• VMF Take Away Megathread! - Drop your dead VMF's here.
    40 replies, posted
[QUOTE=Miyamoto;20375417]Chances are they give you credit... and even if they don't, at least the work you did is being put to use either as a finished map or as components of another. If its a choice between posting something at the risk of not being credited, or just throwing it out anyways so it never gets used... I choose the former.[/QUOTE] Second that. That's how I feel about that door puzzle in ck_acastle...
Wow panda those are awesome! I might take a look a the apartment setup. Also, that palace of the soviets thing looks amazing btw, shame you didn't get to the tower and lenin
[QUOTE=Miyamoto;20376563] Also, that palace of the soviets thing looks amazing btw, shame you didn't get to the tower and lenin[/QUOTE] I might start working on it again in a few weeks, when I have some time. I'd like to make some normal-mapped textures to recreate the reliefs on the outside of it, but I don't have the time to learn how, and study for tests :frown:
[QUOTE=The freeman;20370905]I might take over this project :3:[/QUOTE] Tincey bit o' progress. [IMG]http://i45.tinypic.com/e05urr.png[/IMG] [B][U]Change Log[/U][/B] Added textures to the floors Added textures to the pillars Removed the random skybox space
[QUOTE=BloodYScar;18237424]Dont expect really optimized vmfs from me, at the time i made those maps i didnt know about optimization. 1. Built for L4D, uses some CSS props and textures though. Most buildings are enterable. 2. Built for L4D, also uses some CSS props and textures. Two completely enterable buildings. 3. Built for L4D, a little city-part with traintracks and a tunnel. Gallery: [url]http://img29.imageshack.us/g/coc1j.jpg/[/url] [url]http://img29.imageshack.us/img29/8164/coc1j.jpg[/url] [url]http://img29.imageshack.us/img29/9711/coc2o.jpg[/url] [url]http://img44.imageshack.us/img44/8330/tilesets1.jpg[/url] [url]http://img269.imageshack.us/img269/3029/tilesets2.jpg[/url] [url]http://img81.imageshack.us/img81/4923/traintracks20001.jpg[/url] [url]http://img262.imageshack.us/img262/6778/traintracks20005.jpg[/url] [url]http://img81.imageshack.us/img81/2017/traintracks20006.jpg[/url] [url]http://img262.imageshack.us/img262/98/traintracks20007.jpg[/url] [url]http://img94.imageshack.us/img94/8278/traintracks20008.jpg[/url] Download: [url]http://www.garrysmod.org/downloads/?a=view&id=82919[/url][/QUOTE]
That looks pretty damn good, however it lacks some small details.
[QUOTE=The freeman;20383360]Tincey bit o' progress. [IMG]http://i45.tinypic.com/e05urr.png[/IMG] [B][U]Change Log[/U][/B] Added textures to the floors Added textures to the pillars Removed the random skybox space[/QUOTE] Nice. I like the pillar textures. [QUOTE=green bandit;20374016]May I have your permission to use your map for my left 4 dead 2 campaign?[/QUOTE] As long as I get a smidge of credit, feel free.
[IMG]http://i49.tinypic.com/zkmqkz.png[/IMG] [B][U]Changelog[/U][/B] Added the front and back off mall, will expand to food court later.
[QUOTE=The freeman;20403662][IMG]http://i49.tinypic.com/zkmqkz.png[/IMG] [B][U]Changelog[/U][/B] Added the front and back off mall, will expand to food court later.[/QUOTE] dats nice
bumping because this thread is a great idea [highlight](User was banned for this post ("Bump" - Terrenteller))[/highlight]
[QUOTE=Miyamoto;20827012]bumping because this thread is a great idea[/QUOTE] Agreed. [highlight](User was banned for this post ("Bump" - Terrenteller))[/highlight]
Sorry, you need to Log In to post a reply to this thread.