Well, there's no sources for that Hammerhead, so you're not going to find it as nobody has it.
One model was made for X3
Hello There
since patch 1.2 there are new hoth outfits for Leia, Han and Luke ... Leia Hoth Outfit is the same but Han Hoth Outfit has changed an bit. Luke Hoth Outfit is new.
https://files.facepunch.com/forum/upload/132595/0fd5ffd8-1ed1-4141-b254-2f860e37dc7d/Luke_Hoth_001.jpg
get them here: My Files
enjoy!
i know, but they never posted the link anywhere, i also found multiple models with no texture made, made for 3D printing, but i have more of an idea how to build the model itself than how to create a UV texture for it
The models are nowhere near as detailed as those in Force Arena, but they're still not too bad if I can remember correctly. As far as whether it's extractable I feel like some models, like Pong Krell, have been extracted from it before so it is plausible.
I've been dying for a super tactical droid model for years now, to the point I'm close to seeing if I can make one from scratch.
I've tried building one, but the head is such a strange shape, and I suck at modeling. Even a low poly reference is better than nothing I suppose.
A low poly reference is definitely better than nothing, yeah. Unfortunately I don't have a clue about how to extract models from Galactic Defense, and the few who did so in the past may not be around anymore.
Modeling isn't my strong suit, I'm more of a modder if anything, but I think I am going to see if I can try to craft a decent super tactical droid model. The head's definitely going to be a pain to model, but hopefully there's some decent references from TCW concept art that'll help me with it. If the model turns out to be okay enough I can see about putting it up on mediafire for you and anyone else who wants to try it out/improve it further.
Does galactic defense even have any reasonably detailed models? It has lobby models. The game models may be pretty lowpoly. I can't find a client or datacache anywhere on google to check it out. I sure found a backside screenshot and some of this and that on starwars.com. Always.
Hello Rancor022
can you share the ARC-170 starfighter files with the clone trooper pilot please?
thanks.
https://cdn.discordapp.com/attachments/358355298123120640/405534314164649985/0001.png
I paid someone to make a Super Tactical Droid a month or two ago, but I've never gotten around to uv-unwrapping. If i ever get around to it, i'll texture & release it.
I seem to remember Thrawn being ripped from Force Arena. Does anybody have that link?
Force Arena? Sure. Star Wars
@minelayer You paid for half a droid? Mmh. I may try kalani. It's been a lil while i build a droid. References are excellent tho. Always.
Nah, I just don't have any pics on hand of the full thing, so i sent one of the early progress pics.
Thanks, it's much appreciated
@minelayer Kudos to whoever made that model, it looks fantastic! I'll still try to give my own go at making a Kalani model, since I've already made some progress on it (by that I mean I just got the foot done), but I'd love to see a textured version of that model if you decide to go ahead and give that a whirl.
Same goes for @bshadow who may try making a Kalani. Wish you the best of luck if you do decide to try making a Kalani yourself!
Hi @ChrisGFX , just one quick question. Is there a way or a software to animate the heads provided by you? Thanks in advance
So, I've been lurking in these hallowed halls for a week now and finally felt like it was time to introduce myself. Not wanting to be your average "pop in and make a request/demand" noob, I started reading halfway through the V2 forum and finished reading my way through to this point. No small feat in itself...
There is some inspired rendering here and the willingness to share work is fantastic. EA has provided us (willingly or not) with an amazing resource and the lifelong SW fanboy in me had been frantically chomping at the bit hoping someone with the talent and know-how would free these models (and my imagination) from the digital prison of "insert your preferred gaming platform here".
It's been a few years since I stepped away from 3D modeling and I've been itching to get back at it. I was never "great" at it (pretty lazy to be honest), but it had been a passionate hobby that I've missed. This forum has definitely inspired me to dust off my keyboard and dig back in.
Thanks to all who have contributed time and effort and especially to those few who have really taken sharing to a new level (i.e., ChrisGFX, BadHorse, cSonora, Rancor022, and all those I've missed...you know who you are).
I haven't yet downloaded Frosty or Noesis and some of the process is still confusing, but I'm sure once I get in there it will begin to make sense. You've all been very patient over the last 77 pages with repeat questions from impatient requestors so as I experiment I'll try to make my inquiries as researched and intelligent as possible.
Ok, enough rambling....I've got rendering to do. Cheers!
I'm taking a break from ships and trying my hand at some of the characters. Starting with one of the storm troopers I noticed that the skin is not in a traditional T-Pose. How are you rigging them in this default stance, are you creating all of the bones manually instead of using an autorigger?
Hi @Nebrick
The heads are completey rigged. You can animate the face by modifying the joints. You can use Blender which is a free 3D app or any other 3D package which have animation tools like Cinema 4D, Maya, 3Ds Max ...
Thanks for your quick answer and for sharing those wonderful models!!
https://youtu.be/8aQDJc5fvYc
Facial morphs still need a bit more work to get him talking more naturally but im happy with how he is looking. I think I spent more time on getting his CG hair to look and light properly than the actual facial animation
Hello and greetings to all! Long time lurker coming out to say thank you to all who have helped get these awesome models for others to use.
I have a rather large request and that is the Lucrehulk. I'm working on a Star Wars fan film and this is one of the last ships that I need for it.
The film it's self is a private film that will be shown to a small group of people and it's not intended for internet viewing.
I would be very, very grateful if you guys can put the Lucrehulk together and I will put you in the credits of the film.
Thank you again for everything everyone released!
have you used the face rig or have you made it by your own?
https://imgur.com/a/xu4gG
I was bored and made a reskin of the battlefront pilot and made an ATAT driver, nothin special
No I didn't use the rig it comes with, I just created my own pose morph tags using the sculpt tools in C4D
I know Corra had uploaded the Venator and I attempted to piece the thing together (it failed plus didn't have the time). I was wondering if anyone had possibly completed it? If not I may give it another go.
ahhh cool ... thanks for the info
Hey guys, did anyone ever export arch objects from the Death Star DLC? I'm in a need of imperial architecture (corridors, hangar etc) for an animation I'm making
The corridors and level stuff from the Death Star DLC lack diffuses though.
That's still better than nothing. Also for diffuses they might be using the smoothness or the metalness channel or something. Or it doesn't exist cos they use a solid color for it
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