Need to adjust things a bit.
[editline]2nd June 2011[/editline]
[QUOTE=Aspen;30201876]oskutin, that fridge model looks a bit odd.[/QUOTE]
It's placeholder.
As you see, it has space for bigger fridge.
I love some of the details, like the bikes outside... But the lights in the sauna look... Out of place.
The shale texture on the house facade really does not fit.
Oh, and as I'm sure you noticed, the textures on the ceiling of the sauna needs aligning.
Make adjustable temperature for the sauna, I wanna trap people in there and boil them alive!
But if the people won't throw water? :v:
Derp, make throwable water!
[editline]2nd June 2011[/editline]
and fo- fuck it, it wouldn't work
i want a sauna in my backyard
I have one in my house.
[QUOTE=oskutin;30203804]I have one in my house.[/QUOTE]
shit. you got me beat.
[QUOTE=oskutin;30203483]But if the people won't throw water? :v:[/QUOTE]
You could just have a Button labeled "SUPER HEAT!" which turns on some sort of health remover. And add some sort of HUD graphic to make it look really hot.
Saunas doesn't act like that.
[editline]2nd June 2011[/editline]
Water needs to be thrown in order to get heat.
[QUOTE=oskutin;30204063]Saunas doesn't act like that.
[editline]2nd June 2011[/editline]
Water needs to be thrown in order to get heat.[/QUOTE]
Yeah, I know, but it's not always about the realism factor. Some things can be done for fun.
And if you don't want to do that, make the Super Heat button spawn a water particle to fall on the rocks or something?
[QUOTE=oskutin;30201791][img]http://www.1337upload.net/files/rp_jorpakko0239.jpg[/img]
[/QUOTE]
The windowsill is very dark compared to the rest of the room.
[QUOTE=Deadchicken;30201947]I love some of the details, like the bikes outside... But the lights in the sauna look... Out of place.[/QUOTE]
I agree, usually the lights arent placed right next to the bench that people sit on. Small leds in the ceiling are more common.
[editline]3rd June 2011[/editline]
But i dunno, thats just how its usually in public saunas
[QUOTE=Pringles.;30214839]I agree, usually the lights arent placed right next to the bench that people sit on. Small leds in the ceiling are more common.
[editline]3rd June 2011[/editline]
But i dunno, thats just how its usually in public saunas[/QUOTE]In my sauna at home, we have 2 light like the ones on the pic :v:
[QUOTE=dije;30216849]In my sauna at home, we have 2 light like the ones on the pic :v:[/QUOTE]
I have one near the floor.
How come you all have saunas? bastards.
Can you put plug socket decals on the walls? I think they'd look spot on inside the flat.
[QUOTE=Deadchicken;30219315]How come you all have saunas? bastards.
Can you put plug socket decals on the walls? I think they'd look spot on inside the flat.[/QUOTE]
i think theres the uh..socket.. plug..outlet things there.
I should model them :v:
there's lots of decals for them, and they don't add much, I just thought it'd be a nice little touch as it doesn't take long.. Screw modelling them.
The decals are too dirty, and the entity will project them on floors if i don't place them high enough.
[QUOTE=oskutin;30223325]The decals are too dirty, and the entity will project them on floors if i don't place them high enough.[/QUOTE]
Use overlays, Overlays don't do that.
You guys need to calm down about the stone textures on the side of the building... Modern buildings use varying materials to make the buildings look more appealing and new compared to one single boring material. In my opinion it makes the building look new and modern! The stone textures seen here are very common on the exteriors of houses, restaurants, etc!
Edit: The scaling is off though, I agree.
[QUOTE=FilipinoGoblin;30233102]You guys need to calm down about the stone textures on the side of the building... Modern buildings use varying materials to make the buildings look more appealing and new compared to one single boring material. In my opinion it makes the building look new and modern! The stone textures seen here are very common on the exteriors of houses, restaurants, etc![/QUOTE]
We're not complaining about the texture itself, rather the scaling..
[img]http://www.facepunch.com/fp/ratings/book_error.png[/img]
I fixed the scaling yet.
[QUOTE=oskutin;30235637]I fixed the scaling.[/QUOTE]
.. and I fixed your post.
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