Hmm i found teh solution and that's pretty embarrassing, in reality there is no problem because what you show me is part of the texture, here the diffuse map with dark and ligth areas
https://files.facepunch.com/forum/upload/122255/133be732-7c5f-4fbb-a933-5a755430e4fe/image.png
Or it's mean i don't understand your problem
Well bummer. Does is show up screwed up in frosty as well?
I saw that the seats were all screwed up as well, but I hadn't started that since I was attempting to fix the console first. Thanks for all your help.
Yes, ofc. You have 2 choices. Whether paint over the ao bits with regular grunge or model the missing tubes and lil things. The texture has those spaces available and unused.
Hello
Seache!
On a model form Iden Inferno Squad
thank you im Voraus
Here's a little Preview for you guys what's coming.
I still need to figure out where all those parts belong to (yes the render is also not accurate..)
Maz' Castle:
[url=http://abload.de/image.php?img=mazcastleqrq1o.png][img]https://abload.de/img/mazcastleqrq1o.png[/img][/url]
does anyone have a princess leia model for source filmmaker?
Google FBX/OBJ to SFM =) Then grab ChrisGFX's model (or any of the other iterations shared) and convert it
I think that texture was baked from a more detailed model, probably the one used for the X-Wing VR mission... sadly, that's not included in the PC version.
https://files.facepunch.com/forum/upload/132728/f065ac67-fca8-4233-b954-9a3a81782ba1/IMG_7015.PNG
better to download .pkg from PS4 and unpack it .. the Ultimate version . It seems the VR is inside ...
Anyone Got The Model for SE-44C Blaster Pistol & FWMB-10 Repeating Blaster
https://files.facepunch.com/forum/upload/132729/adbaf42a-f4f4-424d-8778-474be9a0b455/Sonn-Blas_FWMB-10_repeating_blaster.png
https://files.facepunch.com/forum/upload/132729/6308d2c6-8f14-47ed-bbd2-3e43798b9abc/il_fullxfull.1268809965_hxfy.jpg
Thanks!
So here's a question: can a person convert a texture from one set of uvs to the other?
The closest I can figure is loading everything into Zbrush, after having subD'd multiple times, and then baking new ones ... except that Zbrush doesn't like multiple UVs
Second, what the hell are these coordinates doing all the way over thar :
[img]https://i.imgur.com/bVDPTBKl.png[/img]
it's not cuz of tiling, right?
https://files.facepunch.com/forum/upload/132582/7c74f653-6a16-465d-a849-aa812fd78180/Luke and Leia Mash-Up (Custom).jpg
https://files.facepunch.com/forum/upload/132582/78e4f49a-5358-4b1d-93a2-7c82b15a16e7/Kylo Ren Old (Custom).jpg
Old Kylo.
That reminds me of the good laughs I had with my kid a few days ago, wondering us how Luke's face could look like when realising that Vader was his father if ROTJ were a Leslie Nielsen's movie.
https://files.facepunch.com/forum/upload/132728/de41c8e9-e333-46b3-b6a3-13f07248cfed/luke.png
Basically what the head meshes look like before they're fixed! xD
Did anyone try that? Is it feasible to extract models from PS4's .pks?
.pkg are archives .. why not ?? for a lack of space, i cannot download all .pkg files and start to unpack them
i think , after that the same architectures inside ...
maybe i can help you .. your render lok amazing !
Maz.zip
https://files.facepunch.com/forum/upload/132233/cac5d84d-efe6-45d4-b43b-7026dbb0d5c0/maz.PNG
Thanks, but I already got Maz Staute
My bigger problems are the textures. I cannot find every one needed... and it's also pretty hard to apply them properly. There is still a ton of things to do...
Does anyone by chance have the Theta-class shuttle from Pandemic's Battlefront 2? I've been searching around but have come up empty.
here Theta Shuttle.zip
does anyone have an imperial star destroyer, i need it for a project for college im making. i would really appreciate it if someone was willing to share...
Thank you!
Anyone got a model of the BF2 Falcon with gear and ramp down?
I sense the need for SpongeBob dramatic cues now.
By any chance has anybody ripped the models from the old mobile game Star Wars Galactic Defense? The models by themselves are not likely to be useful but I'd like to remake some of the weapons for a "HD/Accurate" Battlefront mod.
Been modeling the past week for funsies.
Anybody particularly good with UVs? In addition to my last question, I'd like to unwrap these properly so that they can be pretty (Zbrush isn't the best w/ UV unwraps sometimes ...)
https://i.imgur.com/5X0xXsZl.png
https://i.imgur.com/ksLimIrl.png
https://i.imgur.com/j2jqxgEl.png
Shoot me a note I might be able to help you with texturing your models if my schedule over the next few days will allow. I’m going back to college but only have Tuesday/Thursday classes.