• Rp_Bioshock
    801 replies, posted
Two things: You spelled Wharf wrong That menu looks amazing, very akin to the actual game. I really hope you get this done, because it looks really great and would be a sweet map to do stuff in.
Fucking orgasmic :aaa:, but I want more screenshots
Menu looks absolutely fantastic. I'm happy your staying with the Bioshock art.
Glad to see its still being worked on. The GUI is looking fantastic.
Oh holy jesus it isn't dead!? GO FODA GO! I reinstalled gmod when I saw you made some progress, keep it up.
anyone think that this would run on this comp SPECS: Operating System: Windows XP Professional (5.1, Build 2600) Service Pack 3 (2600.xpsp_sp3_gdr.090206-1234) Language: English (Regional Setting: English) System Manufacturer: Dell Computer Corporation System Model: Dimension 3000 BIOS: Phoenix ROM BIOS PLUS Version 1.10 A03 Processor: Intel(R) Pentium(R) 4 CPU 2.80GHz Memory: 1022MB RAM Page File: 388MB used, 1305MB available Windows Dir: C:\WINDOWS DirectX Version: DirectX 9.0c (4.09.0000.0904) DX Setup Parameters: Not found DxDiag Version: 5.03.2600.5512 32bit Unicode ------------ DxDiag Notes ------------ DirectX Files Tab: No problems found. Display Tab 1: No problems found. Sound Tab 1: No problems found. Music Tab: No problems found. Input Tab: No problems found. Network Tab: No problems found. -------------------- DirectX Debug Levels -------------------- Direct3D: 0/4 (n/a) DirectDraw: 0/4 (retail) DirectInput: 0/5 (n/a) DirectMusic: 0/5 (n/a) DirectPlay: 0/9 (retail) DirectSound: 0/5 (retail) DirectShow: 0/6 (retail) --------------- Display Devices --------------- Card name: Intel(R) 82865G Graphics Controller Manufacturer: Intel Corporation Chip type: Intel(R) 82865G Graphics Controller DAC type: Internal Device Key: Enum\PCI\VEN_8086&DEV_2572&SUBSYS_019D1028&REV_02 Display Memory: 96.0 MB Current Mode: 1024 x 768 (16 bit) (60Hz) Monitor: Plug and Play Monitor Monitor Max Res: 1600,1200 Driver Name: ialmrnt5.dll Driver Version: 6.14.0010.4396 (English) DDI Version: 9 (or higher) Driver Attributes: Final Retail Driver Date/Size: 9/20/2005 10:52:38, 36990 bytes WHQL Logo'd: Yes WHQL Date Stamp: n/a VDD: n/a Mini VDD: ialmnt5.sys Mini VDD Date: 9/20/2005 11:00:54, 1302332 bytes Device Identifier: {D7B78E66-6632-11CF-B462-9721A3C2CB35} Vendor ID: 0x8086 Device ID: 0x2572 SubSys ID: 0x019D1028 Revision ID: 0x0002 Revision ID: 0x0002 Video Accel: Deinterlace Caps: n/a Registry: OK DDraw Status: Enabled D3D Status: Enabled AGP Status: Not Available DDraw Test Result: Not run D3D7 Test Result: Not run D3D8 Test Result: Not run D3D9 Test Result: Not run
[QUOTE=falloutguy;16867433]anyone think that this would run on this comp SPECS: [code]Operating System: Windows XP Professional (5.1, Build 2600) Service Pack 3 (2600.xpsp_sp3_gdr.090206-1234) Language: English (Regional Setting: English) System Manufacturer: Dell Computer Corporation System Model: Dimension 3000 BIOS: Phoenix ROM BIOS PLUS Version 1.10 A03 Processor: Intel(R) Pentium(R) 4 CPU 2.80GHz Memory: 1022MB RAM Page File: 388MB used, 1305MB available Windows Dir: C:\WINDOWS DirectX Version: DirectX 9.0c (4.09.0000.0904) DX Setup Parameters: Not found DxDiag Version: 5.03.2600.5512 32bit Unicode ------------ DxDiag Notes ------------ DirectX Files Tab: No problems found. Display Tab 1: No problems found. Sound Tab 1: No problems found. Music Tab: No problems found. Input Tab: No problems found. Network Tab: No problems found. -------------------- DirectX Debug Levels -------------------- Direct3D: 0/4 (n/a) DirectDraw: 0/4 (retail) DirectInput: 0/5 (n/a) DirectMusic: 0/5 (n/a) DirectPlay: 0/9 (retail) DirectSound: 0/5 (retail) DirectShow: 0/6 (retail) --------------- Display Devices --------------- Card name: Intel(R) 82865G Graphics Controller Manufacturer: Intel Corporation Chip type: Intel(R) 82865G Graphics Controller DAC type: Internal Device Key: Enum\PCI\VEN_8086&DEV_2572&SUBSYS_019D1028&REV_02 Display Memory: 96.0 MB Current Mode: 1024 x 768 (16 bit) (60Hz) Monitor: Plug and Play Monitor Monitor Max Res: 1600,1200 Driver Name: ialmrnt5.dll Driver Version: 6.14.0010.4396 (English) DDI Version: 9 (or higher) Driver Attributes: Final Retail Driver Date/Size: 9/20/2005 10:52:38, 36990 bytes WHQL Logo'd: Yes WHQL Date Stamp: n/a VDD: n/a Mini VDD: ialmnt5.sys Mini VDD Date: 9/20/2005 11:00:54, 1302332 bytes Device Identifier: {D7B78E66-6632-11CF-B462-9721A3C2CB35} Vendor ID: 0x8086 Device ID: 0x2572 SubSys ID: 0x019D1028 Revision ID: 0x0002 Revision ID: 0x0002 Video Accel: Deinterlace Caps: n/a Registry: OK DDraw Status: Enabled D3D Status: Enabled AGP Status: Not Available DDraw Test Result: Not run D3D7 Test Result: Not run D3D8 Test Result: Not run D3D9 Test Result: Not run[/code][/QUOTE] Probably not so great. Also next time, try [noparse][code][/code][/noparse].
ok
Completed viewmodels. Animations are done for the grenade launcher. [img] http://filesmelt.com/downloader/nade_render.png[/img] [img]http://filesmelt.com/downloader/shotgun_render.png[/img] [img] http://filesmelt.com/downloader/mgun_render.png[/img] [img] http://filesmelt.com/downloader/crossbow_render.png[/img] [img]http://filesmelt.com/downloader/render_pistol.png[/img]
Foda, you are amazingly sexy.
:hawaaaafap: Awesome, just awesome.
why are some of the guns on the left hand side?.
[QUOTE=krten_2x 4b;16904085]why are some of the guns on the left hand side?.[/QUOTE] i used some of the hand positions from counter-strike models, which are on the left side.
Are you going to change them, please?
[QUOTE=madmanmad;16921342]Are you going to change them, please?[/QUOTE] Would be cool. Will you make the smoke from the end of the barrel?
That looks amazing. Your textures look much better than mine for some reason. You should make a skin for the arms with Jack's tattoos.
WooT.... I go to a holiday and you start to create great things behind my back? Also, great things, Foda, continue it! Any hope that we can get a beta?
[QUOTE=Neddy;16733869]awesome gamemode? it's a map! *facepalm*[/QUOTE] [QUOTE=Foda;12167990]I planned on making a complementing gamemode with the map. So when you kill someone, or obtain a weapon or plasmid your "insanity" level increases. Higher it is, you become more like a Splicer. If your insanity reaches the Splicer level, you lose all your weapons, and are limited to what you can do. On the positive side, you can walk on ceilings and cool stuff.[/QUOTE] Read the thread or don't make comments like that...
awessome! cant wait for map and sweps!!! I LOVE YOU
I'm not sure if it's that good to have the counterstrike arms for all the models, although, I can't think of a better arm rig. Wait, you used the 357 on the revolver, so that is on HEV arms. Neither of those are too great, but actually the CSS arms are better, best would be if the gloves were brown leather instead, and if there were some ace injection marks or something on the wrists.
can you change the texture on the tommy gun it looks strange to me like something threw up on it.. haha
May I be one out of many to say 'I came.'?
No you may not ok.
Wow 3 TnB'ers in a row in this thread, this is marvelous. Anyway, Foda you're are amazingly sexy at this, good job.
Can't wait for this to be finished. UBERSEXYMAPNSWEPSRAWSUM
[QUOTE=Foda;16900091]Completed viewmodels. Animations are done for the grenade launcher. [img] http://filesmelt.com/downloader/nade_render.png[/img] [img]http://filesmelt.com/downloader/shotgun_render.png[/img] [img] http://filesmelt.com/downloader/mgun_render.png[/img] [img] http://filesmelt.com/downloader/crossbow_render.png[/img] [img]http://filesmelt.com/downloader/render_pistol.png[/img][/QUOTE] What about the chemical machine you get from arcadia. And the camera?
one word and one word only................ LEEEEEEEEEEEEEEEEEEEEET
[QUOTE=Pvt. Martin;17442828]And the camera?[/QUOTE] Camera doesn't have a view model, if that is what you're asking.
[QUOTE=SilentS;17455270]Camera doesn't have a v model, if that is what you're asking.[/QUOTE] my bod. I havent played the game in a bit. Im still at the part where you gather the stuff to become a big daddy and escort thae little girl. Ala Francis: "I hate Escort Missions".
Haha, oh man, I remember waiting on this thing last year.
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