[release]
Map Name: gm_kureigu_construct
Description: An old, pretty big and greatly optimized map!
Requirements: Only Half-Life 2 !
Download: [url]http://www.garrysmod.org/downloads/?a=view&id=77611[/url]
[/release]
This is a really old map I found just now when I was browsing through my 'Junk' folder, and I decided to share it with everyone here because I can't find it on gmod.org anymore.
Here are a few pics:
[URL=http://img53.imageshack.us/i/gmkureiguconstruct0000.jpg/][IMG]http://img53.imageshack.us/img53/4167/gmkureiguconstruct0000.th.jpg[/IMG][/URL]
Yeah, I know that the skybox might be messed up, but for building skybox is not the main thing right?
[URL=http://img60.imageshack.us/i/gmkureiguconstruct0002.jpg/][IMG]http://img60.imageshack.us/img60/4992/gmkureiguconstruct0002.th.jpg[/IMG][/URL]
[URL=http://img214.imageshack.us/i/gmkureiguconstruct0003.jpg/][IMG]http://img214.imageshack.us/img214/2972/gmkureiguconstruct0003.th.jpg[/IMG][/URL]
Again, this is not by me, I just wanted to share it with people.
P.S. I do believe it's compiled on Source Engine 7, because I was playing on this map with my friend about 2-3 years ago.
Just a construct map... nothin' much that sticks out, besides badly repeating textures and decent layout.
I remember that map, used to use it when I first started playing. It's been a while, maybe almost 2 years.
[QUOTE=MindMuncher;17017915]Just a construct map... nothin' much that sticks out, besides badly repeating textures and decent layout.[/QUOTE]
So what you're saying is that you want awesome detail and shit fps? Go play on mobenix.
[QUOTE=LEETNOOB;17020703]So what you're saying is that you want awesome detail and shit fps? Go play on mobenix.[/QUOTE]
No he's saying that we have enough damn useless construct maps
What does this have that Excess_Construct doesn't?
[QUOTE=LEETNOOB;17020703]So what you're saying is that you want awesome detail and shit fps? Go play on mobenix.[/QUOTE]
I love mobenix, get a better computer.
[QUOTE=Amidaryu;17073414]What does this have that Excess_Construct doesn't?[/QUOTE]
No worldvertexrender errors when far away, hah.
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