[QUOTE=techguy]ummm...I have a question >_< when I extract the map it NEVER shows up in either of my GMOD'S do i just put it in addons? or maps? or just garrysmod!?[/QUOTE]
Did you extract the maps, materials and models folder into your gmod folder?
[QUOTE=LORD M]Did you extract the maps, materials and models folder into your gmod folder?[/QUOTE]
Yes, I also tried with GMOD9 but it also did not work...
Bahamut!
[QUOTE=alx12345]Bahamut![/QUOTE]
No, this isn't Bahamut. In fact LORD M didn't create Bahamut. This is different than Bahamut.
[b]Edit:[/b]
This is better than Bahamut
Sexy. <3
EDIT: oops, bad timing
[QUOTE=Xenomoose]but it's a really bad filler when you can barely play it, no offense. besides, now that a new one is immediately underway, it kind of renders this one obsolete a bit too early for my liking. it could've been better to have someone optimize this and make it last instead of pushing out new ones like a careless teen pushes out babies.[/QUOTE]
Uh actually, it was basically demanded by the members of FP, which Lord M basically cooperated with.
Oh my god. That kicks ass so bad. I love the headcrab cannister launch tubes, do they work?
This map is awesome...
Downloading and Gold starred!
Most of the stuff here is just for looks, so don't complain. Like we have said, and I think LORD M has said it on the front page, all it is it a semi-finished map, the Karungi II. There is the complete version, the Karungi III, which is in the works now.
LORD M, could you elaborate on this?
I will not say that I told you so... :rolleyes:
[spoiler]Ok, I will. You DON'T publish BETA, RELEASE CANDIDATES, or UNFINISHED maps. Only one person did that, and that was a map pack of his unfinished maps, and that was SmashMaster.[/spoiler]
Oh well, what's done is done.
This is still a good map for now, is there a Karungi III WIP thread?
[b]Edit:[/b]
Also, the canister room remind me of what was described in the "Starship Troopers" book as the drop pods or something similar.
[QUOTE=rabbitdude]I will not say that I told you so... :rolleyes:
[spoiler]Ok, I will. You DON'T publish BETA, RELEASE CANDIDATES, or UNFINISHED maps. Only one person did that, and that was a map pack of his unfinished maps, and that was SmashMaster.[/spoiler]
Oh well, what's done is done.
This is still a good map for now, is there a Karungi III WIP thread?
[b]Edit:[/b]
Also, the canister room remind me of what was described in the "Starship Troopers" book as the drop pods or something similar.[/QUOTE]
It isn't an unfinished map, really. It is finished, but the entire plan/project has been moved over to the Karungi III, this was just wrapped uup and published.
Tip to you all use set yours "view disent" so that props disaperd quickly
i could play it with my Geforce 4 404MX
with a good 30fps
Your attention to artistry and detail in this day and age is refreshing. Thank you.
Man this map looks badass. I only wish Steam would release a quickfix so I can actually play Gmod10 again. Then I'd totally download this.
[QUOTE=nickclick]Tip to you all use set yours "view disent" so that props disaperd quickly
i could play it with my Geforce 4 404MX
with a good 30fps[/QUOTE]
Elaborate? I never heard of any variable for view/draw-distance
Fucking awesome... I can't think of anything else to say... Just wow...
I have a fairly good computer...i don't have lag but i have lag spikes every 10-15 minutes, could anyone by chance be able to fix this?
Holy fuck! This is the dog's bollocks!
(That's a good thing, by the way.)
My Geforce 440 caught on fire :(
(not really, but I get 5 fps.)
Well done with this map, problem for me big time which i stressed over!
Loaded the map fine, I seam to be suffering from MEGA - But my ping is very low!
When i move it's "lag" i thought i'd no clip out and see if something is wrong i looked into "space" no lag what so ever! as soon as i turned and faced the "ship" it self i was suffering from stuttering
I would say my PC is Alright not the Best but it handles all my other games fine, but your map nope it don't like it!
Is there a way to fix this?
EDIT:
Forgot to add,
Also in the console i get an error about vertexes and not all the map loading
Ah, removed some fault lua scrips and now the map runs at top 70, min 15 FPS. It really varies. I did manage to blow the core bu randomly pressing switches and buttons, and I'm a little disappointed with the sparse effects. All that happens is some steam in the core, a shift to pale orange lighting in the room and a sudden crack in the core, and a fade. Even 10-FPS-core-meltdown-action is better than scarcely any core-meltdown action at all...
Some soundscapes and some more interactivity with the cool gadgets around the ship would be needed (I suppose you already planned this), plus some fix of the cascade of sounds in the engine room.
[QUOTE=coolme]Well done with this map, problem for me big time which i stressed over!
Loaded the map fine, I seam to be suffering from MEGA - But my ping is very low!
When i move it's "lag" i thought i'd no clip out and see if something is wrong i looked into "space" no lag what so ever! as soon as i turned and faced the "ship" it self i was suffering from stuttering
I would say my PC is Alright not the Best but it handles all my other games fine, but your map nope it don't like it!
Is there a way to fix this?
EDIT:
Forgot to add,
Also in the console i get an error about vertexes and not all the map loading[/QUOTE]
First off...
Fix your grammar. Is that the mouth you kiss your mother with?
Second, there are a few basic game lingoes you should know by now. If you don't, then you fail at life.
What you experienced is called "graphical lag", which is when your framerate (the number of frames per second you see on your monitor) suffers due to the fact that your graphics processor (GPU) can't keep up with the information to render (draw).
Did I make myself clear enough?
Two words to describe this map Freaking Awesome!
I don't care what you think, but you HAVE answered my question in a way, is there a way to improve General performance anyone?
oh my god this has to be the sweetest map i have ever seen got my download
[QUOTE=coolme]I don't care what you think, but you HAVE answered my question in a way, is there a way to improve General performance anyone?[/QUOTE]
Turn your own settings down, particularly Anti Aliasing and Texture Filtering.
[QUOTE=coolme]Well done with this map, problem for me big time which i stressed over!
Loaded the map fine, I seam to be suffering from MEGA - But my ping is very low!
When i move it's "lag" i thought i'd no clip out and see if something is wrong i looked into "space" no lag what so ever! as soon as i turned and faced the "ship" it self i was suffering from stuttering
I would say my PC is Alright not the Best but it handles all my other games fine, but your map nope it don't like it!
Is there a way to fix this?
EDIT:
Forgot to add,
Also in the console i get an error about vertexes and not all the map loading[/QUOTE]
I get the same, as soon as I move, the fps goes down to <1, and the console gets filled with:
"Too many vertex format changes in frame, whole world not rendered"
Which should'nt happen, unless I was using some archaic GPU, or no RAM. Anyway, the map itself looks good, as far as I can tell.
---
By the way, it's running on:
AMD Athlon 64 3000+
1gb RAM
GeForce 6600 128mb
BFG PhysX 128mb
(The rest is probably irrelavent)
To increase overall performance, temporarily remove stuff like VMFsaver outta your init folder - Lua seems to slow down the game pretty much.
Amazing. Truely amazing.
Sorry, you need to Log In to post a reply to this thread.