• Star Wars Model Links Thread .V3
    3,077 replies, posted
[b]UFBE 0.2.1[/b] release. Just small fixes: - case-insensitive search - cloth and other "special" meshes (which require no chunks) will now have a number in its name, allowing mesh tool to convert it [b]SWBF2 tool[/b] updated, again a few small changes: - fixed meshes with lots of faces - static meshes fixed (need no skeleton anymore, ascii format works) Download as usual in these threads: [url]http://zenhax.com/viewtopic.php?f=5&t=4864[/url] or [url]http://forum.xentax.com/viewtopic.php?f=16&t=17114[/url]
[QUOTE=JonnieLP;52938116][B]Falcon Model with dish by Angel K., because BB830 asked[/B] [URL="https://www.mediafire.com/file/e8l0j42pt0gn35g/MilleniumFalcon_SWBF2015.zip"]https://www.mediafire.com/file/e8l0j42pt0gn35g/MilleniumFalcon_SWBF2015.zip[/URL][/QUOTE] Thank you for the updated model with the detailed dish. However, there seems to be a problem with the texture lining up. [IMG]https://image.ibb.co/nhzEpb/Screen_Shot_2017_12_02_at_1_10_52_PM.png[/IMG]
[QUOTE=soulbrother73;52940465]Just figured part of this problem out . I have 3DMAX 2014 and if you import the model and attach the diffuse map ,go up to tools and look for "channel info" and you can copy and paste one channel to the other and hit update , and your good. Hope this helps.[/QUOTE] Yes! thanks for the help
[QUOTE=unclesam1983;52941456]Thank you for the updated model with the detailed dish. However, there seems to be a problem with the texture lining up. [IMG]https://image.ibb.co/nhzEpb/Screen_Shot_2017_12_02_at_1_10_52_PM.png[/IMG][/QUOTE] Try to use another UV Channel. If that doesn't help, I'm gonna look over the file again tomorrow :D
Hello everybody Heve a question? Has anyone ever gone shank? The First Order Stormtrooper and the Tie Piloten Off Battelfront II to manipulate I would be glad if someone would put her I can not do it to manipulate them Best regards
[QUOTE=JonnieLP;52941488]Try to use another UV Channel. If that doesn't help, I'm gonna look over the file again tomorrow :D[/QUOTE] I tried another UV channel and that seemed to work. Thank you!
[QUOTE=unclesam1983;52941522]I tried another UV channel and that seemed to work. Thank you![/QUOTE] No problem :)
[QUOTE=corycubbage;52940818]OK I've been at the Venator for awhile now and I feel like I've got everything in pretty good shape except the normal maps for the hull. The hull panels are looking flat and the only elevation and depth changes I see are based on the change in the polygon, not the map. Does this look correct to you? It looks way to flat! This is a normal map problem, correct? [thumb]https://i.imgur.com/WTzsY4D.jpg[/thumb] Here is my workflow: [thumb]https://i.imgur.com/yZuitAP.jpg[/thumb] Any help would be greatly appreciated![/QUOTE] Are the texture names matching with the meshes? If not, how did you find out which one is which? :s:
[QUOTE=SLK;52941717]Are the texture names matching with the meshes? If not, how did you find out which one is which? :s:[/QUOTE] This is the most complicated application of textures I've come across yet. For the Hull there is only a single texture, t_venatorstardestroyer_hull_01_combine_rgbaout. It needs to be layered with the panel tile texture t_venatorstardestroyer_paneltile_01_breakup_02_rgbaout and t_venatorstardestroyer_paneltile_02_nout. If anyone has successfully compiled the textures for the Venator can they point out of if I'm using them incorrectly?
I just finished making a couple of posters/pieces using this model pack on the workshop: [URL="http://steamcommunity.com/sharedfiles/filedetails/?id=1182233551"]http://steamcommunity.com/sharedfiles/filedetails/?id=1219972899[/URL] (One of the creators contacted me and asked if I could make something using them -- these are the results) [IMG]https://img00.deviantart.net/49c4/i/2017/336/1/0/lineup___star_wars_poster__source_filmmaker__by_firedragonmatty-dbvkmlu.png[/IMG] [IMG]https://img00.deviantart.net/ed6f/i/2017/336/2/1/luminous___star_wars_poster__source_filmmaker__by_firedragonmatty-dbvkn4x.png[/IMG] See them in 4k and my other art here: [url]https://firedragonmatty.deviantart.com/gallery/[/url]
Hey everybody! First off all a big thanks for all the amazing work that has been done so far! I'm looking for a model of the ID10 droid (the one on Iden's back) in the bf2 game (preferably rigged). Thank you, - StarLord22
Still waiting on any word for sound files. I had the original Beta sounds, but I recently wiped a fair bit of my drives to clear space and the files for the beta sounds were caught in it. And now the MediaFire like for the sounds I got from before are gone. Any word on any sound effects?
Hi everybody, how do you extract star wars battlefront 2 models and texture. If it's a Frosty Editor..... PLEASE GIVE ME IT. plz
[QUOTE=Mania_Acte;52943045]Hi everybody, how do you extract star wars battlefront 2 models and texture. If it's a Frosty Editor..... PLEASE GIVE ME IT. plz[/QUOTE] We are not allowed to share the Frosty version that works with BF2. The creator of the tool told us not to. Use dumper scripts and Ultimate Unwrap 3D to get models instead, that you can do. EDIT: Sorry daemon your tool slipped my mind. You can use that too, it's way better than using scripts.
[QUOTE=Mania_Acte;52943045]Hi everybody, how do you extract star wars battlefront 2 models and texture. If it's a Frosty Editor..... PLEASE GIVE ME IT. plz[/QUOTE] Use id-daemon's tools, they are public and entirely free.
Anyone have the hero models ?
[IMG]https://i.imgur.com/zIh8y4s.jpg[/IMG] Could anyone provide Tie Piloten Battelfront II with bones and weights? fbx, smd , dae Thanks
[QUOTE=id-daemon;52941395][b]UFBE 0.2.1[/b] release. Just small fixes: - case-insensitive search - cloth and other "special" meshes (which require no chunks) will now have a number in its name, allowing mesh tool to convert it [b]SWBF2 tool[/b] updated, again a few small changes: - fixed meshes with lots of faces - static meshes fixed (need no skeleton anymore, ascii format works) Download as usual in these threads: [url]http://zenhax.com/viewtopic.php?f=5&t=4864[/url] or [url]http://forum.xentax.com/viewtopic.php?f=16&t=17114[/url][/QUOTE] [IMG]https://image.prntscr.com/image/-Y2x4_KvRZ62VRoSZF983Q.png[/IMG] strange, when trying to convert the files it just turns it to 0 bytes
Has anyone have the TFU Felucia plant meshes and textures? I find some but they were in .paa format. Would love to have them as tga or png :)
[QUOTE=JonnieLP;52938116][B]Falcon Model with dish by Angel K., because BB830 asked[/B] [URL="https://www.mediafire.com/file/e8l0j42pt0gn35g/MilleniumFalcon_SWBF2015.zip"]https://www.mediafire.com/file/e8l0j42pt0gn35g/MilleniumFalcon_SWBF2015.zip[/URL][/QUOTE] Thank you for the model but im having a lil difficulty with the textures, the other one applies properly but this one just doesnt want to behave and doesnt conform to the model properly as shown here: [IMG]http://prntscr.com/him6y5[/IMG]
Bit of an odd one, but does anyone have a planetary surface texture of Coruscant? Like, a full planet map, like this: [url]https://i.imgur.com/Qag24SO.png[/url] but for Coruscant
[QUOTE=delta7213;52944429]Bit of an odd one, but does anyone have a planetary surface texture of Coruscant? Like, a full planet map, like this: [url]https://i.imgur.com/Qag24SO.png[/url] but for Coruscant[/QUOTE] maybe this comes with maps...
[QUOTE=delta7213;52944429]Bit of an odd one, but does anyone have a planetary surface texture of Coruscant? Like, a full planet map, like this: [url]https://i.imgur.com/Qag24SO.png[/url] but for Coruscant[/QUOTE] I used to have a couple really decent-looking fanmade ones, but I can't seem to find them... They were probably on my old hard drive before it crashed. :P
They may have come from sci-fi 3D that site has texture maps like that of several of the SW planets.
Hi everyone. Just want to say thank you so much for sharing these. I have been 3d printing some of the models for a while, but just signed up, since I'm really interested in getting deeper into this. So cool what you are doing! I was wondering if anyone might have Iden's droid model in one of the links. Thank you!
[QUOTE=CC-3636;52943554]Has anyone have the TFU Felucia plant meshes and textures? I find some but they were in .paa format. Would love to have them as tga or png :)[/QUOTE] If i can find my TFU discs i could try and get them.
[QUOTE=SLK;52945615]If i can find my TFU discs i could try and get them.[/QUOTE] Awesome, thanks a lot.
[QUOTE=BB830;52943911]Thank you for the model but im having a lil difficulty with the textures, the other one applies properly but this one just doesnt want to behave and doesnt conform to the model properly as shown here: [IMG]https://image.prntscr.com/image/ZDzXXwUOSzmTI0D7JdiipQ.png[/IMG][/QUOTE] Just use the other UV Channel. That should do the trick :D
Hi folks! I'm really missing the Lambda-class T-4a shuttle in my "original trilogy era" collection. Did anyone manage to extract that model? I'm hoping also that Dice updates soon the new game adding a high quality B-Wing... [T]https://i.imgur.com/Zd0wKJE.png[/T]
[QUOTE=cSonora;52945786]I'm hoping also that Dice updates soon the new game adding a high quality B-Wing... [/QUOTE] True! B-Wing is really missed!
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