[QUOTE=TheObscure;48914985]I just have to redo one that I lost in a HDD crash, but it isn't so hard to do. The camo is called Soldier 2000 and it is a really nice pattern.
[/QUOTE]
Soldier 2000 is another pattern that I have in my WIP queue that I haven't found the horizontal repeat for. If it even exists.
This is as far as I've gotten with it.
[t]http://i116.photobucket.com/albums/o37/TKB1/facepunch%20forums%20skin%20resources/south%20africa%20Soldier%202000_zpsj3yhyrwo.png[/t]
[editline]16th October 2015[/editline]
[QUOTE=Rilski;48915384]
Will patiently wait for them Gold Tigerstripe patterns though.[/QUOTE]
The one from BF4? I need to see the in-game tile before vectorizing it.
If you mean the Advisor Tiger Stripe, it'll take a while.
[QUOTE=Tounushi;48915421]Soldier 2000 is another pattern that I have in my WIP queue that I haven't found the horizontal repeat for. If it even exists.
This is as far as I've gotten with it.
[t]http://i116.photobucket.com/albums/o37/TKB1/facepunch%20forums%20skin%20resources/south%20africa%20Soldier%202000_zpsj3yhyrwo.png[/t][/QUOTE]
You are surely the most interesting person I have ever met lol. It is like you have access to a bottomless cache of camo haha. What else haven't you either started with or completed...lol
Anyways, the soldier 2000 camo is used by my country so that is why I am taking an interest into it. If you don't mind, I can take over your progress and complete it for you. But if you rather want to do it yourself, then as sure as hell I won't stop you. It seems that you know a lot about camo designing and stuff so I will leave you to it then. ^^
As for the horizontal repeat, if there isn't one that you can find, then it will be better to make one then. Or what do you think?
Got a couple of nice and simple patterns for you. I don't even have to name them.
[IMG]http://i116.photobucket.com/albums/o37/TKB1/facepunch%20forums%20skin%20resources/Strichtarn%20Type%201_zpsczg3tedl.png[/IMG]
[IMG]http://i116.photobucket.com/albums/o37/TKB1/facepunch%20forums%20skin%20resources/Strichtarn%20Type%202_zpsvnoxdfqo.png[/IMG]
[editline]16th October 2015[/editline]
[QUOTE=TheObscure;48915442] If you don't mind, I can take over your progress and complete it for you. But if you rather want to do it yourself, then as sure as hell I won't stop you.
As for the horizontal repeat, if there isn't one that you can find, then it will be better to make one then. Or what do you think?[/QUOTE]
Go ahead, if you need it for any of your projects. I just want to get the real thing reconstructed. It's a scholarly interest I have.
As for making it work in a mod or a game, if one needs it to repeat on both axes, then one should edit it to make it happen.
[quote]
The one from BF4? I need to see the in-game tile before vectorizing it.
If you mean the Advisor Tiger Stripe, it'll take a while.
[/quote]
Any really. From BF4 or the Vietnam era. Will wait till it's done bro.. hopefully! hahaha
[QUOTE=Tounushi;48915443]Got a couple of nice and simple patterns for you. I don't even have to name them.
[IMG]http://i116.photobucket.com/albums/o37/TKB1/facepunch%20forums%20skin%20resources/Strichtarn%20Type%201_zpsczg3tedl.png[/IMG]
[IMG]http://i116.photobucket.com/albums/o37/TKB1/facepunch%20forums%20skin%20resources/Strichtarn%20Type%202_zpsvnoxdfqo.png[/IMG]
[editline]16th October 2015[/editline]
Go ahead, if you need it for any of your projects. I just want to get the real thing reconstructed. It's a scholarly interest I have.
As for making it work in a mod or a game, if one needs it to repeat on both axes, then one should edit it to make it happen.[/QUOTE]
Thank you, that really means a lot to me. I will start with the camo then and see how far I get. I will work on a very high resolution (2000x2000 is my default) and then when I am done, I will post it here. :)
Btw nice Rice Fleck camo that you made!
Medal of Honor Warfare weapon camos
[t]http://i116.photobucket.com/albums/o37/TKB1/facepunch%20forums%20skin%20resources/MOHW%20Spetznas%20Jungle_zps1ivxa1wt.png[/t]
[t]http://i116.photobucket.com/albums/o37/TKB1/facepunch%20forums%20skin%20resources/MOHW%20Spetznas%20Red%20Earth_zpslprkw6yr.png[/t]
[t]http://i116.photobucket.com/albums/o37/TKB1/facepunch%20forums%20skin%20resources/MOHW%20Spetznas%20Urban_zpsy7jcraa5.png[/t]
BF4 variant
[t]http://i116.photobucket.com/albums/o37/TKB1/facepunch%20forums%20skin%20resources/BF4%20Spetznas%20Jungle_zpsd8antkce.png[/t]
Working on my next sidetrack: ARVN Monster.
In BF4 it's the Starburst pattern.
Apparently there were two versions: an overprint and a flat print.
I'm really glad someone like you showed up. Now we have so many accurate patterns :)
Agreed! hehehe
Messed up with the Monster. [del]Need to redraw the brown layer.[/del]
EDIT: The entire pattern needs to be redrawn. The tile I've made apparently has an overprint overlap on both the brown and green layers.
Here's a tile of A-TACS FG to keep you busy.
It's another monstrosity I won't vectorize, but you guys could have fun with it. I think this is the full tile, but a few samples would disagree, so I have about 70% confidence this is accurate.
Got a primary sample from an OCtactical pic, so their stamp is on the tile.
[thumb]http://i116.photobucket.com/albums/o37/TKB1/facepunch%20forums%20skin%20resources/Commercial%20A-TACS%20FG_zpsmjmsvi1h.png[/thumb]
Using one of the woodland patterns posted here by Tounushi and with a little playing around with brightness/contrast. I put together this woodland set for a private Arma 3 group I play with :) Many thanks.
[url]https://pbs.twimg.com/media/CReR-FbWwAEkK-M.jpg:large[/url]
[QUOTE=Slatts;48935991]Using one of the woodland patterns posted here by Tounushi and with a little playing around with brightness/contrast. I put together this woodland set for a private Arma 3 group I play with :) Many thanks.
[t]https://pbs.twimg.com/media/CReR-FbWwAEkK-M.jpg:large[/t][/QUOTE]
Just a small note:
Tile is even smaller than ERDL on that. The BF4 ERDL tiles I posted have a 15in vertical repeat. That there is rocking maybe 7.
I aim to post all the completed vectorized patterns in 26ppi, meaning each inch is 26 pixels. Might seem like an arbitrary number (which it is), but it's still usable with tweaking.
Got another tile ready for vectorization.
[t]http://i116.photobucket.com/albums/o37/TKB1/facepunch%20forums%20skin%20resources/italian%20woodland_zpsjtubhjvh.png[/t]
[QUOTE=Tounushi;48937293]Got another tile ready for vectorization.
[t]http://i116.photobucket.com/albums/o37/TKB1/facepunch%20forums%20skin%20resources/italian%20woodland_zpsjtubhjvh.png[/t][/QUOTE]
Dammit, you are surely a creative person. I can't wait to see how this camo in particular will turn out to be.
Also, I am nearly done with the vectorization of the soldier 2000 camo. I just need to refine it a bit and then I have to add the horizontal repeat. :)
Monster proves to be tougher and yet simpler than I originally thought. It seems to have diagonal repeat. This should be interesting.
Not to be weird, but where did you go Rusty? Just on hiatus and stuff or retired?
Also, Tounushi: Any luck on that Black Tiger/Shark camo from BF4?
I will fucking pay you money or something to make that man.
[url]https://facepunch.com/showthread.php?t=1320985&p=44152701&viewfull=1#post44152701[/url]
Somebody's extracted Phantom out of BF4.
[QUOTE=Gelid_Ice;48944776]Any luck on that Black Tiger/Shark camo from BF4?[/QUOTE]
I need to gain access to the actual texture in BF4 to vectorize the pattern. My searches online are coming up empty.
[QUOTE=Gelid_Ice;48944776]Not to be weird, but where did you go Rusty? Just on hiatus and stuff or retired?
Also, Tounushi: Any luck on that Black Tiger/Shark camo from BF4?
I will fucking pay you money or something to make that man.[/QUOTE]
Dealing with a lot of personal stressful and annoying stuff, moving somewhere, computer died, etc
I don't have the ability to do anything or the motivation either
Tounushi is keeping the thread active though so at least he's here and his stuff is so much better.
Based a tiger stripe pattern here of my desert urban recolor for use in Arma's Zargabad map. Happy enough with it.
[url]http://images.akamai.steamusercontent.com/ugc/642120319964988968/0B90A38D7F80D7A19F34EB5073BB679D768AD1F4/[/url]
Any possibility for the tropical version of the Splittermuster ?
[t]http://i43.tinypic.com/rmoj1h.jpg[/t]
[t]http://i69.servimg.com/u/f69/11/09/69/68/tente_16.jpg[/t]
Could someone post some proper tileable French CE? That'd be much appreciated!
[QUOTE=Hauptmann;48950967]Any possibility for the tropical version of the Splittermuster ?
[t]http://i43.tinypic.com/rmoj1h.jpg[/t]
[t]http://i69.servimg.com/u/f69/11/09/69/68/tente_16.jpg[/t][/QUOTE]
Both sides?
[editline]21st October 2015[/editline]
[QUOTE=Nightmare515;48951165]Could someone post some proper tileable French CE? That'd be much appreciated![/QUOTE]
CE doesn't tile horizontally AFAIK. The pattern drawing is so large that it is wider than any roller.
This is as far as I've gotten with the tile.
[t]http://i116.photobucket.com/albums/o37/TKB1/facepunch%20forums%20skin%20resources/French%20CE_zpsbjztuo55.png[/t]
Battlefield 4 Starburst
[t]http://i116.photobucket.com/albums/o37/TKB1/facepunch%20forums%20skin%20resources/BF4%20Starburst%20Autumn_zpscnotllp7.png[/t]
[t]http://i116.photobucket.com/albums/o37/TKB1/facepunch%20forums%20skin%20resources/BF4%20Starburst%20Desert_zpskkp33hta.png[/t]
[t]http://i116.photobucket.com/albums/o37/TKB1/facepunch%20forums%20skin%20resources/BF4%20Starburst%20Naval_zpsiptqndow.png[/t]
[t]http://i116.photobucket.com/albums/o37/TKB1/facepunch%20forums%20skin%20resources/BF4%20Starburst%20Snow_zpsodirkqag.png[/t]
[t]http://i116.photobucket.com/albums/o37/TKB1/facepunch%20forums%20skin%20resources/BF4%20Starburst%20Urban_zps0ajrdyqg.png[/t]
[t]http://i116.photobucket.com/albums/o37/TKB1/facepunch%20forums%20skin%20resources/BF4%20Starburst%20Woodland_zpsb9afbg9j.png[/t]
[editline]21st October 2015[/editline]
Summer side
[t]http://i116.photobucket.com/albums/o37/TKB1/facepunch%20forums%20skin%20resources/Splitter%20TropicalA_zpsxf4hjpok.png[/t]
Autumn side
[t]http://i116.photobucket.com/albums/o37/TKB1/facepunch%20forums%20skin%20resources/Splitter%20TropicalB_zpskog6ph4z.png[/t]
Personal extra, a Nordic splinter
[t]http://i116.photobucket.com/albums/o37/TKB1/facepunch%20forums%20skin%20resources/Splitter%20Nordic_zpsiottd3vq.png[/t]
Wow... Damn fast work!
Let me ask - have you got Austrian "[URL="http://camopedia.org/images/thumb/5/5a/Austria1.jpg/200px-Austria1.jpg"]pixeltarnung[/URL]" and [URL="http://www.splav.ru/colors/big/granica.jpg"]FSB border guards[/URL] camo in your "to do" list?
[QUOTE=Tounushi;48945193][url]https://facepunch.com/showthread.php?t=1320985&p=44152701&viewfull=1#post44152701[/url]
I need to gain access to the actual texture in BF4 to vectorize the pattern. My searches online are coming up empty.[/QUOTE]
I gotcha. I don't have the actual texture BUT I can provide you with something...
Its essentially the tiger camo in the other groups (like autumn, winter, snow, etc) but its black and yellow. Would getting some in game pictures help you out?
Also, apparently someone on this thread: [URL="https://facepunch.com/showthread.php?t=1320985&page=19"]here[/URL] has something made at least:
[IMG]http://i.imgur.com/wbWUV5u.png[/IMG]
I think the camo in game is a bit darker than that on the black and more saturated on the orange. I'll ask someone there if they have the texture at all.
[editline]21st October 2015[/editline]
[QUOTE=-Rusty-;48946886]Dealing with a lot of personal stressful and annoying stuff, moving somewhere, computer died, etc
I don't have the ability to do anything or the motivation either
Tounushi is keeping the thread active though so at least he's here and his stuff is so much better.[/QUOTE]
Hey man, stay strong dude. Your stuff is just as good; I use both of your and his work equally in my texturing work for G-Mod.
Anyway, hope you stay well and thank you for doing starting this wonderful page.
[editline]21st October 2015[/editline]
[QUOTE=velfr13666;48952973]Wow... Damn fast work!
Let me ask - have you got Austrian "[URL="http://camopedia.org/images/thumb/5/5a/Austria1.jpg/200px-Austria1.jpg"]pixeltarnung[/URL]" and [URL="http://www.splav.ru/colors/big/granica.jpg"]FSB border guards[/URL] camo in your "to do" list?[/QUOTE]
I could make that second one seamless, but not vectored like Tounushi can if you want.
[editline]21st October 2015[/editline]
[QUOTE=Slatts;48947183]Based a tiger stripe pattern here of my desert urban recolor for use in Arma's Zargabad map. Happy enough with it.
[url]http://images.akamai.steamusercontent.com/ugc/642120319964988968/0B90A38D7F80D7A19F34EB5073BB679D768AD1F4/[/url][/QUOTE]
Nice, nice.
[editline]21st October 2015[/editline]
So, for Tounushi, I am getting a few pictures of the Black Shark camo to help try and piece the image together, since DICE made it like, impossible to get the got-dang camo texture files.
[url]http://i.ytimg.com/vi/D9SxkfaLxWc/maxresdefault.jpg[/url]
[url]https://i.ytimg.com/vi/gQEnuXb7abI/maxresdefault.jpg[/url]
[url]http://i.ytimg.com/vi/K1XdFvd42t4/maxresdefault.jpg[/url]
[url]http://i.ytimg.com/vi/ZjtKtspt6Ls/maxresdefault.jpg[/url]
((An image I found that gives somewhat of an idea of what the camo was early)) [url]http://i1.ytimg.com/vi/Cm66XWdHK38/0.jpg[/url]
[url]https://c2.staticflickr.com/8/7110/13624781255_5918676ba8_b.jpg[/url]
Also, for velfr13666:
[IMG]http://i.imgur.com/F1ff1hh.jpg[/IMG]
[editline]21st October 2015[/editline]
I apologize if that image looks like crap; gimp's algorithim for making a "seamless" image is crap.
[QUOTE=Tounushi;48951272]snip[/QUOTE]
Many thanks!
Would I be allowed to use any of these camos if I were to reskin a model?
The entire point of this thread existing is to provide patterns for people to use when reskinning models, so yes.
Sorry, you need to Log In to post a reply to this thread.