• Star Wars Model Links Thread .V3
    3,077 replies, posted
[QUOTE=badhorse;53008574]Bunker-Buster Corvette from The Last Jedi. It was included in the December DLC.[/QUOTE] Thx. Haven't seen the film yet so didn't know the ship. And also wasn't able to play dlc maps yet :|
[IMG]http://media.moddb.com/images/groups/1/25/24667/BUjsbCP.jpg[/IMG] All the guide here if you want it. [url]https://thecantina.starwarsnewsnet.com/index.php?threads/visual-dictionary-has-leaked.53390/[/url]
[QUOTE=JonnieLP;53006571]badhorse shared one in - I think - the 2nd thread. If you don't find it there, pm me and I'll send you my files. They are a combination of badhorses and mine :D[/QUOTE] i cant seem to find it, can you please share it, thank you :)
Too bad about those giant weapon emplacements, aside from that it's a decent looking ship
[QUOTE=savinpvtmike;52781885]Star Wars Model Links Thread .V1 [url]https://facepunch.com/showthread.php?t=1339877[/url] Star Wars Model Links Thread .V2 [url]https://facepunch.com/showthread.php?t=1524340[/url] Post what you have and what you're searching for concerning 3D Models and/or textures from Star Wars themed games. Links from previous threads : Force Unleashed 1&2 : [url]https://www.dropbox.com/s/g1utvllne7se1ol/Force%20Unleashed%201%20and%202.zip[/url] Jedi Knight Academy : [url]https://www.dropbox.com/s/kn9krqv0eyb7jsx/Jedi%20Knight%20Academy.zip[/url] Knights of the Old Republic 1&2: [url]https://www.dropbox.com/s/n3b8uj92t6usnek/KOTOR.zip[/url] Republic Commando : [url]https://www.dropbox.com/s/cdtx3s8c284i9ic/Republic%20Commando.zip[/url] Kinect Star Wars : [url]https://www.dropbox.com/s/vsq51xo0nckr6fw/Star%20Wars%20Kinect.zip[/url] Sci-Fi Misc Model Pack : [url]https://www.dropbox.com/sh/pry78qyzz66jy5m/UjtQyIsmey/Everything[/url] HD KOTOR Models : [url]http://www.mediafire.com/download/ks...urce+files.rar[/url] Star Wars Battlefront 3 (Free Radical) Models : [url]https://drive.google.com/folderview?id=0B3tos6mChygEbDdxVkdJZVhWX0U&usp=sharing[/url] Star Wars The Clone Wars Adventures/Republic Heroes Models : [url]http://www.facepunch.com/showthread.php?t=1220938[/url] Star Wars Attack Squadron (Cancelled) Models : [url]http://facepunch.com/showthread.php?t=1442744[/url] Clone Wars Republic Heroes models V2 : [url]http://facepunch.com/showthread.php?t=1441777[/url] Star Wars The Old Republic Models : [url]https://www.dropbox.com/s/1slj1uqfsv089ay/Tor%20Models.rar[/url] all links fixed[/QUOTE] the link of "HD KOTOR Models" did not work
[QUOTE=JonnieLP;53008560]What is that? :D[/QUOTE] the BunkerBuster
Long time ago when I was modding SWG I got this converter. So far it works with most dds issues I run across so I can convert it for GIMP. I usually just drop the file contents into whatever folder I need to convert and double click the ctex_all file. From there I can mess around with it in GIMP without any additional plugins. [URL="http://www.mediafire.com/file/3r0h11aoijwc3uh/DDS_Converter.7z"]http://www.mediafire.com/file/3r0h11aoijwc3uh/DDS_Converter.7z[/URL] hope this helps out
[B]Hey Guys anyone got the model of the Imp Star destroyer... battlefront 2 plz [/B] [IMG]https://vignette2.wikia.nocookie.net/aliens/images/f/fa/Imperial_Star_Destroyer.png/revision/latest?cb=20170509205515[/IMG]
A couple more renders with the new Tie Fighter's cockpit. I modified the cockpit geometry to have some coherence between the interior and exterior views of the Tie Fighter, and also to fit perfectly inside the ship model. [T]https://imgur.com/gOPgHN7.png[/T] [T]https://imgur.com/QryQEf9.png[/T]
I'm having some troubles applying the textures to the Resistance Transport from the [I]Landmarks[/I] file that was uploaded, could somebody help me out as to why it's not working properly?
[QUOTE=cSonora;53009781]A couple more renders with the new Tie Figther's cockpit. I modified the cockpit geometry to have some coherence between the interior and exterior views of the Tie Figter, and also to fit perfectly inside the ship model.][/QUOTE] Awesome! Do you mind sharing the modified version you updated? If the pilot were to be inside that would be even sweeter!
[QUOTE=Scavnox;53007368]Hey badhorse, would you mind sharing the Jawa again you uploaded a thread back? Cheers [IMG][IMG]http://i66.tinypic.com/8ziv51.png[/IMG][/IMG][/QUOTE] Hey does anyone else have a download of this guy. I've PM'd 'badhorse' and asked him on this thread but sadly he hasn't answered me. Must be busy ripping more models!
[QUOTE=Scavnox;53010373]Hey does anyone else have a download of this guy. I've PM'd 'badhorse' and asked him on this thread but sadly he hasn't answered me. Must be busy ripping more models![/QUOTE] Busy assembling the Bunker Buster still, actually. You'd be better off getting a newer version of the Jawa anyway. The one I shared previously wasn't rigged. Between SWBF2 and the latest release of Frosty, you (or somebody) should be able to get something a little more usable.
[QUOTE=badhorse;53010400]Busy assembling the Bunker Buster still, actually. You'd be better off getting a newer version of the Jawa anyway. The one I shared previously wasn't rigged. Between SWBF2 and the latest release of Frosty, you (or somebody) should be able to get something a little more usable.[/QUOTE] Ok thanks, I wouldn't mind rigging the one you shared as I'm less adapt at ripping models hence the request. No worries if you're too busy though. I'll just have to model one. Cheers
[url]https://swtor.jedipedia.net/en/npc/republic-frontline-ambusher[/url] [url]https://swtor.jedipedia.net/en/npc/republic-guardian-4[/url] [url]https://swtor.jedipedia.net/en/npc/republic-infantryman-2[/url] [url]https://swtor.jedipedia.net/en/npc/republic-master-sniper[/url] [url]https://swtor.jedipedia.net/en/npc/republic-corporal-2[/url] [url]https://swtor.jedipedia.net/en/npc/republic-pilot-8[/url] [url]https://swtor.jedipedia.net/en/npc/republic-mercenary[/url] [url]https://swtor.jedipedia.net/en/npc/republic-marine[/url] Anyone mind extracting these SWTOR files for me?
I don't suppose ripping animations from SWBF 2017 is possible? I'd love to get my hands on the B1 animation set.
[QUOTE=corycubbage;53009858]Awesome! Do you mind sharing the modified version you updated? If the pilot were to be inside that would be even sweeter![/QUOTE] Sure. Only geo as textures have been shared already! [url]https://drive.google.com/file/d/1dG_GAA2S0DePipl-g_8nNLhsCLxfgIem/view?usp=sharing[/url]
quesetion: I would like to pose the character models but ... that rigg is nearly impossible to use for me in C4D ... does someone know how to use that riggs in C4D? TIA
[QUOTE=ChrisGFX;53010867]quesetion: I would like to pose the character models but ... that rigg is nearly impossible to use for me in C4D ... does someone know how to use that riggs in C4D? TIA[/QUOTE] It's pretty straightforward. If the model is rigged properly (like the ones that you have uploaded) you just need to find within the skeleton the bones you want to move, and then rotate them accordingly. Probably your problem is that you are trying to select the bones in the viewport. Instead of doing that, hide the whole rig to have a clearer view, look for the bone you want to move in the objects manager window, select it, and inmediately you will see in the viewport the bone's axis, which you will be able to manipulate easily.
[QUOTE=Arteziuli;53010532][url]https://swtor.jedipedia.net/en/npc/republic-frontline-ambusher[/url] [url]https://swtor.jedipedia.net/en/npc/republic-guardian-4[/url] [url]https://swtor.jedipedia.net/en/npc/republic-infantryman-2[/url] [url]https://swtor.jedipedia.net/en/npc/republic-master-sniper[/url] [url]https://swtor.jedipedia.net/en/npc/republic-corporal-2[/url] [url]https://swtor.jedipedia.net/en/npc/republic-pilot-8[/url] [url]https://swtor.jedipedia.net/en/npc/republic-mercenary[/url] [url]https://swtor.jedipedia.net/en/npc/republic-marine[/url] Anyone mind extracting these SWTOR files for me?[/QUOTE] l'm looking for jedi(s) and sith(s) of old republic
[QUOTE=cSonora;53010770]Sure. Only geo as textures have been shared already![/QUOTE] Thanks!!! [editline]28th December 2017[/editline] [QUOTE=bshadow;53006274]Real Quick: Meshset files contain the material names (M_abc_xyz), but daemon's tool doesn't find any files for those. The textures references should be found in this secret sauce.[/QUOTE] I missed this reply somehow. I didn't know that the meshset listed the material names in it! That should contain everything I needed to know, let me try looking inside of it. Thanks!
the Jawa from SWBF2 [url]https://nofile.io/f/VXMcoUMXRW7/Jawa.zip[/url]
I'm going to call this one done for now. All the damage had been removed from the mesh and the textures have all been baked to a single UV channel. I tried exporting and reimporting and everything seemed to work out, but you'll still need to reapply some of the textures. You can see from the artifacts in the second pic that I never did get the color decal to work quite right, but that's more of a rendering issue. Maybe you'll have better luck there. [URL]https://www.mediafire.com/file/8ejaxlsqaa6ro7e/BunkerBuster.rar[/URL] [t]https://i.imgur.com/pStF0zn.jpg[/t] [t]https://i.imgur.com/VWDMdhd.jpg[/t]
[QUOTE=cSonora;53010912]It's pretty straightforward. If the model is rigged properly (like the ones that you have uploaded) you just need to find within the skeleton the bones you want to move, and then rotate them accordingly. Probably your problem is that you are trying to select the bones in the viewport. Instead of doing that, hide the whole rig to have a clearer view, look for the bone you want to move in the objects manager window, select it, and inmediately you will see in the viewport the bone's axis, which you will be able to manipulate easily.[/QUOTE] thanks ... I give it a try :)
Hey guys anyone has the clone trooper models..(all 4 of them Heavy,officer...) Rigged and with the proper weights?
[QUOTE=badhorse;53010984]I'm going to call this one done for now. All the damage had been removed from the mesh and the textures have all been baked to a single UV channel. I tried exporting and reimporting and everything seemed to work out, but you'll still need to reapply some of the textures. You can see from the artifacts in the second pic that I never did get the color decal to work quite right, but that's more of a rendering issue. Maybe you'll have better luck there. [URL]https://www.mediafire.com/file/8ejaxlsqaa6ro7e/BunkerBuster.rar[/URL] [t]https://i.imgur.com/pStF0zn.jpg[/t] [t]https://i.imgur.com/VWDMdhd.jpg[/t][/QUOTE] This is awesome. Thank you!
[QUOTE=ChrisGFX;53008514][IMG]http://www.the-millennium-falcon.com/posts/fp/Crystal-Fox_1.jpg[/IMG] Crystal Fox and Rey are online now ... there is a new Chewbacca too with corrected bag [URL="http://www.mediafire.com/?8wdvv5g6v308d"]http://www.mediafire.com/?8wdvv5g6v308d[/URL] enjoy ...[/QUOTE] OK, so I have the full SWBF2 game, although my video card does not allow me to actually play it. I am mainly pulling models. My question is if there are new TLJ elements online now, how do I get the new item s added to my game? Do you have to purchase these separately? Through Origin of course, I can re-download my purchased game, etc. but it's unclear how to get any "add-ons". ANY INFO FOLKS?
[QUOTE=dutchart;53011224]OK, so I have the full SWBF2 game, although my video card does not allow me to actually play it. I am mainly pulling models. My question is if there are new TLJ elements online now, how do I get the new item s added to my game? Do you have to purchase these separately? Through Origin of course, I can re-download my purchased game, etc. but it's unclear how to get any "add-ons". ANY INFO FOLKS?[/QUOTE] All of BF2's DLC are free and included in the updates, you don't need to do anything extra, just install the game.
[QUOTE=Tuskin;53011237]All of BF2's DLC are free and included in the updates, you don't need to do anything extra, just install the game.[/QUOTE] Thanks. I have the Elite Trooper edition, looks like there is an upgrade, so re-installing that should have the new items then.....
I have to say, I like the bunker buster design. It really looks good. Looks like a heavily tweaked CR90 Corvette.
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