I am making a map for my gamemode which is not released yet. Any idea's for an admin room?
32 replies, posted
[QUOTE='[CWG]RustySpannerz;20570689']Yeah, a big neon sign outside the room with "ADMIN ROOM!" And as soon as you go in, you die. Would be lolsy.[/QUOTE]
Yeah, thats the only good admin room that exist.
Big huge green check
[QUOTE=Firegod522;20565948]:smithicide:
It can reflect as long as its not moving.
Func_reflective_glass will fuck up and probably crash the game if it itself moves. Same goes with expensive water, thats why you have to use a cheap texture with func_water_analog.[/QUOTE]
I see what you mean now. You don't mean dynamic reflections as I was thinking. As in moving reflections, you mean the surface on which the reflections are cannot move. Which is correct.
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