I don't have much like revolvers, but this one drag my attention. S&W 500
[IMG]https://s2.postimg.org/a24edfctj/s_w500_render.png[/IMG]
Sorry ShadyDub for late reply I was super busy with my main work.
Which models you want to rip?
[QUOTE=h3x3r;52943501]I don't have much like revolvers, but this one drag my attention. S&W 500
[IMG]https://s2.postimg.org/a24edfctj/s_w500_render.png[/IMG]
Sorry ShadyDub for late reply I was super busy with my main work.
Which models you want to rip?[/QUOTE]
Don't worry, buddy. In real life, priorities are many others :)
Anyway, I'm interested to this models (arranged in order of importance):
FN-57 and Walther P99 as you already know, then, Glock 19, Thompson M1928A1, Colt Model 1903 Pocket Hammer, LR 300 ML, Ruger LCR, Jericho 941, HK USP, Ruger LCP, Ruger LCR, Ruger SR9, S&W M&P .40, Remington 870, AMT Backup, Beretta 92 FS, Beretta PX4 Storm, S&W Sigma, Springfield XDm, Sig P228, SIG SP2022, Dreyse M1907, Ruger No. 1, M32 MGL, Browning M1919, Maxim Gun, Browning M2 .50.
P.S. about your revolver: it looks more like an anti-aircraft gun than a revolver! And check your PM too.
EDIT: removed the Browning Auto-5, just found on the Battlefield 1 thread.
Anyone Help to RIP Kriss Vector model?
And this is how it begins... 173 parts + attachments :vomit:
[IMG]http://s2.postimg.org/kjwc251bd/kriss.png[/IMG]
[QUOTE=h3x3r;52949890]And this is how it begins... 173 parts + attachments :vomit:
[IMG]http://s2.postimg.org/kjwc251bd/kriss.png[/IMG][/QUOTE]
WoW.
Can you possibly fit it together?
And would you share it with me?
Thank you very much for this: D
Are you interested to this specific WoG model, or are you interested to a random high-quality model? Because I have a 3d model, and it is of the highest quality (obviously it lacks the internal mechanics typical of WoG).
[QUOTE=ShadyDub;52950802]Are you interested to this specific WoG model, or are you interested to a random high-quality model? Because I have a 3d model, and it is of the highest quality (obviously it lacks the internal mechanics typical of WoG).[/QUOTE]
Actually, everyone is interested.
Even internal mechanics are not so important, only the whole body would be essential, especially so that I can see the casing elements that it is in the autumn. (3D Print cosplay)
For a lighter and more realistic base, it would be good for the whole body, from this small program: D It's even easier to print.
I hope you like it. Let me know.
[url]https://mega.nz/#!zU8G0a5b!O19bgzPAl4FHXbsPWd7G9cPwiT_86lUCaMlaGLSlOng[/url]
[QUOTE=ShadyDub;52950828]I hope you like it. Let me know.
[url]https://mega.nz/#!zU8G0a5b!O19bgzPAl4FHXbsPWd7G9cPwiT_86lUCaMlaGLSlOng[/url][/QUOTE]
WoW Nice Try it :D Thx Again!
Okey my first public release. FN-57 with 2K diffuse textures.
Format: Maya binary
Here render:
[IMG]http://s2.postimg.org/4jd0ro9qx/fn_57_render.png[/IMG]
Here model:
[URL="http://www51.zippyshare.com/v/IJVUym3e/file.html"]http://www51.zippyshare.com/v/IJVUym3e/file.html[/URL]
[QUOTE=h3x3r;52982418]Okey my first public release. FN-57 with 2K diffuse textures.
Format: Maya binary
Here render:
[IMG]http://s2.postimg.org/4jd0ro9qx/fn_57_render.png[/IMG]
Here model:
[URL="http://www51.zippyshare.com/v/IJVUym3e/file.html"]http://www51.zippyshare.com/v/IJVUym3e/file.html[/URL][/QUOTE]
Oh yeah! No OBJ format for this?
No OBJ since it doesn't save textures path and does some wierd sh!t with model. But any Maya can open it.
[QUOTE=h3x3r;52985443]No OBJ since it doesn't save textures path and does some wierd sh!t with model. But any Maya can open it.[/QUOTE]
I do not own Maya, and it may seem weird, but I do not download illegal software. However, can not you even share just the model?
Okay and what about FBX? Can be?
Yes, fbx.
By the waym if you have already extracted the models that I requested, I accept them also disassembled. As I told you, I will reassemble them properly and calmly.
P.S.: since we are here, the P99 was completely assembled, right?
Here FBX for you. And yes Walther p99 is assembled. But I still waiting on Devs, since they regularly update models + textures.
[URL="http://www25.zippyshare.com/v/h9oGek8L/file.html"]http://www25.zippyshare.com/v/h9oGek8L/file.html[/URL]
I got it.
Anyway, ok, I'll wait for your other models.
About the weapons from the Sniper: Ghost Warrior 3 thread, I asked to Aday the models. I will let you know.
I just manage to get work 3D Ripper DX on non-steam version.
But result is fucked up.
Wireframe mode as proof that it works.
[IMG]http://s9.postimg.org/hb8atawq7/disasm_2017-12-21_20-34-52-20.png[/IMG]
And here is result of rip. :why:
[IMG]http://s9.postimg.org/mb5r1ca3j/saig.png[/IMG]
HELL YES! Fixed! Now hurry up before they gona do something unexpecting...
[IMG]http://s9.postimg.org/r4u3jzlpb/saiga12.png[/IMG]
Out bloody standing!! - Please some more details how you did it ?
What do you mean result is fucked up? - It looks good in the pics.
All parts are in their correct places?
It was my fault. I just didn't set recommended settings in max import script. Everythink is now Ok. UV also and all parts on their positions.
Tip: Game runs on Unity and it's obviously forced to run in dx11 mode. I just add command -forced-d3d9 to DX Ripper. And woala...:blaze:
[QUOTE=h3x3r;52996017]It was my fault. I just didn't set recommended settings in max import script. Everythink is now Ok. UV also and all parts on their positions.
Tip: Game runs on Unity and it's obviously forced to run in dx11 mode. I just add command -forced-d3d9 to DX Ripper. And woala...:blaze:[/QUOTE]
Thanks you so much. Truly wonderful work my friend! - I dont have a Max version up and running atm so will probably need to do some fixing in Blender myself.
Edit> Cant get it to work - I added "-forced-d3d9" to the command line - but no joy. - Do I need to write or do something else?
[IMG]http://s9.postimg.org/kla5fsn8f/3dripper.png[/IMG]
Also set Ripper compatibility to Windows 7.
And as I wrote before, it doesn't work on steam version. You must download non-steam version from their site and transfer your account to it.
EDiT: Slap mi in the face:hammered:. I wrote that command wrongly. Sorry for that. Command is -force-d3d9
Thank you again h3x3r! This is awesome glad I didnt spend more than a few hours assembling a couple of weapons earlier:buckteeth:
Now its working great and there is just a little distortion, but its easy to fix for a great result!
Same here! Izzi pizzi. AS-VAL with All in less then hour.:cool:
[IMG]http://s9.postimg.org/73chorh1r/val.png[/IMG]
WOG just posted a 60% price reduction on the "Full access" Steam game. - The account can be transfered to the standalone version.
Please support the developers of this game if you like it.
A tip back to you if you dont know already: - If you also enable capture to .obj in 3d ripper you can open the obj file in a text editor and you will find something like this in the top line: #AR=1.60000, FOV=39.99999(height), Xscale:0.58235, Yscale:0.36397, Zscale:1.0
This is the input for X and Y needed to correct any distortion after ripping!
Do you have a file dump with all you've successfully ripped? Would LOVE to get some of those! Having problems doing it on my machine.
Hello,
Sorry for updatind the post.
I am looking for the files of the sig sauer 2022
But the MEGA link is down.
Could someone share this link again ?
Thank you for taking the time to read this message
have a good day
Enderso
Sorry for my bad english :$
up
@h3x3r , I dunno if you're still working on these models, but in case, I'm looking for some "old west" guns for a project, and particularly, I'd need the Remington 1858 Carbine (and maybe some other model), this is the most important. As usual, I need only the model, not the textures, and to make it easier for you the work, you could even tear up the model and provide it disassembled. I'll put the pieces back together.
Please, let me know. Cheers.
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