• Rp_Jorpakko
    887 replies, posted
i thought static props didnt count as entities when compiling due to them being a part of the map that cannot change or some shit like taht
[QUOTE=Aspen;30528761]banned again? good job fuckstick[/QUOTE] haha you got banned too
[QUOTE=oskutin;30521613]By nodes? [img]http://www.1337upload.net/files/maksimimappi.png[/img][/QUOTE] I'm not sure I understand.
[QUOTE=antimonycat;30536606]I'm not sure I understand.[/QUOTE] apparently func_details, prop_details and statics do not fall under the maximum for entities.
Wow awesome work oskutin, I can't wait to have a go at this map. The Rp that will come from this will also be really awesome and more realistic.
[QUOTE=BioResearch;30537111]apparently func_details, prop_details and statics do not fall under the maximum for entities.[/QUOTE] I thought so too, but I just retested it by placing 9000 (empty) prop_statics in a test map and got the error again. I doubt this limit would be a common problem though.
[QUOTE=antimonycat;30537452]I thought so too, but I just retested it by placing 9000 (empty) prop_statics in a test map and got the error again. I doubt this limit would be a common problem though.[/QUOTE] Then they have their own separate maximum apparently.
[QUOTE=BioResearch;30538287]Then they have their own separate maximum apparently.[/QUOTE] Well, it's obviously under 9000. (NO OVERUSED MEME/JOKE THATS STUPIDLY OLD INTENDED)
I'm back!
[QUOTE=oskutin;30628261]I'm back![/QUOTE] Should I :frog: right now? I think I will. Bye.
[QUOTE=antimonycat;30537452]I thought so too, but I just retested it by placing 9000 (empty) prop_statics in a test map and got the error again. I doubt this limit would be a common problem though.[/QUOTE] Well, then i'm in trouble too. [editline]22nd June 2011[/editline] I have used over 4500 entities.
[QUOTE=oskutin;30633738]Well, then i'm in trouble too. [editline]22nd June 2011[/editline] I have used over 4500 entities.[/QUOTE] [QUOTE=Firegod522;30523419]You guys need a new vbsp? :v: I can try raising the limit on max ents.[/QUOTE] Offer still stands.
[QUOTE=Firegod522;30635091]Offer still stands.[/QUOTE] would be lovely.
Re-link it? I'll download it.
You never said you wanted it :gonk: I have to edit it, and upload. I have to go to work. :smith:
I will give update today or tomorrow.
Darn. Compiled the map but gmod is broken.
[img]http://www.1337upload.net/files/rp_jorpakko0262.jpg[/img] [img]http://www.1337upload.net/files/rp_jorpakko0261.jpg[/img] [img]http://www.1337upload.net/files/rp_jorpakko0263.jpg[/img] [img]http://www.1337upload.net/files/rp_jorpakko0264.jpg[/img]
Shouldn't the signs say something like 'Jorpakko General' instead of just hospital?
Or something else.
Are those real reflections in the windows? Looks great either way.
In what windows? Nearly every of those glass textures has specular reflections.
[QUOTE=antimonycat;30725211]Are those real reflections in the windows? Looks great either way.[/QUOTE] Those are no reflections sadly look to the above picture and it becomes clear that you are just seeing the buildings on the other side.
the layout with the bus stop right in front of the hospital seems strange unless you have some other place where the ambulance should arrive to. i can just imagine a bus breaking down blocking the ambulance zone so poor old Janice dies :saddowns:
[QUOTE=Beanz;30726553]the layout with the bus stop right in front of the hospital seems strange unless you have some other place where the ambulance should arrive to. i can just imagine a bus breaking down blocking the ambulance zone so poor old Janice dies :saddowns:[/QUOTE] right, I think the bus stop should be on the other side :downs:
On both sides.
Jorpakko seems like an odd name, so yeah.
It's a finnish slang word for a lake, small sea, river, stream or any remote, wet area.
[QUOTE=oskutin;30725442]In what windows? Nearly every of those glass textures has specular reflections.[/QUOTE] phong shader? :downs:
[QUOTE=Joazzz;30737248]It's a finnish slang word for a lake, small sea, river, stream or any remote, wet area.[/QUOTE] cool, but this map is nothing like that description.
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