corra shared on page 10[/QUOTE] thank, initially, I looked but did not see imperial pilot so I ignore; but I see that it is the "Iden" file
TFU tool with cloth support: [url]http://forum.xentax.com/viewtopic.php?p=134158#p134158[/url] [QUOTE][IMG]https://i.imgur.com/EhAD77y.jpg[/IMG][/QUOTE]
[QUOTE=caysao1;52877378] -snip- [/QUOTE] Yeah, only Inferno Squad uses TIE pilot gear. Can't find them anywhere in the rest of the game
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