Finally... no one has made a Rats map in a long time....
[media]http://www.youtube.com/watch?v=P3ALwKeSEYs[/media]
The walls look kind of bland, and I bet the door textures look fugly when they're scaled up like that.
This made be realize how much we need need life sized Army Men Models again.
Looks good.
[QUOTE=LimEJET;20275171]The walls look kind of bland, and I bet the door textures look fugly when they're scaled up like that.[/QUOTE]
Yer cant really avoid the stretching door textures
This reminds me of that one Twisted Metal map.
OK guys, heres a server you can try the map out on
64.34.172.175:27015
Awesome map! Shame theres a load of missing textures to me, if your doing a V2 replace the radiator textures and the roof/floor of the inside wall parts to somthing that (might not be) EP2 textures :(
Ahh sorry about that, those were like the only hl2 textures i used lol, and i will probably do a v2
Damn. That's a big arse room, you got there.
Downloading now.
[editline]11:20AM[/editline]
[QUOTE=d0m1n1c1;20284541]Ahh sorry about that, those were like the only hl2 textures i used lol, and i will probably do a v2[/QUOTE]
If you wanted everyone to be able to use it, you could open the map in hammer configured for HL2, using GCFScape, extract the episode 1/2 content into your HL2 directory and use pakrat to pak in all the textures/models anyone with GMod will need.
What games do you need to run the map? I only have Orange Box...
From the pictures it looks like a great map though, and I really want to get it. A kitchen would have been epic though... Maybe for version 2?
[editline]11:24AM[/editline]
Is that an IKEA picture of New York I spy hanging on the wall?
Orange box will be fine, as it has ep2. And i dunno about that picture, because its not the same picture as what ive really got xD. Oh and about the kitchen. I dont think ill be able to do that as the map is quite unstable at compiling as it is, so if i add too much it will probably just die on me.
Thanks for the comments :D
We should really play later Lifeless.
Awesome map.
love it!
[QUOTE=mrbag;20292529]love it![/QUOTE]
Thanks :D
At the moment im working on a v2, to fix bugs and to add new things. But due to the fact the map can sometimes be unstable in compiling, it may not be released. So its just a shoutout saying it could happen xD
This map reminds me of those unreal tournament "Larger-than-life" custom maps.
What are the inside dimensions of this map? (Ignoring wall width.) It seems like it'd be fun to build on.
I love this map. However I am having issue with it crashing.
Something about Vertices. And tell the Programmer to up vertex buffer.
Happens sometimes when I No clip outside the map, but it ALWAYS happens from the wood work on the top of the hall, while look back at the room, and its door. I ALWAYS crash.
Some wrong on my side?
There have been some problems with vertex buffer, but i dont think its happened there yet. I guess you'll have to stay away from that bit :S, im aiming to fix vertex buffer in my next version :D
cool looking. downloading now
6000 Downloads!! Thanks guys for the downloads and the comments :D. This has been my most succesfull map yet, so i am ATTEMPTING to make a v2.. so far its not going to great haha. But look out for updates which i MAY produce :P
-snip-
There is a big hole in the floor under the room.
[img]http://img7.imageshack.us/img7/3293/gmsupersizeroom0008.jpg[/img]
From inside the area under the floor
[img]http://img706.imageshack.us/img706/3007/gmsupersizeroom0009.jpg[/img]
overhead view from inside the wall to show where it is
I love this map, btw, it's awesome.
rp_toystory?
[QUOTE=Kavukamari;20359441]There is a big hole in the floor under the room.
[IMG]http://img7.imageshack.us/img7/3293/gmsupersizeroom0008.jpg[/IMG]
From inside the area under the floor
[IMG]http://img706.imageshack.us/img706/3007/gmsupersizeroom0009.jpg[/IMG]
overhead view from inside the wall to show where it is
I love this map, btw, it's awesome.[/QUOTE]
Thanks for the heads up but i didnt mention about it in my first post :P
It's amazing how you managed to make it that big with no repeating textures. Great job.
This is actually pretty cool, have a heart!
[QUOTE]It's amazing how you managed to make it that big with no repeating textures. Great job. [/QUOTE] Well they are repeating textures, but cos they are soo big it doesnt show as much xD
[QUOTE]This is actually pretty cool, have a heart! [/QUOTE] Why thankyou :D
Over 7000 downloads now guys, thanks :3
Can somebody bring meh some awesomesauce !? Ah, no need, map fullfills it :> AWESOMESAUCE!
Ok heres some work im doing for V2 (Ideas would be nice :D)
Before you ask the old room is still there of course! This is just a new room added onto it!
Pictures!!!!
Overview of New Room
[IMG]http://i450.photobucket.com/albums/qq229/histangro/gm_supersizeroom_v2c0000.jpg[/IMG]
Above new room
[IMG]http://i450.photobucket.com/albums/qq229/histangro/gm_supersizeroom_v2c0001.jpg[/IMG]
Under "Train Set"
[IMG]http://i450.photobucket.com/albums/qq229/histangro/gm_supersizeroom_v2c0002.jpg[/IMG]
The New Doors!
[IMG]http://i450.photobucket.com/albums/qq229/histangro/gm_supersizeroom_v2c0003.jpg[/IMG]
Some New Textures
[IMG]http://i450.photobucket.com/albums/qq229/histangro/gm_supersizeroom_v2c0004.jpg[/IMG]
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