• Pokémon Ragdoll Thread: 4th Generation
    1,246 replies, posted
Is it possible to request Roserade as a non-6th gen for the pack after, then? Very nice work, btw.
[QUOTE=ThisFire;46085120]Is it possible to request Roserade as a non-6th gen for the pack after, then? Very nice work, btw.[/QUOTE]Yes. I can get any Pokémon's model from X/Y with their original rigging now.
Seeing that we can (cannot) request Pokemon, can I request Meowstic both Male/Female?
They've already been requested... Seriously people, read the most recent posts at the least before posting...
I would like to request Giratina & Kyurem from Pokémon X/Y.
[QUOTE=Mattwo;46090558]They've already been requested... Seriously people, read the most recent posts at the least before posting...[/QUOTE] I've been following this thread the whole time, and I haven't seen anyone requesting it. Can you point me which page it is?
[QUOTE=SevenBillion;46091439]For you information, I am just going to point this out to you. It's on the same page. 7 posts before you posted this. (Its Post #661.)[/QUOTE] I probably missed that ._. Thank you for pointing it out.
Would have pointed it myself but he beat me to it. That and he did a better job pointing it out than I would have... I would have just said it was on the same page...
Thanks, finally got the Meloetta model! Can't wait for the improved Gardevoir! BTW, the Kirlia model doesn't need to be updated, I found out that the bones of Kirlia's 'tutu' that you can't pose with physgun, can be posed with the advanced bone tool. Sorry about that!
I totally forgot about this [IMG]http://fc03.deviantart.net/fs71/f/2014/036/7/b/headshotgif_by_zp92-d756w9e.gif[/IMG] A longtime ago, I did a TF2 headshot animation of Blaziken. It's not professional, but was done for fun.
[QUOTE=zp92;46161040]I totally forgot about this [IMG]http://fc03.deviantart.net/fs71/f/2014/036/7/b/headshotgif_by_zp92-d756w9e.gif[/IMG] A longtime ago, I did a TF2 headshot animation of Blaziken. It's not professional, but was done for fun.[/QUOTE] How did you do this?
Looks like a fairly basic SFM animation, most likely using keyframes.
[QUOTE=zp92;46161040]I totally forgot about this [IMG]http://fc03.deviantart.net/fs71/f/2014/036/7/b/headshotgif_by_zp92-d756w9e.gif[/IMG] A longtime ago, I did a TF2 headshot animation of Blaziken. It's not professional, but was done for fun.[/QUOTE] Looks good. May I ask how can I get it if possible?
What would you need it for? You making a model replacement or something? You'd probably have to re-arrange the animation based on the rigging...
[QUOTE=Mattwo;46163583]What would you need it for? You making a model replacement or something? You'd probably have to re-arrange the animation based on the rigging...[/QUOTE] I want to try out SFM, and I was thinking of a Pokemon/TF2 Crossover. This animation looks good.
Really, one little animation isn't going to do you much good unless you can reverse engineer it to try to apply it to other models... not to mention that I would imagine that it's actually better to animate it yourself so you can have smoother transitions into other animations. I could be wrong about that though.
I wonder if Puppet Script works in this fashion since some of the bones are equally named. I did not actually try that. Still, if he wants it, he should at least try and contact the author about it.
Damn I really wish my PC hadn't gotten the blue screen ; - ; Now I can't go play with those amazing new models and it makes me extremely sad. Does anyone know if it's possible to fix the blue screen at all? I mean, besides sending it in. I'm afraid to do that because I once tried to download a torrent of Smash Bros Brawl to mod, being a complete dummy noob at that sort of thing, and ended up being tricked into downloading a mislabeled torrent of things kids should not be doing... I deleted it immediately (then felt really violated), but I heard it still remains deep within the computer's memory, never going away so I can't help but really worry a lot. Also, is there any way I could get those texture files? I can still edit those and stuff, possibly even use a program to see what I'm doing on the 3D model live, so... Plus I got plenty of free time on my hands, and I'd like to do some custom textures (like Yveltal themed Xerneas, a zombie themed Yveltal, and a Butterfree pattern Vivillon)
Looks like that Blaziken has a slightly overzealous collision model on its head. I've done a lot of animations with that model before and I needed to add a lot of things to fix up problem areas (like the clipping that occurs when you bend the knees back fully) it's probably best waiting for the XY model. Anyway I did the textures on this thing yesterday [IMG]http://i.imgur.com/xGpsdLN.png[/IMG] I had to make up how the other side of the model should look so it's probably completely wrong. I'll be starting on the rig today which should be an absolute breeze compared to Zangoose.
[QUOTE=iBall;46171636]Damn I really wish my PC hadn't gotten the blue screen ; - ; Now I can't go play with those amazing new models and it makes me extremely sad. Does anyone know if it's possible to fix the blue screen at all? I mean, besides sending it in. I'm afraid to do that because I once tried to download a torrent of Smash Bros Brawl to mod, being a complete dummy noob at that sort of thing, and ended up being tricked into downloading a mislabeled torrent of things kids should not be doing... I deleted it immediately (then felt really violated), but I heard it still remains deep within the computer's memory, never going away so I can't help but really worry a lot. Also, is there any way I could get those texture files? I can still edit those and stuff, possibly even use a program to see what I'm doing on the 3D model live, so... Plus I got plenty of free time on my hands, and I'd like to do some custom textures (like Yveltal themed Xerneas, a zombie themed Yveltal, and a Butterfree pattern Vivillon)[/QUOTE] Why would a blue screen prevent you from playing GMod? Do you get it every time you start it up? Why don't you try AVG to get rid of a potential Trojan?
Can I request Tyrunt and Tyrantrum? It's been a long wait, glad we can access the models now.
[QUOTE=Takeshi55;46181477]Why would a blue screen prevent you from playing GMod? Do you get it every time you start it up? Why don't you try AVG to get rid of a potential Trojan?[/QUOTE] Blue screens typically indicate faulty hardware or hardware issues caused by mishandling (I.e.: disk data corruption). I don't think viri can actually cause them, and they can be a potential long-term problem if not dealt with properly. It could be that his display drivers act up when launching gmod.
Ok, so here's how it works... I turn on my computer and 1/20 times it does more than turn on the fans really loud and turn on the power light. When it does that 1, it boots the PC like normal, but then after 10 minutes the screens start glitching out eventually to the point of becoming all white with thin pink or black stripes then everything goes to fan and power light. The two times it gave me the blue screen was when it tried to do a system restore, which failed as after an hour it did the fan and light. It still works fine on safe mode, but that makes both screens go to I believe 800x600 or whatever. I'm thinking about trying it with one monitor unplugged, seeing as how it started a couple weeks after I added a second monitor.
[QUOTE=Dragoshi1;46182590]Can I request Tyrunt and Tyrantrum? It's been a long wait, glad we can access the models now.[/QUOTE]Lucky for you I was already planning on porting the both of them for my next pack update!... which currently doesn't have a deadline as I'm pretty occupied with other things at the moment.
[QUOTE=iBall;46185912]Ok, so here's how it works... I turn on my computer and 1/20 times it does more than turn on the fans really loud and turn on the power light. When it does that 1, it boots the PC like normal, but then after 10 minutes the screens start glitching out eventually to the point of becoming all white with thin pink or black stripes then everything goes to fan and power light. The two times it gave me the blue screen was when it tried to do a system restore, which failed as after an hour it did the fan and light. It still works fine on safe mode, but that makes both screens go to I believe 800x600 or whatever. I'm thinking about trying it with one monitor unplugged, seeing as how it started a couple weeks after I added a second monitor.[/QUOTE] Yep, that's definitely hardware issues, but I don't think it's the other monitor.... unless your graphics card(and/or CPU) is insanely dated anyway.
Yeah, I'm going to try everything I can since I can't even afford to get it foxed or buy a new one anyway due to pre-orders, my baby brother, and lack of allowance. And my commissions aren't going to well right now either. Oh, and RTB, despite the fact that I have no PC that can handle gmod or SFM atm, could you port Carracosta and Jigglypuff? I'd be very pleased to see them. : >
Heads up, some of the Smash 4 pokemon trophies appear to be using X/Y models with visibly superior textures. [t]http://i.imgur.com/v993AXJ.jpg[/t]
Well I guess that's a good start. [t]http://cloud-4.steampowered.com/ugc/546384678232857924/78C07EF00DF07CF78C5924789ED03B6C04171B67/[/t] I'm still not sure what the recommendations/limits are to the number of hulls and how many verts each one can have in the physmodel at this point in the source engine.
[QUOTE=Everything;46202940]Heads up, some of the Smash 4 pokemon trophies appear to be using X/Y models with visibly superior textures.[/QUOTE]It actually isn't the X/Y model, it's a [i]completely[/i] different one. [img]http://img.photobucket.com/albums/v336/RandomTalkingBush/SSB43DS-VictiniTrophyTex.png[/img] There's the texture from that, and below are the ones from X/Y. [img]http://img.photobucket.com/albums/v336/RandomTalkingBush/pm0494_00_BodyA1.png[/img] [img]http://img.photobucket.com/albums/v336/RandomTalkingBush/pm0494_00_Eye1.png[/img] [img]http://img.photobucket.com/albums/v336/RandomTalkingBush/pm0494_00_Mouth1.png[/img]
[QUOTE=RTB;46203448]It actually isn't the X/Y model, it's a [i]completely[/i] different one. [/QUOTE] Huh, my mistake. I was lead to believe they were the same because certain parts of them seem to have a near identical polycount.
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