Can anyone get the lobby poses for mace windu and yoda from force arena?
The map is a layered 3D object but the background layer is this 512x512 texture:
If you download the Star Wars Uprising pack I released you'll find everything in there. The textures are all located in the "Textures" folder. Star Wars Uprising Models Pack
https://imgur.com/yTSBIUu
I mean the lobby pose as in lobby background since to my knowledge that's the only way they can be rigged. In the Force arena shared folder all models are in a t-pose except one or two and these are all in the lobby pose.
I mean the lobby pose as in lobby background since to my knowledge that's the only way they can be rigged. In the Force arena shared folder all models are in a t-pose except one or two and these are all in the lobby pose.
@Warhammer_81
I actually wanted the galaxy texture without text and "lines"
Have you found the 3 swg ships?
also, does anyone have the lobby pose for Anakin from force arena?
Sure. windu&yoda. Yoda's face is a lil distorted. Asset Studio xtract isn't perfect yet. I suggest you also dl the raw model from here as reference and/ or rerig the head.
https://i.imgur.com/QETS9WQ.jpg
Don't think the lobby poses are possible since they are an animation. But if they were a static animation it would have been possible
Tank you so much
Background models? You mean the lil snappy? That's from a totally different game. I just felt like putting them there. lol
Here is the SWG Z-95 Headhunter (the model pack includes all customization options): Z-95 Headhunter SWG Model Rip
https://imgur.com/bjXaZIR
So I've downloaded Unity Studio and tried to export models, but it doesnt work. I don't know how I'll be able to get the game files since when I use Nox app player to download the game I dont know where it actually saves the game files. so I have no idea how to export the models from force arena
just a picture of my modefied clone head....
https://files.facepunch.com/forum/upload/132650/111b06b3-7302-4485-bc5b-03a27e9e05f7/Clone (1).jpg
Just copy the whole "root\storage\emulated\0\Android\data\com.netwarble.starwars\files\bundle\assets\_bundle\gameresource" to the share_folder. The rest is easy af to find. Mosters_lobby folder is where you gotta go. I gotta do another picture tutorial? *thinks dew it*.
https://i.imgur.com/VciJX9L.jpg
Easy af.
Thank you so much for that but can you maybe upload the gamerecources file somewhere so that I can download it? for some reason my noxplayer doesnt have a shared folder.
@Warhammer_81
Just curious, when you ripped your excellent juggernaut form elite or renegade squadron was it in a model viewer or ripped ingame?
It was ripped from within the game. I don't know of any tools to extract the game assets directly.
Here is the SWG X-Wing package with all the customization options included: X-Wing SWG Model Rip
https://imgur.com/1kOApSX
@Warhammer_81 would it be possible to rip it together with an infantry in the scene? (i only want the infantry as a scale reference, it can be any infantry if you want to do it)
Or would this "warp" the mesh or stretch it? for example make the mesh diagonal/not straight edges
Thanks for the x-wing bytheway!
Did anyone ever end up ripping the juggernaut tank from Kashyyyk?
Im trying to export the base model for Utapau from Force arena (the stage) and i used the same process you use for exporting a character but for some reason noesis cant preview the file that i exported from unity studio and if i try to import the file from unity studio in fbx 2013 it doesnt import anyting
https://files.facepunch.com/forum/upload/251681/2aa615f9-7228-4f47-a7b8-5f7989106017/Screenshot_55.png
^^ what is the file size of the .fbx?, try exporting as .obj if possible and then check if it works
The bg/base_planet files only contain level textures, no models. The fbx is an empty 2kb file. To extract the maps you gotta try the levels files. I'm certain you'll have to puttle a lil bit to get those together.
ok thanks for the advice
was @Acewell the only one that managed to rip form the episode 3 game?
I'll see what I can do.
Here is the Imperial Guard TIE Interceptor (includes the basic TIE Interceptor as well): Imperial Guard TIE Interceptor SWG Model Rip
https://imgur.com/JFfRYan
Any ETA yet on the Frosty update?
Its going through testing right now, expect a release this week
@Warhammer_81
Here are some new meshes (if your still up for it):
Black sun ace helmet:
https://vignette.wikia.nocookie.net/swg/images/b/ba/BS_helmet.jpg/revision/latest?cb=20051012121502
Imperial forward outpost (only if its one mesh):
https://vignette.wikia.nocookie.net/starwars/images/4/41/ImpForwardOutpost.jpg/revision/latest?cb=20090520190729
Jedi meditiation room:
https://vignette.wikia.nocookie.net/swg/images/f/f5/Jedimeditationroom.JPG/revision/latest?cb=20090823095939
Structure factory:
https://vignette.wikia.nocookie.net/swg/images/2/21/ScreenShot0012-0.jpg/revision/latest?cb=20171231222728
Corellian garage:
https://vignette.wikia.nocookie.net/swg/images/e/ec/Garage_corellia_front.jpg/revision/latest?cb=20100629163739
Sith meditation room:
https://vignette.wikia.nocookie.net/swg/images/7/73/Sith_med_room.png/revision/latest?cb=20091125014756
After this it's just about 10 vehicles, 4 characters and 2 weapons
thank you for the info! That are really good news!
How do I export animations from Force arena? Unity studio can only export 3d models.
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