Hope someone will be able to extract and convert them.
SWBF 2015
http://rpggamer.org/uploaded_images/FinalizerSD-Fathead.png
This one is a game model or from the movie?
Thanks - I found it!
I snagged a copy of that and I'm looking at the textures for it, could someone help me understand the textures? Most are usually labeled M/S/R/N/C or the such, but these are all RGBA and combine_RGBA ? For example, on the hull I see t_stardestroyer_hull_01_rgba and t_stardestroyer_hull_01_combine_rgba. Can anyone tell me which channels go to which attributes? What is the significance of the hull_combine?
You can download the full Resurgent-class Star Destroyer with all the details and texturesfrom darkman32197 here: My Files
From darkman32197's ReadMe, "This folder contains ASCII and SMD files required to piece the Resurgent Class Star Destroyer. ASCII has multiple UV channels (important for weapons, vehicles, etc) while SMD are only 1 UV channel. All .dds textures will need to be re exported in order to be usable again. Use either Noesis or Photoshop with .dds plugin to open them."
I can confirm all the files work and can be converted fully with nothing missing.
Thanks mate.
Thanks a lot.
Beautiful model
Movie.
JonnieLP - Do you mind sharing yours? I'd like to see the network of how people have assembled the hull shader, I can't get it to look quite right.
Also, for the life of me I can't figure out how to PM someone in this new design, does that functionality still exist?
negative
Would anybody be so kind to export it to FBX or OBJ? Pleaaaaaaaaseee!!!!
Still trying to hack out the hull shader for the 2015 ISD. I am looking in Frosty to try and see if it can shed some light on it and I found this:
https://preview.ibb.co/dbr8Ox/Capture.jpg
I understand the _CS portion, but I don't understand the other two. Am I supposed to pull the red and green channels from texture 0 and blend it with the alpha and blue channels of texture [2]?
Can anyone provide some insight?
Curious if the BF Shoretrooper is available anywhere?
Do you know if anyone has been able to put it together? I've tried and for some reason just dont have a clue what goes where.
If you succeed, could you share? Could you also share the gun turret models? When I tried exporting them I just got a mess of pixels.
hey guys, i was wondering does anyone happen to have the sound file from battlefront 2's campaign where iden takes off in the tie fighter?, or any tie fighter powering up sound effect would be good
Sure thing. I'm already taken care of everything except the integration of the panel tiles to help get rid of the very dull look it has right now.
https://preview.ibb.co/fnPuWH/ISD.jpg
The RGBA texture usually contains the normal map, metallic texture, and the alpha map. Not sure if that's what you're asking.
That has been my experience as well, but the graphic implies that there is more to it than applying that way.
Some channels may be used as a base to blend 2 textures together, or are used as base for grunge or reflectivity or roughness. Wihout the actual shader combination you can only guess and make it look good. That's what matters.
You need to separate them. Sometimes channels need to be combined, like for the normal map (the first 2 channels in an NMA texture).
Did the Zeta Shuttle ever land?
code name cargo_shuttle ...
Hello, I was wondering if anyone happened to have any of these models extracted from Star Wars Galaxies (or just lower-poly models of these, even if not from SWG). I've been trying to find these for a while but haven't had any luck...
-TIE Oppressor https://vignette.wikia.nocookie.net/swg/images/6/60/TIE_Oppressor.JPG/revision/latest/scale-to-width-down/250?cb=20060707223003
-TIE Aggressor https://vignette.wikia.nocookie.net/swg/images/f/fa/Aggressor.jpg/revision/latest/scale-to-width-down/250?cb=20060702143256
-V-35 landspeeder https://vignette.wikia.nocookie.net/swg/images/2/27/V-35.jpg/revision/latest/scale-to-width-down/200?cb=20050709140416
-Womprat https://vignette.wikia.nocookie.net/swg/images/0/00/Citysewerwomprat.JPG/revision/latest/scale-to-width-down/199?cb=20071201035857
I've found a model of the Oppressor and Aggressor but they were Sketchup files and wouldn't properly convert to .OBJ or .3DS. Does anyone have these or know where I might be able to find them?
For that matter, has anyone ever run into an archive of a bunch of extracted Star Wars Galaxies models? I've seen some mentioned but either the links were dead or the archive was mentioned but never uploaded. SWG had some fantastic models...
Sure,.... same question tho xD
BadHorse released it back on the V2 thread: Cargo_Shuttle_Rev2
Hello! What about animations from SWBF? Any success? Does anybody know?
And how can I contact whith ID-Deamon?
Hi, I go through all posts but maybe I missed something, could someone post models for SE-44C Blaster?
Anyone know how detailed the models from Star Wars Galactic Defense are?
I'd love to get the Kalani model if they're extractable.
Not found any info. But id deamon is usualy arround the 3d game forums. There is a thread somewhere back with details
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