• Facepunch Camouflage Thread V2
    1,741 replies, posted
Could anyone make this camo? It's a duck hunter pattern used by NK [IMG]http://i.kinja-img.com/gawker-media/image/upload/s--fvD0lgXW--/c_scale,fl_progressive,q_80,w_800/194vrvobej8tqjpg.jpg[/IMG] [IMG]http://camopedia.org/images/f/f9/Northkorea2.jpg[/IMG] [IMG]http://camopedia.org/images/d/d7/Northkorea3.jpg[/IMG]
Here's an army manual for MERDC and MASSTER [url]http://www.dtic.mil/dtic/tr/fulltext/u2/778726.pdf[/url] And here are MERDC templates [url]https://sites.google.com/site/merdccamo/home/merdc-camouflage-templates[/url] [editline]7th April 2016[/editline] [QUOTE=FloaterTWO;50086326]Those are great, they'll come in handy for something I have planned. Thanks a lot. I can't post a picture from my phone, but would you be able to do later US vehicle paint? The 1980s versions. Might be called CARC, or I could be mid-remembering and that's the type of paint.[/QUOTE] CARC is the American acronym for the material, as it was chemically reactive to neutralize chemical weapons. Elsewhere it's simply called NATO.
Newest record for me: figured the pattern and vectorized it within an hour of finding it. [URL="http://webarchive.nationalarchives.gov.uk/20140409174856/http://www.dstl.gov.uk/downloads/TARIAN.pdf"]British TARIAN [/URL]textile system used for vehicle RPG protection. The fabric seems to be cut in strips of varying sizes to cover a vehicle and hide anti-HEAT installations. Pattern repeats like Barracuda, meaning it's a 1m x 1m square that repeats in 90 degree rotations. [t]http://i116.photobucket.com/albums/o37/TKB1/facepunch%20forums%20skin%20resources/British%20TARIAN%20Dazzle_zpsxjkxy3kv.png[/t]
Could someone do the Mitchell pattern? [t]http://images.complex.com/complex/image/upload/c_limit,fl_progressive,q_80,w_680/ym0zdxvi85iypift0abu.jpg[/t]
[QUOTE=Sharker;50088043]Could someone do the Mitchell pattern? [t]http://images.complex.com/complex/image/upload/c_limit,fl_progressive,q_80,w_680/ym0zdxvi85iypift0abu.jpg[/t][/QUOTE] Page 14. [QUOTE=Tounushi;48909164] [url]http://i116.photobucket.com/albums/o37/TKB1/facepunch%20forums%20skin%20resources/BF3%20Veteran%20Kit%20US_zpse0mlegay.png[/url][/QUOTE]
I haven't found this camo on the thread yet; it's a Gorka suit with multiple versions of camouflage. [t]http://zenphotos.net/file/Online/SVD/Camo/Partizan-M_Autumn-GorkaE-Autumn-Partizan01.jpg[/t] Any chance this could become a thing? It'd be useful for a server I'm currently working on.
The middle variant is in the OP. You could recolor it to make the others.
I have been looking for a good camouflage skin but I can't find it.
I really need to update the OP with Tounushi's and others contributions soon. Sorry for the long wait. I'll try and do it sometime in the near future.
[QUOTE=SgtStranger;50079338]hi Broseph. might I know what program you use to make fictional patterns from scratch (meaning you yourself made it and it's not based off of anything)?[/QUOTE] Gimp. God it's been so long but if I remember correctly. The original patterns usually started out as solid noise then hit with threshold until I get blobs of about the right size/density; Then various noise filters to break them up more/make them more irregular; After that you repeat the process until you have about 5 or 6 layers at which point you try out various colorways until it looks good; And experiment with the pattern by merging and subdividing them and or rotating them etc etc until it looks right. Like the French Lizard started out as one layer from Tiger stripe but I got a lot more out of it by simply duplicating, offsetting by 50%, rotating 180° and subdividing the layers until it looked good. [editline]8th April 2016[/editline] Hell another good technique for accents like black is to offset by 50%, flip and then subdivide it by the other layers, then center it and it provides small, unqiuw shapes; But you dont even need to stop there, you can copy it, halve the scale, rotate 180 then merge with the original to break up the pattern more lile the rocks on 6 Color desert.
American MASSTER. Using a 1/3 diagonal repeat on the vertical. Tiled for your conveniance. [t]http://i116.photobucket.com/albums/o37/TKB1/facepunch%20forums%20skin%20resources/MASSTER_zps5ve4rkie.png[/t]
[QUOTE=Tounushi;50104365]American MASSTER. Using a 1/3 diagonal repeat on the vertical. Tiled for your conveniance. [t]http://i116.photobucket.com/albums/o37/TKB1/facepunch%20forums%20skin%20resources/MASSTER_zps5ve4rkie.png[/t][/QUOTE] Wait what is this? Is this that experimental US Forces in Germany vehicle scheme?
If you're doing obscure US military vehicle paint schemes from the 1970s/80s, any chance of some Dual Tex? [t]http://i.imgur.com/AdeV0TK.jpg[/t] [t]http://i.imgur.com/6JQ0rc6.jpg[/t] [t]http://i.imgur.com/S49TIhG.jpg[/t]
Yeah, Tounushi you are really off with the color, these are the official colors per Federal Standard. [IMG]http://i.imgur.com/gGdoxzc.png[/IMG]
[img]http://www.amps-armor.org/ampssite/Photos/Full/reviewPhotos/2046/MASSTER%201.jpg[/img] [img]http://www.plaeditions.com/prestashop/img/p/52-213-thickbox_default.jpg[/img]
[QUOTE=Broseph_;50093581]Gimp.[/QUOTE] nice! I use Gimp too! although for fictional patterns I have a different method; and although I've never tried recreating real patterns, I'm pretty sure this method can't be applied to recreating real patterns. so most of my camo swatches are usually 100x100(px) or 150x150 or 200x200 depending on how large I would want the patterns to look - this is because I tile them all the way to 600x600. why so? you may ask, because all the textures I'm working on have a standardized resolution of 585x559 with smaller, organized segments inside. since the textures I work on usually have no regard about the efficacy of the camouflage on it, most of the time when I make camos, I do it for the sake of actually having camouflage that I like; meaning I have full artistic freedom. note: this technique is like making an impressionist/expressionist painting with 70% detail and 30% I-don't-quite-know-what's-going-to-happen-but-I'll-do-it-anyways-with-not-much-regard-to-what'll-actually-happen. here's how I do it: 1. so I have my (sample) 100x100 canvas. I bucketfill it with camo color #1. 2. next I get a pencil (paintbrush is not recommended IMO), usually size 10, or 15, or depending, set the dynamics to "Pencil Shader" (or if you know what the other dynamics are you'd know what's best for you), set the color to camo color #2 and splatter/apply the macro/micropatterns any which way I want it. 3. I repeat step 2 but this time with different variables - and the variables I use in question are as follows: the size of the pencil brush, the dynamics of the brush, the camo color, the filters that you run it through, and how you apply it. (and don't forget the et cetera - I'm no Gimp master). now you might be worried: how would this tile? 4. there's a trick that I do. so now you have your non-tile-able camo swatch - the trick is to go to (Filters - Map - Make Seamless). now it's seamless. however this question pops up: what about the irrelevant diamond-looking gradients that I don't want to have in my pattern? 5. #5 is the bypass. so now you have your tileable swatch but it has these irrelevant gradients. the trick is to go to (Colors - Posterize) and then adjust the Posterize levels accordingly. if your original swatch had 4 colors, then make sure that after the Posterize, you still have 4 distinct colors in your pattern. note: from my experience, the Posterize 'levels' are not synonymous to the number of colors you would want in your camo pattern - this is because the gradients may take form of unwanted levels, like, the program might think the gradient is one separate color from everything else when in reality it's just a mix of two distinct colors, so in the posterized image it might show up as green or red or etc. another note: step #5 is about the 70% detail 30% unknown kinda thing I was talking about earlier. after you make it seamless the image and patterns may take a different form because the 'Make Seamless' filter alters the edges of the texture, but since I don't have much regard, I leave it be. 6. so now the posterized image is flat; however it has different colors than the original. since I use a pencil the final product is usually still hard-edged - meaning it's easy for me to 'Select By Color' and bucketfill like so. to retain the original colors I go back to the bucketfill stages (using Undo) and use my 'Color Picker Tool' to salvage the original colors and then fast forward back to the latest history stage and bucketfill the respective patterns like so. 7. and then I tile it all the way to 600x600. so in short, all I did was make a camo swatch and use a Gimp trick to make it tile-able. here are some common filters that I use: (Filters - Artistic - Oilify) (Filters - Generic - Dilate) (Filters - Generic - Erode) (Filters - Noise - Spread) (Filters - Enhance - Sharpen > Sharpness - 99) (Filters - Map - Bump Map) (Filters - Map - Small Tiles) (Filters - Map - Tile) (etc.) now here are some sample patterns I've made with this method: [IMG_thumb]http://i.imgur.com/iRakg1K.png[/IMG_thumb] [IMG_thumb]http://i.imgur.com/8gNie1D.png[/IMG_thumb] [IMG_thumb]http://i.imgur.com/yfvmhsh.png[/IMG_thumb] [IMG_thumb]http://i.imgur.com/5bkxMa9.png[/IMG_thumb] [IMG_thumb]http://i.imgur.com/s3ucsga.png[/IMG_thumb] [IMG_thumb]http://i.imgur.com/SiadLTy.png[/IMG_thumb] [IMG_thumb]http://i.imgur.com/w8KJuDv.png[/IMG_thumb] [IMG_thumb]http://i.imgur.com/VJMcxgt.png[/IMG_thumb] some of them aren't tile-able because I added the filter effects after I tiled them which kinda messed up their tile-ability.
[QUOTE=Tounushi;50105923][img]http://www.amps-armor.org/ampssite/Photos/Full/reviewPhotos/2046/MASSTER%201.jpg[/img] [img]http://www.plaeditions.com/prestashop/img/p/52-213-thickbox_default.jpg[/img][/QUOTE] Okay, but that publication has the color wrong, especially the green. Per Federal Government via NASA: [url]https://prod.nais.nasa.gov/eps/eps_data/157066-OTHER-001-001.pdf[/url] [IMG]http://i.imgur.com/ckGFbta.png[/IMG] Per [url]http://www.federalstandardcolor.com/[/url] [IMG]http://i.imgur.com/gGdoxzc.png[/IMG] Per [url]http://www.colorserver.net/[/url] [IMG]http://i.imgur.com/p2vZZnb.png[/IMG]
[QUOTE=Broseph_;50110026]Per Federal Government via NASA: [url]https://prod.nais.nasa.gov/eps/eps_data/157066-OTHER-001-001.pdf[/url] [IMG]http://i.imgur.com/ckGFbta.png[/IMG] Per [url]http://www.federalstandardcolor.com/[/url] [IMG]http://i.imgur.com/gGdoxzc.png[/IMG] Per [url]http://www.colorserver.net/[/url] [IMG]http://i.imgur.com/p2vZZnb.png[/IMG][/QUOTE] Averaged the colors across the sources. [t]http://i116.photobucket.com/albums/o37/TKB1/facepunch%20forums%20skin%20resources/MASSTER_zpssw2kunwl.png[/t]
A simulacrum of vehicle Dual-Tex. Each square is 4in per side. [t]http://i116.photobucket.com/albums/o37/TKB1/facepunch%20forums%20skin%20resources/Dual-Tex%20look-alike_zpsxj1t3kfq.png[/t]
Saw several people posting they use Gimp. Here is what I feel is a better solution/plugin for tiling a camo sheet than the built in ' make seamless' option... [url]http://registry.gimp.org/node/77[/url] It has limits and can sometimes crash due to those limits. Once you get the hang of it's limits it's a great plugin for making smaller size sheets slightly larger and tilable.
Got more DPM patterns? desert or tropicals..
Got some c.1975 US Army experimental patterns here. Generated enough of both to make a confident pattern reconstruction, but I'll keep the fully-accurate WIP stored for further refinement. Dual-Tex [t]http://i116.photobucket.com/albums/o37/TKB1/facepunch%20forums%20skin%20resources/Dual-Tex%201975_zpsahnciyeg.png[/t] Rain Stroke [t]http://i116.photobucket.com/albums/o37/TKB1/facepunch%20forums%20skin%20resources/American%20Rain%20Strokes_zpsrlqbaqt1.png[/t] I'm unsure what the exact stroke color is, but based on [URL="http://www.abload.de/img/forum90988aeq.jpg"]the ONE photo[/URL] where this is displayed (found no other as yet), it seems like it's black on sand.
I've seen that picture (without the text) before but never noticed the rain stroke in the background. That's some really effective camo.
Could anyone do the new camo of the German Army called Multitarn ? [IMG]http://www.bundeswehr.de/resource/resource/MzEzNTM4MmUzMzMyMmUzMTM1MzMyZTM2MzIzMDMwMzAzMDMwMzAzMDY5NmI2NjM5MzQ2YjM0NzMyMDIwMjAyMDIw/image_popup.jpg[/IMG]
[t]http://i.imgur.com/AF2x9eC.png[/t] [t]http://i.imgur.com/uklpVh3.png[/t] Very quick but I hope this helps! :)
[QUOTE=Nightmare515;50130247][t]http://i.imgur.com/AF2x9eC.png[/t] [t]http://i.imgur.com/uklpVh3.png[/t] Very quick but I hope this helps! :)[/QUOTE] Nice, thanks!
[QUOTE=Oskaar;50130141]Could anyone do the new camo of the German Army called Multitarn ?[/QUOTE] Looks like just a recoloured flecktarn. The grey sections should correspond to the black in classic flecktarn. Check out Tounushi's flecktarn tile - the jacket is upside down relative to his tile. [IMG]http://i1055.photobucket.com/albums/s512/wormisgod/multitarn_zpsiegvogzn.png[/IMG] My lousy attempt with Tounushi's original flecktarn swatch and Nightmare515's colours. [IMG]http://i1055.photobucket.com/albums/s512/wormisgod/image_popuped_zpsfweum0p7.png[/IMG] Notice there's white/off-white flecks. Multitarn is actually 6 colour! Edit: oops late
Took a moment to find a portion of the pattern to pin on the tile. Black is now grey. [t]http://i116.photobucket.com/albums/o37/TKB1/facepunch%20forums%20skin%20resources/Multitarn_zpsfrxnbu1s.png[/t] Will have to wait for pics of the full tile to include the white flecks. This is an earlier multitarn. Most likely a private pattern. [t]http://i116.photobucket.com/albums/o37/TKB1/facepunch%20forums%20skin%20resources/Multifleck_zpsdr9x8wm7.png[/t]
[QUOTE=Tounushi;50130499]Took a moment to find a portion of the pattern to pin on the tile. Black is now grey. [t]http://i116.photobucket.com/albums/o37/TKB1/facepunch%20forums%20skin%20resources/Multitarn_zpsfrxnbu1s.png[/t] Will have to wait for pics of the full tile to include the white flecks. This is an earlier multitarn. Most likely a private pattern. [t]http://i116.photobucket.com/albums/o37/TKB1/facepunch%20forums%20skin%20resources/Multifleck_zpsdr9x8wm7.png[/t][/QUOTE] Looks great!
I made a simple edit of MARPAT to create the Mongolian digital pattern [t]http://i.imgur.com/DYHBRxm.png[/t]
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