• Star Wars Model Links Thread .V3
    3,077 replies, posted
[QUOTE=thac0;52994475]Daaaaaamn, that's one big calamari.[/QUOTE] Nearly 3.5 KM long
[QUOTE=bshadow;52990421]I'm on it. It's a pretty behemoth. The full model are 800+ parts in the blueprint. That includes duplicates.[/QUOTE] There must be no duplicates in a blueprint. Dont overwork too much with this one, because I recently worked on maps from other games, such as bloodborne and injustice 2 (with textures!), and probably i'll be able to compile maps for SWBF2 too, especially considering that i already have model exporter.
[QUOTE=Star_Wars_Kid;52994181]I would love to assemble it if there's a release in fbx format.[/QUOTE] I'm thinking about it. I gotta redo a generic assembly then, to figure out all the ressources needed. Not all files may be in that folder. You definetely gotta puzzle. [t]https://i.imgur.com/7u3Hxc9.jpg[/t] I should maybe tackle automating the traversal of the blueprint, but that'd involve recoding the extraction and ebx filesystem first. I don't like that. [QUOTE=id-daemon;52995020]There must be no duplicates in a blueprint. Dont overwork too much with this one, because I recently worked on maps from other games, such as bloodborne and injustice 2 (with textures!), and probably i'll be able to compile maps for SWBF2 too, especially considering that i already have model exporter.[/QUOTE] There are duplicate entries in the blueprint. Look at the screenshot above. All the hull parts that are mirrored are 'duplicate' meshes. The engines too. They put some real MB in the blend. The same occurs as some instances are being reused and relocated, mainly just for the 'extreme' details that are needed for lighting and using the model as a literal one MAP object, yes. If you think you can do it, then i can stop tho. Go ahead, when you finished your other 4-5 games.
Does anyone have The Profundity (Raddus flagship from Rogue One) ?
all "normal" heads are repaired now ... enjoy ... [URL="http://www.mediafire.com/?8wdvv5g6v308d"]http://www.mediafire.com/?8wdvv5g6v308d[/URL] [IMG]http://www.the-millennium-falcon.com/posts/fp/Cloudcar_0001.jpg[/IMG] here is a quick render of the cloudcar :) Very nice models they have :)
fast convertion of meshes and textures for : Name code Honey Jat - unknow shuttle [url]https://drive.google.com/file/d/1anELPfwyGO60LoPN7v9IbA8nyEqGm8VB/view?usp=sharing[/url] Name code Honey Pot - MC85 Raddus [url]https://drive.google.com/file/d/14OSWTBHgYF5uXm34L2evaTXpQtgg2GcH/view?usp=sharing[/url] some parts are mirrored, some other need to be fixed ... rear engines missing for memory, we don't see the rear into the game ... i hope ChrisGFX can do some great renders !!
[QUOTE=ChrisGFX;52995135]all "normal" heads are repaired now ... enjoy ... [URL="http://www.mediafire.com/?8wdvv5g6v308d"]http://www.mediafire.com/?8wdvv5g6v308d[/URL] [IMG]http://www.the-millennium-falcon.com/posts/fp/Cloudcar_0001.jpg[/IMG] here is a quick render of the cloudcar :) Very nice models they have :)[/QUOTE] AWESOME man...What do you use to visualize/render?
[QUOTE=tatarka;52993053]Very nice man! Can you share whit me link for this t-70 xwing model with textures?[/QUOTE] Coming soon :) I'll share it when it's finished ;) [QUOTE=ChrisGFX;52994826][IMG]http://www.the-millennium-falcon.com/posts/fp/rodian_0001_1.jpg[/IMG] more heads and vehicles added: [URL="http://www.mediafire.com/?8wdvv5g6v308d"]http://www.mediafire.com/?8wdvv5g6v308d[/URL] enjoy ... :)[/QUOTE] Thanks man, great job! Do you also have a rey model? I especially would need the alpha maps of her hair :D
[QUOTE=Champs;52995173]fast convertion of meshes and textures for : Name code Honey Jat - unknow shuttle [URL]https://drive.google.com/file/d/1anELPfwyGO60LoPN7v9IbA8nyEqGm8VB/view?usp=sharing[/URL] Name code Honey Pot - MC85 Raddus [URL]https://drive.google.com/file/d/14OSWTBHgYF5uXm34L2evaTXpQtgg2GcH/view?usp=sharing[/URL] some parts are mirrored, some other need to be fixed ... rear engines missing for memory, we don't see the rear into the game ... i hope ChrisGFX can do some great renders !![/QUOTE] Honey Jar are the transporters you see parked on the Crait map.
[QUOTE=bshadow;52995074]If you think you can do it, then i can stop tho.[/QUOTE] i dont know what level of automation you're using now. Its up to you to proceed. I can notify here in this thread when I start working on this.
Hi, folks, does anybody know where could be found model of Leila's blaster? [IMG]http://www.imfdb.org/images/2/26/SWVM22a.jpg[/IMG]
[QUOTE=id-daemon;52995444]i dont know what level of automation you're using now. Its up to you to proceed. I can notify here in this thread when I start working on this.[/QUOTE] Doing it manually right now. Going thru the whole list blueprint in frosty. Then extracting the mesh and transfer it's transform from the blueprint. That works for straight transforms and can be done for 90° rotations, sort of. 'All angles' rotations are nasty. The transfroms are matrices. Those can't be input in blender directly. [t]https://i.imgur.com/xrLFqT4.jpg[/t]
Getting cool results with the new models that ChrisGFX uploaded. Rigged faces are great for making subtle but necessary changes in order to humanise a bit more the base models. [T]https://imgur.com/wwl7t9H.png[/T] [T]https://imgur.com/2hPSJyW.png[/T] Arnold 5 renders, no post.
[QUOTE=Champs;52995173]fast convertion of meshes and textures for : Name code Honey Jat - unknow shuttle [url]https://drive.google.com/file/d/1anELPfwyGO60LoPN7v9IbA8nyEqGm8VB/view?usp=sharing[/url] Name code Honey Pot - MC85 Raddus [url]https://drive.google.com/file/d/14OSWTBHgYF5uXm34L2evaTXpQtgg2GcH/view?usp=sharing[/url] some parts are mirrored, some other need to be fixed ... rear engines missing for memory, we don't see the rear into the game ... i hope ChrisGFX can do some great renders !![/QUOTE] Thank you, thank you, thank you. The Honey Jar shuttle is called "U-55 loadlifter"
[QUOTE=Shabadoo;52995615]Thank you, thank you, thank you. The Honey Jar shuttle is called "U-55 loadlifter"[/QUOTE] thks !! now i can put a name on it !!
[QUOTE=Champs;52995173]fast convertion of meshes and textures for : Name code Honey Jat - unknow shuttle [url]https://drive.google.com/file/d/1anELPfwyGO60LoPN7v9IbA8nyEqGm8VB/view?usp=sharing[/url] Name code Honey Pot - MC85 Raddus [url]https://drive.google.com/file/d/14OSWTBHgYF5uXm34L2evaTXpQtgg2GcH/view?usp=sharing[/url] some parts are mirrored, some other need to be fixed ... rear engines missing for memory, we don't see the rear into the game ... i hope ChrisGFX can do some great renders !![/QUOTE] Can't seem to open the dds files. Keeps saying edit: "an error occurred" when opening the file. Am I missing a step? Same result whether I am using photoshop or paint.net.
thanks for sharing finn.. he looks great... [IMG]https://images2.imgbox.com/f3/cf/Vv2UPugO_o.jpg[/IMG]
[B]Could someone share the new era / SWBF2 new weapons? if they were extracted, like the one on Finn from cpt.Rex.. where did you get it? :) Thanks![/B]
Hi. Can someone reupload X-wing t-70 with textures ? [IMG]http://abload.de/img/screenshot00005bnufn.png[/IMG]
[QUOTE=EnderClevion;52996041]Can't seem to open the dds files. Keeps saying edit: "an error occurred" when opening the file. Am I missing a step? Same result whether I am using photoshop or paint.net.[/QUOTE] Use a texture converter. I'm not home, so I forgot what the one I use is called. It is a simple batch converter. I don't know the jargon, I just know alot of the dds files have to be converted for me to open them up in GIMP. [editline]22nd December 2017[/editline] [QUOTE=ChrisGFX;52995135]all "normal" heads are repaired now ... enjoy ... [URL="http://www.mediafire.com/?8wdvv5g6v308d"]http://www.mediafire.com/?8wdvv5g6v308d[/URL] [/QUOTE] Prune face! Oh man, thank you! Christmas came early. These ships are so amazing. Thanks to all of you for the extraction [I can finally upgrade from SWG rigs] [IMG]https://orig00.deviantart.net/4c7b/f/2017/355/0/d/swrp_271_by_reverendtek-dbxe401.png[/IMG]
[QUOTE=thac0;52996346]Use a texture converter. I'm not home, so I forgot what the one I use is called. It is a simple batch converter. I don't know the jargon, I just know alot of the dds files have to be converted for me to open them up in GIMP. [editline]22nd December 2017[/editline] Prune face! Oh man, thank you! Christmas came early. These ships are so amazing. Thanks to all of you for the extraction [I can finally upgrade from SWG rigs] [IMG]https://orig00.deviantart.net/4c7b/f/2017/355/0/d/swrp_271_by_reverendtek-dbxe401.png[/IMG][/QUOTE] Thanks for the response. Still getting the same result. Conversion fails with every program. I'm using Blender and it is unable to read it either.
Does Frosty tell you which texture belongs to which meshset?
[QUOTE=scumpirate;52994670]Has anybody ported this hutt's model from Galaxy Of Heroes? [IMG]https://i.imgur.com/ZTpQDpw.png[/IMG] If so, I'd be very glad if someone could share a link.[/QUOTE] Hello scumpirate here you have the model of the Hutt I hope and serve you [url]http://www.mediafire.com/file/fig0dvga859dl0r/hutt.rar[/url]
Hey just wondering if anyone has the e-22 rifle and se-44c pistol Thanks, Syphadias
[QUOTE=EnderClevion;52996041]Can't seem to open the dds files. Keeps saying edit: "an error occurred" when opening the file. Am I missing a step? Same result whether I am using photoshop or paint.net.[/QUOTE] use Noesis to read them and convert them to your format .. on my side, i use Unwrap3D to read meshes and textures .. and see both UVset
[QUOTE=thac0;52996346]Use a texture converter. I'm not home, so I forgot what the one I use is called. It is a simple batch converter. I don't know the jargon, I just know alot of the dds files have to be converted for me to open them up in GIMP. [editline]22nd December 2017[/editline] Prune face! Oh man, thank you! Christmas came early. These ships are so amazing. Thanks to all of you for the extraction [I can finally upgrade from SWG rigs] [IMG]https://orig00.deviantart.net/4c7b/f/2017/355/0/d/swrp_271_by_reverendtek-dbxe401.png[/IMG][/QUOTE] WOW! So Kylo Ren's shuttle (the huge one on the back) do exist? Could you provide a link to the model and textures? Than you!
Any chance some could explain how to export dds textures out of Noesis cose all I get is just white textures
[QUOTE=Star_Wars_Kid;52997050]WOW! So Kylo Ren's shuttle (the huge one on the back) do exist? Could you provide a link to the model and textures? Than you![/QUOTE] Bulk reply [to the pms as well] That's actually the Zeta mining tug from Rogue One I think badhorse or Rancor shared awhile back [i forgot who, i literally DL everything they post]. It was a mess on extraction, I had to reassemble it. It just kind of looks like Kylo's. The Imperial Hangar was also shared here way back in the first thread. I honestly cannot remember who posted it. It was also in pieces. BB-H8 is about 10 pages back or so. Yes, that's Willem Dafoe. I pulled it from another site that credited luxox18. I didn't extract it. The black trooper is a slightly modified Shadowtrooper posted by Corra. I'm out of town for the holidays, but if people have problems finding the models I can post them again. Just send me a pm, I can be hella scatterbrained [yeah, i still feel kinda shit I dropped the ball on the transformers thread]
[QUOTE=Xtrem1275;52996822]Hello scumpirate here you have the model of the Hutt I hope and serve you [url]http://www.mediafire.com/file/fig0dvga859dl0r/hutt.rar[/url][/QUOTE] Many thanks, this is just what I needed! Is it possible to also port the other patrons from the cantina?
[QUOTE=scumpirate;52997476]Many thanks, this is just what I needed! Is it possible to also port the other patrons from the cantina?[/QUOTE] R5 from the bar: [url]https://facepunch.com/showthread.php?t=1524340&p=52445650&viewfull=1#post52445650[/url] Ithorian Bar Patron: [url]https://facepunch.com/showthread.php?t=1524340&p=52439421&viewfull=1#post52439421[/url] Bar Patrons set 1: [url]https://facepunch.com/showthread.php?t=1524340&p=52455234&viewfull=1#post52455234[/url] Bar Patrons set 2: [url]https://facepunch.com/showthread.php?t=1524340&p=52447248&viewfull=1#post52447248[/url] Bar Patrons set 3: [url]https://facepunch.com/showthread.php?t=1524340&p=52454975&viewfull=1#post52454975[/url]
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