• Pokémon Ragdoll Thread: 4th Generation
    1,246 replies, posted
[QUOTE=malamiteltd;41835359]Don't get too crazy with size differences, unless you're willing to demonstrate such images of Wailord and Joltik together.[/QUOTE] It's just going to be just slightly more accurate than in BW, so i guess like this [img]http://sprites.pokecheck.org/i/300.gif[/img][img]http://sprites.pokecheck.org/i/321.gif[/img] but a bit more accurate, so Wailord's sprite will be bigger. Skitty's will still be the same size. Joltik and Flabebe may end up getting smaller sprites if possible. If not, I'll just make it so smaller pokemon are more zoomed in to fit the size depending on the battle. EX- Oshawott vs Sunkern (Sunkern will be larger and clear like it currently is) EX- Snivy and Oshawott vs Sunkern and Pichu (Sunkern will be shrunk down a bit due to double battle) or EX- Tepig vs Onix (Onix will be his normal size as seen in his sprites) EX- Zekrom and Pachirisu and Emolga va Onix and Feraligator and Regigigas (if your pokemon are smaller, you'll see the screen fit for the smallest, so any taller would be cut off a bit. If the enemy team is larger than your team, or is as large, then the screen zooms out to fit them all) wow i need to learn to explain better OTL EDIT: In unrelated news, My first day of school is this coming Wednesday and I was supposed to be in 11th grade but I recieved a call saying I was bumped up to 12th grade and can graduate in the middle of the school year!!!! IHGIDFUGHUISGHPISNGDFIBVUSERUIGHERUGHDUIBGUBERBGSDUIGPOSDHI
[QUOTE=iBall;41835781]EDIT: In unrelated news, My first day of school is this coming Wednesday and I was supposed to be in 11th grade but I recieved a call saying I was bumped up to 12th grade and can graduate in the middle of the school year!!!! IHGIDFUGHUISGHPISNGDFIBVUSERUIGHERUGHDUIBGUBERBGSDUIGPOSDHI[/QUOTE] Wow. On the other hand, my College course is an extra year long. :( What's the program that lets you open old Gmod files again? (Like Treevis' Models) My got lost in an update.
Zooming by non-integer values is my favorite part of 2D graphics next to aliased sprite tweens. Also I think you're looking for StudioCompiler, Takeshi. Anyway, after working on the model UVs and textures before it turns out I messed up the mesh at some point and broke the rigging. I already didn't like the quality of the rigging before and decided to take the oppurtunity to fix a lot of other the problems it had: it was full of n-gons, it wasn't symmetrical and I'd done stupid things like collapse a turbosmooth into the working mesh. I also took the opportunity to tweak the face design again: [IMG]http://i.imgur.com/eNNrBFT.png[/IMG] I still need to remodel the tail with an accurate design as before it was based on the Colosseum model, which was completely wrong for some reason.
I actually meant the Legacy addon, which for some reason doesn't want to work anymore.
Darn, I really need to upload that poke-ragdoll pack. I've been neglecting Steam for awhile until I get other projects complete (more or less, I've been laz-- busy).
[QUOTE=Takeshi55;41875433]I actually meant the Legacy addon, which for some reason doesn't want to work anymore.[/QUOTE] Move the files to the Garry's Mod folders in Common, not Username
[QUOTE=iBall;41889000]Move the files to the Garry's Mod folders in Common, not Username[/QUOTE] But I subscribed to it through the workshop.
[QUOTE=Takeshi55;41889784]But I subscribed to it through the workshop.[/QUOTE] [url]http://www.facepunch.com/showthread.php?t=1220932[/url] This should make the addons work, you can thank me later.
[QUOTE=Takeshi55;41889784]But I subscribed to it through the workshop.[/QUOTE] That's what the guy said on the workshop page after the steam pipe update, so unless he lied when he said he couldnt fix it and made us all waste 30 seconds fixing it ourselves...
[QUOTE=The100MegaShock;41875230]Zooming by non-integer values is my favorite part of 2D graphics next to aliased sprite tweens. Also I think you're looking for StudioCompiler, Takeshi. Anyway, after working on the model UVs and textures before it turns out I messed up the mesh at some point and broke the rigging. I already didn't like the quality of the rigging before and decided to take the oppurtunity to fix a lot of other the problems it had: it was full of n-gons, it wasn't symmetrical and I'd done stupid things like collapse a turbosmooth into the working mesh. I also took the opportunity to tweak the face design again: [IMG]http://i.imgur.com/eNNrBFT.png[/IMG] I still need to remodel the tail with an accurate design as before it was based on the Colosseum model, which was completely wrong for some reason.[/QUOTE] it's looking real nice thanks for the hard work
I haven't gotten full grips on SFM yet, but I ended up with this. [img]http://img838.imageshack.us/img838/1636/ff6q.jpg[/img] I don't think this posing is feasible in GMod, which is a point in SFM's favor...but I haven't found anything that adjusts the dimensions of models and objects yet. Probably just me tho...again, still not fully versed in SFM.
It is feasible in gmod. Ragdoll mover is basically the same thing as the circle thing in sfm. Or did you use the sliders?
[QUOTE=Mattwo;41958865]It is feasible in gmod. Ragdoll mover is basically the same thing as the circle thing in sfm. Or did you use the sliders?[/QUOTE] True, but half the time bones can't even be reached with that Ragdoll Mover tool, what with how strangely some skeletons are laid out.
[QUOTE=malamiteltd;41961076]True, but half the time bones can't even be reached with that Ragdoll Mover tool, what with how strangely some skeletons are laid out.[/QUOTE] That's always annoying.
I know at the very least you have more adjustments for the camera. [img]http://img855.imageshack.us/img855/7842/e2qp.jpg[/img] Speaking of which, I need to keep working on additional expressions for this guy once I have sufficient time...
Not sure what you mean by additional adjustments for the camera. I'm pretty sure using the camera tool and holding right click with the cameragun is all you really need.
So is there any current news on any models?
[QUOTE=MenInBlack23;41968851]So is there any current news on any models?[/QUOTE]I'll have about a dozen new models added to my packs before September's over. Would've done so earlier but I didn't have much free time this month.
[QUOTE=MenInBlack23;41968851]So is there any current news on any models?[/QUOTE] Well, I may not be Apoc or RTB, but I've been getting into the model porting business as of lately. I took a bunch of Pokemon Battle Revolution models found from that ROEStudios site, rigged them manually myself, aaaand ported myself a bunch of Pokemon. It's just something I thought I'd do to keep things going around here. [img]http://cloud-3.steampowered.com/ugc/631915994445095245/60372B4B9D369B698229A4930B609D173B71C343/[/img] So far I've ported: Seedot Cloyster Koffing Regirock Regice Registeel Regigigas Combee Vespiquen Hippowdon Shiftry Ludicolo Makuhita and Exeggcutor I plan on porting much more, so stay tuned! But please note as I said earlier: I'm no Apoc or RTB, and all these models require manual rigging (I'm not the best at rigging, but I do a pretty decent job imo), but I'm trying to say the least. I've also managed to figure out how to do Faceposing and Fingerposing, so I've applied it to a handful of the models you see here. And yes, I am getting supervision from Apoc and RTB themselves, so I'm good to go. PLEASE NOTE: I DO NOT TAKE REQUESTS UNLESS I LIKE THE IDEA OF THE REQUEST. WE CLEAR? Have a good day.
[QUOTE=Mattwo;41968248]Not sure what you mean by additional adjustments for the camera. I'm pretty sure using the camera tool and holding right click with the cameragun is all you really need.[/QUOTE] Well, I hadn't seen anything in GMod that changes focal length, for one.
wow, then thanks for all the hard work...
[QUOTE=malamiteltd;41969312]Well, I hadn't seen anything in GMod that changes focal length, for one.[/QUOTE] Isn't that what happens when you hold the right mouse button and drag forwards or backwards with the cameragun? I.e.: [url]http://youtu.be/-pBbUSk1hnU[/url]
[QUOTE=Mattwo;41972786]Isn't that what happens when you hold the right mouse button and drag forwards or backwards with the cameragun? I.e.: [url]http://youtu.be/-pBbUSk1hnU[/url][/QUOTE] Huh. All this time, I was never aware you could do that with GMod's camera. Well...I suppose if anything, SFM's camera keeps the controls of angle, focal length, bloom and such on sliders. A little better put together, and less chance of disaligning one detail while adjusting another. I'm seeing the ability to roll in that GMod camera too...
[QUOTE=malamiteltd;41974445]Huh. All this time, I was never aware you could do that with GMod's camera. Well...I suppose if anything, SFM's camera keeps the controls of angle, focal length, bloom and such on sliders. A little better put together, and less chance of disaligning one detail while adjusting another. I'm seeing the ability to roll in that GMod camera too...[/QUOTE] It helps to have a steadier hand than my own...
[QUOTE=Mattwo;41972786]Isn't that what happens when you hold the right mouse button and drag forwards or backwards with the cameragun? I.e.: [url]http://youtu.be/-pBbUSk1hnU[/url][/QUOTE] a little tip, use noclip when looking for a good place to plonk the camera down. Much less restrained.
[QUOTE=wraithcat;41995683]a little tip, use noclip when looking for a good place to plonk the camera down. Much less restrained.[/QUOTE] I know. I was just making an example, I didn't even actually upload that screenshot anywhere. Making such a bland joke as plastering King Harkinian with "Mah Boi" and "Dinner" text screens isn't really my style anyway. Not to mention I would have put at least a little bit more effort into posing the Sycther, maybe place sword kirby's hat on it. Too bad it doesn't work when you clip through a wall. Camera angles would be so much easier like that...
Politoed's download link is broken.
[QUOTE=Mattwo;41996001] Too bad it doesn't work when you clip through a wall. Camera angles would be so much easier like that...[/QUOTE] They would when you think about it
Hey, umm... Sorry if you like SOPA, but... SOPA's returned with a new bill targeting sites with fan-made content like Youtube, Fanfiction.net, and Deviantart, seeing it as piracy or some bs... If they can manage to pass the bill and take down these sites, they will be able to literally take down so many more sites just as easily.. Maybe.. .about 1/5 of the internet, or all of the unofficial sites from US servers? [url]https://petitions.whitehouse.gov/petition/stop-sopa-2013/LMzMVrQF[/url] Sign this petition to kill them again, please.
It's not SOPA, it's a new bill based on SOPA or something like that....
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