• Star Wars Model Links Thread .V3
    3,077 replies, posted
[QUOTE=Rancor022;52975078]Here are a few models from the DLC [B][I][U]First Order AT-ST[/U][/I][/B] [url]http://www.mediafire.com/file/ueai4k7lma11no8/First+Order+AT-ST.rar[/url] [B][I][U]Ski-Speeder[/U][/I][/B] [url]http://www.mediafire.com/file/90267kmu1delnut/Skispeeder.rar[/url][/QUOTE] Thanks for the models! Is it possible to share the Corelian Corvete? Thanks
They updated Chewbacca's model and texture with yesterday's patch FYI.
[QUOTE=Rancor022;52974871]There are hundreds and hundreds of pieces on that ship, it would take probably months to put together, and would be a massive undertaking. Don't expect anyone to do it any time soon.[/QUOTE] The Nova Courier from SWG, a game from 2003, has 99 parts. So you can imagine how many parts the Lucrehulk ship has. :s:
[B]Can somebody from those who are able to export models from SWBF2, explain me how to do it? I would export the hell out of this game and share it here, but I dont get Frosty working for me.. Any help is much appreciated! (PN me? :) )[/B]
Has anyone converted the Jedi Outcast maps, and if not, would anyone be interested in BSP versions
Can anyone explain the way you load Chewies textures to get the proper transparency, or alpha channel to work as a "hair" texture? I am in maya and having a hard time getting the alphas to work properly. Anyone? Thanks for any direction : )
Anyone have the first order officer shouts for their buffs? Like when they shout "For the First Order"?
Could someone extract the textures from the Crait Map for me? So I mean the white ground one and maybe, if possible, the footsteps of the AT-ST and AT-M6. Would be awesome :D
[QUOTE=Scavnox;52974213]I'm putting together a VR experience based on Tatooine. So if anyone has the Crawler from ClubOn I'd really appreciate it. Also if a Jawa has been ripped that would really help me out. I would have though there were a ton of Jawa models, but it's slim pickings out there! [IMG]http://i68.tinypic.com/2crxbnm.jpg[/IMG][/QUOTE] [url]https://drive.google.com/open?id=1jeNdHqU7tmOH1TIOIyd1316HV7VBunMZ[/url]
[QUOTE=jastamos;52976928][url]https://drive.google.com/open?id=1jeNdHqU7tmOH1TIOIyd1316HV7VBunMZ[/url][/QUOTE] You Sir are a gentleman. Thank the maker!
[QUOTE=cSonora;52975592]Thanks for the Chewie model ChrisGFX, he looks waaaay better than the previous one. [T]https://i.imgur.com/owBMkcO.png[/T][/QUOTE] you are welcome :)
[QUOTE=Furyyy;52976028][B]Can somebody from those who are able to export models from SWBF2, explain me how to do it? I would export the hell out of this game and share it here, but I dont get Frosty working for me.. Any help is much appreciated! (PN me? :) )[/B][/QUOTE] [url]https://sta.sh/04jxcv9d9o0[/url] ^pretty much evrything you need to know. Don't need Frosty.
[QUOTE=Crofty;52977183][url]https://sta.sh/04jxcv9d9o0[/url] ^pretty much evrything you need to know. Don't need Frosty.[/QUOTE] i test step by step your tutorial.. it work for meshes .. great i cannot find into your tutorial a link for Batch_Itexture_Converter_SWBF2.exe can you help me ?
[QUOTE=Champs;52977300]i test step by step your tutorial.. it work for meshes .. great i cannot find into your tutorial a link for Batch_Itexture_Converter_SWBF2.exe can you help me ?[/QUOTE] It is part of the mesh tutorial. Check step 6.
Hey everyone it's that time of year! Star Wars Vehicles is at it again for the new movie and I been trying to open the TIE Silencer... When I import it, it crashes my pc? :hairpull: I've been googling for a few hours now, I've even tried online converters and it can't read either .fbx packed in the Silencer files... Could someone do me a huge favor and upload a .obj or .3ds version of both model files in the TIE Silencer pack so I don't have to make my headache worse trying to make a broken .fbx work? -Thanks, Syphadias EDIT: I noticed someone ask after I went through for the 18th time through the threads... LOL If anyone else experiences TIE Silencer issues here is the fix... [QUOTE=JonnieLP;52948853]@BB830 There you go: [URL="https://www.mediafire.com/file/l5i9m3kddrb8g0b/TIE_Silencer.7z"]https://www.mediafire.com/file/l5i9m3kddrb8g0b/TIE_Silencer.7z[/URL] I put badhorse's textures in there as well :D[/QUOTE]
I'm looking for cockpits! All I could find that was available on the forums were the A-Wing. I'd really like the X-Wing and a TIE fighter of some kind. Anyone have anything?
[QUOTE=Rancor022;52975078]Here are a few models from the DLC [B][I][U]First Order AT-ST[/U][/I][/B] [url]http://www.mediafire.com/file/ueai4k7lma11no8/First+Order+AT-ST.rar[/url] [B][I][U]Ski-Speeder[/U][/I][/B] [url]http://www.mediafire.com/file/90267kmu1delnut/Skispeeder.rar[/url][/QUOTE] Probably dating myself here, but does anyone remember the old Kenner minirig toys? They were like single figure shuttles and stuff. I swear the ski speeder looks like that, just with a B-Wing. Also, Rancor, thank you so damn much for these. [editline]14th December 2017[/editline] [QUOTE=LilPalp;52974963]I hope this link works, as this is my first "contribution" if you will, to this forum really, and I'm hoping you guys will enjoy my shares and whatever else I end up helping with in this forum. So, here is my Google-drive folder for some BF 2015 prop/architectural and misc models I am ripping atm: [URL="https://drive.google.com/drive/folders/1Lh2dVPSZ5HZj4j1rlnDSJCYl01pu13BI?usp=sharing"]https://drive.google.com/drive/folders/1Lh2dVPSZ5HZj4j1rlnDSJCYl01pu13BI?usp=sharing[/URL] Enjoy! *This folder contains few models atm, but I figured I'd rip all of the old props again whether people may have them already or not, because I saw in the forum's earlier posts people were still looking for statics, so enjoy, again! LOL... *Also, some textures may be missing, but I'll upload the rest soon :)[/QUOTE] Damn dude, these are some great props.
[QUOTE=cSonora;52975592]Thanks for the Chewie model ChrisGFX, he looks waaaay better than the previous one. [T]https://i.imgur.com/owBMkcO.png[/T][/QUOTE] yeah the new chewie looks way better
They replaced chewie with a new model with the TLJ Patch yesterday, dunno if that is it.
hey guys how is the ripping of battlefront 2 going?
Just came back from The Last Jedi. It's terribly unsatisfying...
[QUOTE=Shain;52977896]Just came back from The Last Jedi. It's terribly unsatisfying...[/QUOTE] If saying it would only make it so.
[QUOTE=Shain;52977896]Just came back from The Last Jedi. It's terribly unsatisfying...[/QUOTE] This isn't the topic for that [url]https://facepunch.com/showthread.php?t=1546300[/url]
[QUOTE=Crofty;52977381]It is part of the mesh tutorial. Check step 6.[/QUOTE] it work ! thks !
I remember badhorse said he'd attempt to extract the models from the Google Pixel Star Wars AR stickers, has anybody managed to get the ATM6 or T70 Xwing models?
[QUOTE=_MissingTxtur;52978751]I remember badhorse said he'd attempt to extract the models from the Google Pixel Star Wars AR stickers, has anybody managed to get the ATM6 or T70 Xwing models?[/QUOTE] Seriously? The AT-M6 was released just one page back! [url]https://facepunch.com/showthread.php?t=1582186&p=52975410&viewfull=1#post52975410[/url]
[QUOTE=jastamos;52976928][url]https://drive.google.com/open?id=1jeNdHqU7tmOH1TIOIyd1316HV7VBunMZ[/url][/QUOTE] So thanks again jastamos for being kind enough yo dig the Crawler out of the archives. One question... The Cinema 4D file in the download seems the only way to load the scene up with textures intact. I was going to try and bake them out to import into Unreal Engine but I'm missing a bunch of plugins the project was made with like the Octane renderer. Now there are other formats in the download like obj and FBX but when I load them into my software of choice (Maya) the texture don't come with. Apart from trying to work out which texture is assigned to which geometry by eye is there a better way?
[QUOTE=Tuskin;52977794]They replaced chewie with a new model with the TLJ Patch yesterday, dunno if that is it.[/QUOTE] The new version looks much better than that one.
[QUOTE=Rancor022;52979103]The new version looks much better than that one.[/QUOTE] I didn't know it, you are right guys. It seems that the model that I rendered was introduced with the 1.03 patch. I compared it to the current model on the PS4 game and after the last update he has curlier hair, a better proportioned head, and a redesigned bag.
[QUOTE=Crofty;52977183][url]https://sta.sh/04jxcv9d9o0[/url] ^pretty much evrything you need to know. Don't need Frosty.[/QUOTE] Thanks. I got the whole game dumped. But unfortunately every single file is in one folder (without subfolders). I followed the steps in the tutorial but I don't know at which point I've made a mistake.. [url=http://abload.de/image.php?img=unbenanntifqet.png][img]https://abload.de/img/unbenanntifqet.png[/img][/url]
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