Looks really fun. I guess I'm reinstalling HL2:DM.
[QUOTE=Mr. Chop;31183795][img]http://dl.dropbox.com/u/1707143/Releases/dm_mess/duality/2.jpg[/img]
Since the biggest complaint about Fazole was its small size and optimal player count, I decided to double up the map and add in some shapes to the middle.
Hopefully, it will now serve about 16 players at once. I will have to see about that through further testing, though. I'm not giving up on the singular map, either.
This is [B]Fazole: Duality[/B] for HL2:DM and it's 'coming' to CS:S.
[B]More Pictures:[/B]
[t]http://dl.dropbox.com/u/1707143/Releases/dm_mess/duality/1.jpg[/t]
[T]http://dl.dropbox.com/u/1707143/Releases/dm_mess/duality/3.jpg[/T]
Now, I was on the 6th iteration of the single map, so I think the individual sides will be ok, I will have to do further testing for the dual version, because there's a lot thrown back into questions.[/QUOTE]Add more color, i.e.: make big building red, passageways green etc. Would look better imo
[QUOTE=TerabyteS_;31189381]Add more color, i.e.: make big building red, passageways green etc. Would look better imo[/QUOTE]
Wasn't the whole fucking point of the map's style was for there to be no color?
I think it looks great as it is.
First day of testing with the doubled layout proved that it was too complicated.
I will now continue focus on the singular layout, and do a test with the doubled layout in CS:S soon.
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