Does anyone know what the texture names of the facial paints and scars are called for both the female and male characters (unless they're the same for both sexes)?
So I'm hoping this thread isn't dead. I was wondering if it's possible to pull the Angel of death statue from the game models?
https://cdnb.artstation.com/p/assets/images/images/005/175/567/large/clement-granjon-ghostrecon-03.jpg
If so, would you mind sharing it with me? Otherwise, can you help me know how your getting these models. I've never done anything like this before but I'm willing to try if I have a place to start.
Hey,i have a problem with Archive_Next,i'm able to check and export the Diffuse maps without problem.But i cant open or export the Normal and Mask maps,im getting an error called 'Bad Image'.Do you know whats causing the problem? The game is Uplay version and its updated to the lasest version.
Export every single texture to .tga format. If that doesn't help, I can't help with that since I can export them just fine.
Thank you,i guess i fixed it.I updated some of the basic Windows programs and the problem solved.Also,you should know this for just in case. Program is not working and giving diffrent kind of errors,if you move the exe to somewhere else from desktop.
Yeah I can't help with that. You gotta talk to the dev of this tool, but don't think he's been working on this for quite some time.
I know you can't,i just wanted to let you know about the problem.You can easly fix it,if the same problem happen to you
Can someone help me?
I've been searching for this vest in the game files for hours but had no luck.
https://files.facepunch.com/forum/upload/398363/a93071eb-1bc7-4b9a-b979-f8b0d8ebb7f7/Sem Título-1.png
Does anyone have a collection of the civilian models? Thx!
could you please tell me what programs exactly did you update to fix this problem? I have the same issue as you do
Yes, most of the normal maps and masks are shown as bad image so we cannot export them all first.
For some reason I didn't know why, after navigating the other FORGE archives and viewing some other textures we can view and export the normal maps and masks that we could not first.
From the DataPC.forge;
I can view this normal map on first try:
http://i67.tinypic.com/2rwrl9d.png
I can view this mask on first try:
http://i63.tinypic.com/wgqn2c.png
I cannot view this one on first try:
http://i67.tinypic.com/2jfhyfl.png
Then I viewed some of the other textures. I came back and boom, now I can view this one also:
http://i67.tinypic.com/fjp1ly.png
One of the masks that I could not load to export on the first try can be seen now:
http://i66.tinypic.com/2mwcgg0.png
OS: W10 Pro x64
Archive_Next: 4.3.2.0 (Final)
I hope this helps...
Hello zeyd6796,
I'm just creating an RC car with the 3d printer. The car is the AMV of the Unidad faction from Wildlands... So far so good^^ Now I would totally like to create the main characters (which accompany a single player by default) in the game by 3D printing to complete the project. You would probably have to create Nomad as your own character in the menu!
Could you imagine exporting the characters as 3d models? Unfortunately I don't have Wildlands for the PC and I also lack the experience with ARchive_neXt.
Here is a photo of my project and the figures I need. If it is possible, it would be cool if the figures would be shown as on the photos with spread arms and without weapons.
I have no idea if it is possible at all, but I would be happy about an answer anyway - thanks in advance :-)
best regards
Gerrit
https://files.facepunch.com/forum/upload/468380/cb4c3830-59da-428c-aeca-42250b8d396e/WP_20190429_18_34_51_Rich.jpg
https://files.facepunch.com/forum/upload/468380/29aeb2a5-d8ec-45bf-8911-bafdbcec1133/ghost-recon-wildlands-illustration-buggy.jpg
https://files.facepunch.com/forum/upload/468380/d3798ec9-123f-47c0-a847-cf8ed62689ca/Nomad.jpg
https://files.facepunch.com/forum/upload/468380/fbfaaa77-cbbd-4888-8da0-453d2fea0562/Weaver.jpg
https://files.facepunch.com/forum/upload/468380/85b69315-0dce-4851-a1b7-7c006052a639/Midas.jpg
https://files.facepunch.com/forum/upload/468380/d44093df-5368-4d01-b2c5-11e0caa1d596/Holt.jpg
You can find the Ghost team from my DeviantArt page. I'm just about to release them to Source as well and will add some changes to the ones on DeviantArt as well from the SFM versions.
https://www.deviantart.com/m4zter
Hello, MAZ,
you're my hero!!! Exactly so I had wished that - here just writes a happy man :-)
That with the shemagh model of Holt is a pity, but no huge problem for me. It is so cool that I can now build my model as close as possible to the game with the figures...
https://files.facepunch.com/forum/upload/468380/f97d7892-6153-4f2f-9c30-aaffba1cc267/Midas.JPG
I will connect your 3D models with a moving 3D model from Thingiverse, so that I have a moving FIgur at the end, which I can use both outside the AMV, and in the car.
This is an example figure that I created in this way:
https://files.facepunch.com/forum/upload/468380/4b8fca03-61c1-4dff-b253-10c9a4fdf778/3D_Figur.JPG
Thanks again!! I can hardly believe my luck right now :-)
I will show then times, how it looks finally...
see you soon
Gerrit
Hopefully someone can help me out, I can't seem to find the textures for the player arms, anyone know what they're labeled as in ARchive_neXt?
Speaking about useful assets, what about ghillie suits from game? I'd like to extract it by myself, but sadly both disks dont have enough place for game, heh
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